Sandy3D uses the Flash vector rendering engine. Some tests with real rasterization have been done, but the result is too slow for a correct resolution.
Frustum culling with two levels : bounding sphere and bounding box.
Frustum clipping. It provides better quality rendering for immersive worlds.
Basic mean depth sorting. It is inaccurate but fast. All the work has to be done at the modelisation level.
Managment of Sprites and oriented Sprites. As a sprite can have any native displayable flash objects, you can have video, interactive element, etc.
Collada,
3DS and ASE external formats are supported.
FLVe3D initiative is an open source code for the conception of interactive vector-based 3D animations. It conserves the display list organization and provides extra 3D functionnalities.
Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.
Genesis3D is a real-time 3D rendering environment for all of your real-time 3D needs. If you are new to developing with Genesis3D, the current version of the Software Developer’s Kit is 1.1.
It is a browser 3D-engine based on Adobe Flash. Advantages are obvious, Flash-plugin is installed in approximately 95% of users, this is habitual, crossplatform technology. Thanks to Alternativa3D, it is now availiable to show three-dimentional worlds, games, virtual tours or objects in browser.
Papervision3D (PV3D) is a popular open source 3D engine for Flash. You can create advanced three-dimensional objects displayed real time right in the web browser by using of it. It will bring an impressive visual experience and user interaction to the web visitors.
WireEngine3D (we3d) - for Flash 8/9
With the WireEngine it is very easy to animate 3D objects in the 3D world. You don’t need any enterFrame code to play animations with the WireEngine. But if you like you can aslo animate every propery by hand.
Lightfeather is an open source 3D Engine for Mac, Windows and Linux.
Main features include:
- Support for GLSL and Cg shaders
- Support for HDR rendering
- Support for MRT (multiple render targets)
- Various culling methods: Portals, Octtrees, Occlusion culling, PVS
- Skeletal and Morphing Animation
- Exporter for Blender to lfm format
CopperCube is a 3D engine for creating interactive 3D scenes as standalone windows .exe or flash .swf files for websites. You can create simple interactive 3D scenes without the need to write one single line of code (=no programming necessary), or even create whole games with the help of a little bit scripting magic.
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