`
Donald_Draper
  • 浏览: 984484 次
社区版块
存档分类
最新评论

netty 默认通道配置初始化

阅读更多
netty 通道接口定义:http://donald-draper.iteye.com/blog/2392740
netty 抽象通道初始化:http://donald-draper.iteye.com/blog/2392801
netty 抽象Unsafe定义:http://donald-draper.iteye.com/blog/2393053
netty 通道Outbound缓冲区:http://donald-draper.iteye.com/blog/2393098
netty 抽象通道后续:http://donald-draper.iteye.com/blog/2393166
netty 抽象nio通道:http://donald-draper.iteye.com/blog/2393269
netty 抽象nio字节通道:http://donald-draper.iteye.com/blog/2393323
netty 抽象nio消息通道:http://donald-draper.iteye.com/blog/2393364
netty NioServerSocketChannel解析:http://donald-draper.iteye.com/blog/2393443
netty 通道配置接口定义:http://donald-draper.iteye.com/blog/2393484
引言:
上一篇文章,我们看了通道配置接口的定义,简单回顾一下:
通道配置接口,主要配置通道的字节buf分配器,接受buf分配器,消息size估算器,和通道选项。通通配置有两类分别为Socket通道和ServerSocket通道配置,大部分配置与Socket和SeverSocket的基本相同

今天我们来看通道配置的默认实现,并简单看一下Socket和ServerSocket通道配置的默认实现。
先来看通道配置的默认实现:
package io.netty.channel;

import io.netty.buffer.ByteBufAllocator;

import java.util.IdentityHashMap;
import java.util.Map;
import java.util.Map.Entry;
import java.util.concurrent.atomic.AtomicIntegerFieldUpdater;
import java.util.concurrent.atomic.AtomicReferenceFieldUpdater;

import static io.netty.channel.ChannelOption.ALLOCATOR;
import static io.netty.channel.ChannelOption.AUTO_CLOSE;
import static io.netty.channel.ChannelOption.AUTO_READ;
import static io.netty.channel.ChannelOption.CONNECT_TIMEOUT_MILLIS;
import static io.netty.channel.ChannelOption.MAX_MESSAGES_PER_READ;
import static io.netty.channel.ChannelOption.MESSAGE_SIZE_ESTIMATOR;
import static io.netty.channel.ChannelOption.RCVBUF_ALLOCATOR;
import static io.netty.channel.ChannelOption.SINGLE_EVENTEXECUTOR_PER_GROUP;
import static io.netty.channel.ChannelOption.WRITE_BUFFER_HIGH_WATER_MARK;
import static io.netty.channel.ChannelOption.WRITE_BUFFER_LOW_WATER_MARK;
import static io.netty.channel.ChannelOption.WRITE_BUFFER_WATER_MARK;
import static io.netty.channel.ChannelOption.WRITE_SPIN_COUNT;
import static io.netty.util.internal.ObjectUtil.checkNotNull;

/**
 * The default {@link ChannelConfig} implementation.
 */
public class DefaultChannelConfig implements ChannelConfig {
    //消息大小估计器
    private static final MessageSizeEstimator DEFAULT_MSG_SIZE_ESTIMATOR = DefaultMessageSizeEstimator.DEFAULT;

    private static final int DEFAULT_CONNECT_TIMEOUT = 30000; //默认连接超时时间
    //通道是否自动读取属性
    private static final AtomicIntegerFieldUpdater<DefaultChannelConfig> AUTOREAD_UPDATER =
            AtomicIntegerFieldUpdater.newUpdater(DefaultChannelConfig.class, "autoRead");
   //通道写buf掩码
    private static final AtomicReferenceFieldUpdater<DefaultChannelConfig, WriteBufferWaterMark> WATERMARK_UPDATER =
            AtomicReferenceFieldUpdater.newUpdater(
                    DefaultChannelConfig.class, WriteBufferWaterMark.class, "writeBufferWaterMark");

    protected final Channel channel;//关联通道
   //字节buf分配器
    private volatile ByteBufAllocator allocator = ByteBufAllocator.DEFAULT;
    //接收字节buf非配器
    private volatile RecvByteBufAllocator rcvBufAllocator;
    //消息大小估计器
    private volatile MessageSizeEstimator msgSizeEstimator = DEFAULT_MSG_SIZE_ESTIMATOR;
    //连接超时时间
    private volatile int connectTimeoutMillis = DEFAULT_CONNECT_TIMEOUT;
    private volatile int writeSpinCount = 16;//尝试写自旋次数
    @SuppressWarnings("FieldMayBeFinal")
    private volatile int autoRead = 1;//是否自动读取,
    private volatile boolean autoClose = true;//写操作失败,是否自动关闭通道
    //写buf掩码
    private volatile WriteBufferWaterMark writeBufferWaterMark = WriteBufferWaterMark.DEFAULT;
    private volatile boolean pinEventExecutor = true;
    
    //构造默认通道配置
    public DefaultChannelConfig(Channel channel) {
        this(channel, new AdaptiveRecvByteBufAllocator());
    }

    protected DefaultChannelConfig(Channel channel, RecvByteBufAllocator allocator) {
        setRecvByteBufAllocator(allocator, channel.metadata());
        this.channel = channel;
    }
}

从上面来看默认通道配置内部关联一个通道,一个消息大小估算器,默认为DefaultMessageSizeEstimator,,尝试写自旋次数默认为6,写操作失败,默认自动关闭通道,连接超时默认为30000ms,同时拥有一个字节buf 分配器和一个接收字节buf 分配器。通道配置构造,主要是初始化配置关联通道和接收字节buf分配器。

来看默认消息大小估算器:

//消息大小估计器
private static final MessageSizeEstimator DEFAULT_MSG_SIZE_ESTIMATOR = DefaultMessageSizeEstimator.DEFAULT;


//DefaultMessageSizeEstimator
package io.netty.channel;

import io.netty.buffer.ByteBuf;
import io.netty.buffer.ByteBufHolder;

/**
 * Default {@link MessageSizeEstimator} implementation which supports the estimation of the size of
 * {@link ByteBuf}, {@link ByteBufHolder} and {@link FileRegion}.
 默认消息大小估算器,支持估算字节buf,字节buf Holder和文件Region
 */
public final class DefaultMessageSizeEstimator implements MessageSizeEstimator {
    //Hanle实现
    private static final class HandleImpl implements Handle {
        private final int unknownSize;

        private HandleImpl(int unknownSize) {
            this.unknownSize = unknownSize;
        }

        @Override
        public int size(Object msg) {
            if (msg instanceof ByteBuf) {  
	        //返回字节buf可读字节数
                return ((ByteBuf) msg).readableBytes();
            }
            if (msg instanceof ByteBufHolder) {
	        //返回字节buf Holder关联字节buf的可读字节数
                return ((ByteBufHolder) msg).content().readableBytes();
            }
            if (msg instanceof FileRegion) {
	        //如果消息为文件域,则返回0
                return 0;
            }
            return unknownSize;
        }
    }

    /**
     * Return the default implementation which returns {@code 8} for unknown messages.
     消息大小估算器,默认实现
     */
    public static final MessageSizeEstimator DEFAULT = new DefaultMessageSizeEstimator(8);

    private final Handle handle;//估算器Hanlde

    /**
     * Create a new instance
     *
     * @param unknownSize       The size which is returned for unknown messages.
     */
    public DefaultMessageSizeEstimator(int unknownSize) {
        if (unknownSize < 0) {
            throw new IllegalArgumentException("unknownSize: " + unknownSize + " (expected: >= 0)");
        }
	//创建Handle
        handle = new HandleImpl(unknownSize);
    }

    @Override
    public Handle newHandle() {
        return handle;
    }
}



我们来看默认的字节buf分配器:
//字节buf分配器
private volatile ByteBufAllocator allocator = ByteBufAllocator.DEFAULT;

public final class ByteBufUtil {  
     static final ByteBufAllocator DEFAULT_ALLOCATOR;//默认字节分配器
     static {  
            String allocType = SystemPropertyUtil.get(  
                    "io.netty.allocator.type", PlatformDependent.isAndroid() ? "unpooled" : "pooled");  
            allocType = allocType.toLowerCase(Locale.US).trim();  
            ByteBufAllocator alloc;  
            if ("unpooled".equals(allocType)) {  
                alloc = UnpooledByteBufAllocator.DEFAULT;  
                logger.debug("-Dio.netty.allocator.type: {}", allocType);  
            } else if ("pooled".equals(allocType)) {  
                alloc = PooledByteBufAllocator.DEFAULT;  
                logger.debug("-Dio.netty.allocator.type: {}", allocType);  
            } else {  
                alloc = PooledByteBufAllocator.DEFAULT;  
                logger.debug("-Dio.netty.allocator.type: pooled (unknown: {})", allocType);  
            }  
            DEFAULT_ALLOCATOR = alloc;  
      
            THREAD_LOCAL_BUFFER_SIZE = SystemPropertyUtil.getInt("io.netty.threadLocalDirectBufferSize", 64 * 1024);  
            logger.debug("-Dio.netty.threadLocalDirectBufferSize: {}", THREAD_LOCAL_BUFFER_SIZE);  
      
            MAX_CHAR_BUFFER_SIZE = SystemPropertyUtil.getInt("io.netty.maxThreadLocalCharBufferSize", 16 * 1024);  
            logger.debug("-Dio.netty.maxThreadLocalCharBufferSize: {}", MAX_CHAR_BUFFER_SIZE);  
        }  
    }  


从字节buf工具类,可以看出,如果系统属性io.netty.allocator.type,配置的为unpooled,
则默认的字节buf分配器为UnpooledByteBufAllocator,否则为PooledByteBufAllocator,
对于Android平台,默认为UnpooledByteBufAllocator。

//UnpooledByteBufAllocator

    public final class UnpooledByteBufAllocator extends AbstractByteBufAllocator implements ByteBufAllocatorMetricProvider {  
      
        private final UnpooledByteBufAllocatorMetric metric = new UnpooledByteBufAllocatorMetric();  
        private final boolean disableLeakDetector;  
      
        /** 
         * Default instance which uses leak-detection for direct buffers. 
         */  
        public static final UnpooledByteBufAllocator DEFAULT =  
                new UnpooledByteBufAllocator(PlatformDependent.directBufferPreferred());  
            ...  
    }  


//PooledByteBufAllocator
public class PooledByteBufAllocator extends AbstractByteBufAllocator implements ByteBufAllocatorMetricProvider {  
     public static final PooledByteBufAllocator DEFAULT =  
                new PooledByteBufAllocator(PlatformDependent.directBufferPreferred());  
           ...  
    }  

再来看默认的接收字节buf分配器:

//接收字节buf非配器
private volatile RecvByteBufAllocator rcvBufAllocator;

//构造默认通道配置
public DefaultChannelConfig(Channel channel) {
    this(channel, new AdaptiveRecvByteBufAllocator());
}


//AdaptiveRecvByteBufAllocator
public class AdaptiveRecvByteBufAllocator extends DefaultMaxMessagesRecvByteBufAllocator {



先来看DefaultMaxMessagesRecvByteBufAllocator

package io.netty.channel;

import io.netty.buffer.ByteBuf;
import io.netty.buffer.ByteBufAllocator;
import io.netty.util.UncheckedBooleanSupplier;

/**
 * Default implementation of {@link MaxMessagesRecvByteBufAllocator} which respects {@link ChannelConfig#isAutoRead()}
 * and also prevents overflow.
 */
public abstract class DefaultMaxMessagesRecvByteBufAllocator implements MaxMessagesRecvByteBufAllocator {
    private volatile int maxMessagesPerRead;//每次读取允许读取的最大消息数

    public DefaultMaxMessagesRecvByteBufAllocator() {
        //默认允许一次读取的最大消息数为1
        this(1);
    }
    //构造
    public DefaultMaxMessagesRecvByteBufAllocator(int maxMessagesPerRead) {
        maxMessagesPerRead(maxMessagesPerRead);
    }

    @Override
    public int maxMessagesPerRead() {
        return maxMessagesPerRead;
    }
    //设置每次读取的最大消息数量
    @Override
    public MaxMessagesRecvByteBufAllocator maxMessagesPerRead(int maxMessagesPerRead) {
        if (maxMessagesPerRead <= 0) {
            throw new IllegalArgumentException("maxMessagesPerRead: " + maxMessagesPerRead + " (expected: > 0)");
        }
        this.maxMessagesPerRead = maxMessagesPerRead;
        return this;
    }

    /**
     * Focuses on enforcing the maximum messages per read condition for {@link #continueReading()}.
     最大消息Handle
     */
    public abstract class MaxMessageHandle implements ExtendedHandle {
        private ChannelConfig config;//通道配置
        private int maxMessagePerRead;//每次读取的最大消息数据
        private int totalMessages;//总共读取的消息数
        private int totalBytesRead;//总共读取的字节数量
        private int attemptedBytesRead;//尝试读取的字节数量
        private int lastBytesRead;//上次读取的字节数量
	//UncheckedBooleanSupplier的定义,见附篇
        private final UncheckedBooleanSupplier defaultMaybeMoreSupplier = new UncheckedBooleanSupplier() {
            @Override
            public boolean get() {
	        //当尝试读取的字节数,与上次读取的字节数相等,则继续读取消息
                return attemptedBytesRead == lastBytesRead;
            }
        };

        /**
         * Only {@link ChannelConfig#getMaxMessagesPerRead()} is used.
	 重置通道配置
         */
        @Override
        public void reset(ChannelConfig config) {
            this.config = config;
            maxMessagePerRead = maxMessagesPerRead();
            totalMessages = totalBytesRead = 0;
        }
        //分配一个字节buf,优先为direct类型
        @Override
        public ByteBuf allocate(ByteBufAllocator alloc) {
            return alloc.ioBuffer(guess());
        }
        //更新消息计数器
        @Override
        public final void incMessagesRead(int amt) {
            totalMessages += amt;
        }
        //更新字节计数器,和上次读取的字节数
        @Override
        public final void lastBytesRead(int bytes) {
            lastBytesRead = bytes;
            if (bytes > 0) {
                totalBytesRead += bytes;
            }
        }
        //返回上次读取的字节数
        @Override
        public final int lastBytesRead() {
            return lastBytesRead;
        }

        @Override
        public boolean continueReading() {
            return continueReading(defaultMaybeMoreSupplier);
        }

        @Override
        public boolean continueReading(UncheckedBooleanSupplier maybeMoreDataSupplier) {
	    //如果通道配置自动读,有数据需要读取,总消息数消息小于maxMessagePerRead 且读取的字节数大于0,
	    //方可继续读取
            return config.isAutoRead() &&
                   maybeMoreDataSupplier.get() &&
                   totalMessages < maxMessagePerRead &&
                   totalBytesRead > 0;
        }

        @Override
        public void readComplete() {
        }
       //设置和返回尝试读取字节数
        @Override
        public int attemptedBytesRead() {
            return attemptedBytesRead;
        }

        @Override
        public void attemptedBytesRead(int bytes) {
            attemptedBytesRead = bytes;
        }
        //获取总共读取的字节数
        protected final int totalBytesRead() {
            return totalBytesRead < 0 ? Integer.MAX_VALUE : totalBytesRead;
        }
    }
}

从上来看,默认每次允许读取的最大消息数量为1。

再来看AdaptiveRecvByteBufAllocator

package io.netty.channel;

import java.util.ArrayList;
import java.util.List;

/**
 * The {@link RecvByteBufAllocator} that automatically increases and
 * decreases the predicted buffer size on feed back.
 * <p>
 * It gradually increases the expected number of readable bytes if the previous
 * read fully filled the allocated buffer.  It gradually decreases the expected
 * number of readable bytes if the read operation was not able to fill a certain
 * amount of the allocated buffer two times consecutively.  Otherwise, it keeps
 * returning the same prediction.
 */
public class AdaptiveRecvByteBufAllocator extends DefaultMaxMessagesRecvByteBufAllocator {
    //每次读取的字节数
    static final int DEFAULT_MINIMUM = 64;//每次读取数据的最小默认size
    static final int DEFAULT_INITIAL = 1024;每次读取数据的初始化size
    static final int DEFAULT_MAXIMUM = 65536;每次读取数据的最大默认size

    private static final int INDEX_INCREMENT = 4;//索引增加步长
    private static final int INDEX_DECREMENT = 1;//索引减少步长

    private static final int[] SIZE_TABLE;//随机读取字节数表

    static {
        //初始化随机读取字节数表
        List<Integer> sizeTable = new ArrayList<Integer>();
        for (int i = 16; i < 512; i += 16) {
            sizeTable.add(i);
        }

        for (int i = 512; i > 0; i <<= 1) {
            sizeTable.add(i);
        }

        SIZE_TABLE = new int[sizeTable.size()];
        for (int i = 0; i < SIZE_TABLE.length; i ++) {
            SIZE_TABLE[i] = sizeTable.get(i);
        }
    }

    /**
     * @deprecated There is state for {@link #maxMessagesPerRead()} which is typically based upon channel type.
     默认接收字节buf分配器为AdaptiveRecvByteBufAllocator
     */
    @Deprecated
    public static final AdaptiveRecvByteBufAllocator DEFAULT = new AdaptiveRecvByteBufAllocator();
    //获取指定size字节数对应的索引
    private static int getSizeTableIndex(final int size) {
        for (int low = 0, high = SIZE_TABLE.length - 1;;) {
            if (high < low) {
                return low;
            }
            if (high == low) {
                return high;
            }

            int mid = low + high >>> 1;
            int a = SIZE_TABLE[mid];
            int b = SIZE_TABLE[mid + 1];
            if (size > b) {
                low = mid + 1;
            } else if (size < a) {
                high = mid - 1;
            } else if (size == a) {
                return mid;
            } else {
                return mid + 1;
            }
        }
    }
    //最大消息数hanle
    private final class HandleImpl extends MaxMessageHandle {
        private final int minIndex;//
        private final int maxIndex;
        private int index;
        private int nextReceiveBufferSize;//下一次接收buf的大小,即下一次读取的字节数量
        private boolean decreaseNow;

        public HandleImpl(int minIndex, int maxIndex, int initial) {
            this.minIndex = minIndex;
            this.maxIndex = maxIndex;
            //初始化size对应的索引
            index = getSizeTableIndex(initial);
	    //设置下一次读取的buf的size
            nextReceiveBufferSize = SIZE_TABLE[index];
        }
       //获取下一次读取buf的size
        @Override
        public int guess() {
            return nextReceiveBufferSize;
        }

        private void record(int actualReadBytes) {
            if (actualReadBytes <= SIZE_TABLE[Math.max(0, index - INDEX_DECREMENT - 1)]) {
                if (decreaseNow) {
		    //减少下一次接收buf的字节数数
                    index = Math.max(index - INDEX_DECREMENT, minIndex);
                    nextReceiveBufferSize = SIZE_TABLE[index];
                    decreaseNow = false;
                } else {
                    decreaseNow = true;
                }
            } else if (actualReadBytes >= nextReceiveBufferSize) {
	        //增加下一次接收buf的字节数
                index = Math.min(index + INDEX_INCREMENT, maxIndex);
                nextReceiveBufferSize = SIZE_TABLE[index];
                decreaseNow = false;
            }
        }
        //读取完毕,则记录读取的size数量
        @Override
        public void readComplete() {
            record(totalBytesRead());
        }
    }

    private final int minIndex;//最小size索引
    private final int maxIndex;//最大size索引
    private final int initial;//初始接收bufsize,默认为1024

    /**
     * Creates a new predictor with the default parameters.  With the default
     * parameters, the expected buffer size starts from {@code 1024}, does not
     * go down below {@code 64}, and does not go up above {@code 65536}.
     */
    public AdaptiveRecvByteBufAllocator() {
        this(DEFAULT_MINIMUM, DEFAULT_INITIAL, DEFAULT_MAXIMUM);
    }

    /**
     * Creates a new predictor with the specified parameters.
     *
     * @param minimum  the inclusive lower bound of the expected buffer size
     * @param initial  the initial buffer size when no feed back was received
     * @param maximum  the inclusive upper bound of the expected buffer size
     */
    public AdaptiveRecvByteBufAllocator(int minimum, int initial, int maximum) {
        if (minimum <= 0) {
            throw new IllegalArgumentException("minimum: " + minimum);
        }
        if (initial < minimum) {
            throw new IllegalArgumentException("initial: " + initial);
        }
        if (maximum < initial) {
            throw new IllegalArgumentException("maximum: " + maximum);
        }
        //获取最小buf size对应的size表索引
        int minIndex = getSizeTableIndex(minimum);
        if (SIZE_TABLE[minIndex] < minimum) {
            this.minIndex = minIndex + 1;
        } else {
            this.minIndex = minIndex;
        }
        //获取最大buf size对应的size表索引
        int maxIndex = getSizeTableIndex(maximum);
        if (SIZE_TABLE[maxIndex] > maximum) {
            this.maxIndex = maxIndex - 1;
        } else {
            this.maxIndex = maxIndex;
        }
        //初始接收buf size
        this.initial = initial;
    }

    @SuppressWarnings("deprecation")
    @Override
    public Handle newHandle() {
        return new HandleImpl(minIndex, maxIndex, initial);
    }
}

从上面可以看出接收字节buf分配器,主要是控制下一次接收字节buf的容量,如果当前读取字节数大于消息上一次读取的字节buf容量,则减少下一次接收buf的容量,否则增加下一次接收buf的容量。


总结:
默认通道配置内部关联一个通道,一个消息大小估算器,默认为DefaultMessageSizeEstimator,,尝试写自旋次数默认为6,写操作失败,默认自动关闭通道,连接超时默认为30000ms,同时拥有一个字节buf 分配器和一个接收字节buf 分配器。通道配置构造,主要是初始化配置关联通道和接收字节buf分配器。如果系统属性io.netty.allocator.type,配置为unpooled,则默认的字节buf分配器为UnpooledByteBufAllocator,否则为PooledByteBufAllocator,对于Android平台,默认为UnpooledByteBufAllocator。默认接收字节buf分配器为AdaptiveRecvByteBufAllocator。接收字节buf分配器,主要是控制下一次接收字节buf的容量,如果当前读取字节数大于消息上一次读取的字节buf容量,则减少下一次接收buf的容量,否则增加下一次接收buf的容量。

附:
//UncheckedBooleanSupplier
package io.netty.util;

/**
 * Represents a supplier of {@code boolean}-valued results which doesn't throw any checked exceptions.
 */
public interface UncheckedBooleanSupplier extends BooleanSupplier {
    /**
     * Gets a boolean value.
     * @return a boolean value.
     */
    @Override
    boolean get();

    /**
     * A supplier which always returns {@code false} and never throws.
     */
    UncheckedBooleanSupplier FALSE_SUPPLIER = new UncheckedBooleanSupplier() {
        @Override
        public boolean get() {
            return false;
        }
    };

    /**
     * A supplier which always returns {@code true} and never throws.
     */
    UncheckedBooleanSupplier TRUE_SUPPLIER = new UncheckedBooleanSupplier() {
        @Override
        public boolean get() {
            return true;
        }
    };
}
0
1
分享到:
评论

相关推荐

    learning-netty

    Bootstrap是Netty中的一个启动类,用于配置并初始化Netty服务。它有两个主要实现:`Bootstrap`和`ServerBootstrap`,分别用于客户端和服务端的初始化。 #### 类AbstractBootstrap 这是一个抽象基类,为`Bootstrap`...

    SpringBoot 整合 Netty 实战

    1. **创建SpringBoot项目**:使用Spring Initializr初始化一个新的SpringBoot项目,选择所需的依赖,如Spring Web、Spring Data JPA等。 2. **添加Netty依赖**:在`pom.xml`或`build.gradle`文件中引入Netty的相关...

    springboot+netty开发简易式游戏源码

    4. **数据序列化**:Netty可能使用protobuf或JSON等格式进行数据序列化和反序列化,确保高效的数据传输。 5. **安全控制**:Spring Security可以用来保护API接口,防止非法访问,同时与Netty配合进行会话管理和权限...

    sprinboot整合netty

    Netty的生命周期包括通道初始化(channelActive)、读取事件(channelRead)、写入事件(writeAndFlush)和关闭通道(channelInactive)等关键阶段。在整合SpringBoot时,这些阶段可以与Spring的服务和数据访问层...

    netty4.1开发jar和api说明

    - **ChannelInitializer**:初始化新创建的Channel,用于添加ChannelHandler链。 3. **Channel和Pipeline** - **Channel**:代表一个连接,如TCP连接或UDP套接字,提供连接的状态信息和I/O操作。 - **...

    开课吧-05Netty面试题暨知识点总结.pdf

    ServerBootstrap在Netty服务器中扮演着配置中心的角色,用于初始化服务器端的通道设置。通过ServerBootstrap实例,我们可以设置各种属性,如channel类型、通道选项、属性以及处理器等。这些属性方法可以分为两类:一...

    Netty面试题(2022最新版)

    - **Bootstrap**:初始化网络连接。 - **Channel**:代表网络连接。 - **ChannelHandlerContext**:处理Channel的上下文环境。 - **ChannelPipeline**:处理I/O事件的链式责任模型。 - **ChannelHandler**:具体的...

    springboot-netty

    4. **创建Netty Server**:在SpringBoot中,我们可以创建一个自定义的启动类,该类继承`SpringApplication`,然后在`run`方法内初始化Netty服务器。Netty的ServerBootstrap类用于配置和启动服务器,...

    java程序员面试大纲错过了金三银四你还要错过2018吗.docx

    5. **Spring Bean的加载过程**:Spring容器解析配置文件或注解,创建并初始化bean实例,完成依赖注入等。 6. **Spring AOP的实现**:通过代理机制实现面向切面编程,可以使用`@Aspect`和`@Around`等注解定义切面逻辑...

    (2024)跳槽涨薪必备精选面试题.pdf

    - 底层通过反射机制实现自动装配和初始化。 11. **SpringBoot如何启动Tomcat** - 使用 `spring-boot-starter-web` 依赖。 - 自动配置嵌入式 Tomcat 服务器。 - 启动应用程序时,Tomcat 会作为服务器容器运行。 ...

Global site tag (gtag.js) - Google Analytics