In Fig. 2-20, the integer variable turn, initially 0, keeps
track of whose turn it is to enter the critical region and examine or update the
shared memory. Initially, process 0 inspects turn, finds it to be 0, and
enters its critical region. Process 1 also finds it to be 0 and therefore sits
in a tight loop continually testing turn to see when it becomes 1.
Continuously testing a variable until some value appears is called busy
waiting. It should usually be avoided, since it wastes CPU time. Only when
there is a reasonable expectation that the wait will be short is busy waiting
used. A lock that uses busy waiting is called a spin lock.
while (TRUE) {
while (turn != 0)/* loop */ ;
critical_region();
turn = 1;
noncritical_region();
}
|
while (TRUE) {
while (turn != 1);/* loop */ ;
critical_region();
turn = 0;
noncritical_region();
}
|
(a)
|
(b)
|
Figure 2-20. A proposed solution to the
critical region problem. (a) Process 0. (b) Process 1. In both cases, be sure to
note the semicolons terminating the while statements.
When process 0 leaves the critical region, it sets
turn to
1, to allow process 1 to enter its critical region. Suppose that process 1
finishes its critical region quickly, so both processes are in their noncritical
regions, with
turn set to 0. Now process 0 executes its whole loop
quickly, exiting its critical region and setting
turn to 1. At this point
turn is 1 and both processes are executing in their noncritical
regions.
Suddenly, process 0 finishes its noncritical region and goes back
to the top of its loop. Unfortunately, it is not permitted to enter its critical
region now, because turn is 1 and process 1 is busy with its noncritical
region. It hangs in its while loop until process 1
sets turn to 0. Put differently, taking turns is not a good idea when one
of the processes is much slower than the other.
【
MODERN OPERATING SYSTEMS
SECOND
EDITION
by Andrew S. Tanenbaum
Publisher: Prentice Hall PTR
ISBN 0-13-031358-0, 976 pages
】
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