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xiegqooo:
fbb_11 写道如果以前都正常,而突然不正常了,正常的思路应 ...
思考才能有效的解决问题----<WEB应用在捕捉异常并处理时,请不要使用System.exit(1)!!!! > -
ilotuo:
Nice! Thank for sharing your ex ...
Ogre xcode build error: Reference to 'FileInfo' is ambiguous -
Stark_Summer:
赞 就是感觉过于概念了。还是不能很明白
ANSI和Unicode中的汉字编码 (转) -
landerson:
旧版的ANTTASK.JAR与新版的ANT-TASK.JAR ...
ant 优化android 项目编译第二波,simple编译项目只需1分钟 -
luopenger:
taskdef com.android.ant.SetupTa ...
使用ant优化android项目编译速度,提高工作效率
文章列表
launch images in landscape mode not showed on iphone 4s/5/5s in iOS 8
Solved it by going the old proven way:
Provide all the above assets for apps in landscape only
Dont use AssetCatalog
http://stackoverflow.com/questions/27087553/assetcatalog-launchimage-landscape-only-iphone-4 ...
-> build settings -> COMBINE_HIDPI_IMAGES to NO
this is the only solution that works and no other change is necessary
http://stackoverflow.com/questions/12244494/image-resources-for-ios
Xcode archive succeeded but not show in organizer, enter the xcode archive folder, it is a empty file.
find the solution on stackoverflow.com
http://stackoverflow.com/questions/6716756/why-does-xcode-archive-succeed-but-create-an-empty-xcarchive-file
引用I have the solution to my problem and if anyo ...
When develop the IAP feature follow with the Apple IAP guide , I get a failed case:
- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions
case SKPaymentTransactionStateFailed
with this error:
error Error Domain=SKErrorDomain Code=0 "Cannot connect to iTunes ...
http://bjango.com/articles/photoshop/
http://bjango.com/articles/photoshop/
- 2014-01-15 18:16
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bullet tips
- 博客分类:
- physics
when use bullet as the physics engine, I had got these problem:
1. about Restitution
P :
when the rigid body use simple collision shape such as box, cylinder as their collision shape and moving on a static rigid body, the gravity will make the rigid object move down into the static rigid body's su ...
Linearity and Gamma
http://www.arcsynthesis.org/gltut/Illumination/Tut12%20Monitors%20and%20Gamma.html
Color on iPhone
http://www.colorwiki.com/wiki/Color_on_iPhone
BRDF Explained
- 博客分类:
- 3d
http://www-modis.bu.edu/brdf/brdfexpl.html
Normal Matrix
Normals are funny. They're vec3's, since you don't want perspective on normals. And they don't actually scale quite right--a 45 degree surface with a 45 degree normal, scaled by glScalef(1,0.1,1), drops the surface down to near 0 degrees, but actually tilts the normal *up*, in the ...
http://www.ozone3d.net
When update Ogre source to the stable version 1.9 with Mac osx 10.7,Xcode 4.6.3, CMake 2.8.10.2, I get this error
Reference to 'FileInfo' is ambiguous
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk/System/Library/Frameworks/CoreServices ...
when we are using btGeneric6DofSpringConstraint for physic constraints, be careful about those methods:
setAngularUpperLimit setAngularLowerLimit setLinearLowerLimit setLinearUpperLimit, the axis will be not limited if the degree value of its minLimit > its maxLimit .
setLimit(aix,minLimit,m ...
Recast Settings Uncovered
Some folks have been wondering what is the meaning behind some of the Recast generation settings. Here's a quick primer how to derive the correct values.First you should decide the size of your character "capsule". For example if you are using meters as units ...
recastnavigation study
- 博客分类:
- game
a good place to find the design detail for recastnavigation
http://www.critterai.org/book/export/html/2
a place to study game ai
http://aigamedev.com