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作者 | 正文 |
发表时间:2008-08-28
就小孩睡觉这个例子,如果按观察者的想法,那就观察嘛!!!怎么观察,小孩在睡觉,我就在那观察,他眼一睁,啊,要喝奶了。赶紧去泡奶粉。。。。这个显然就不正常。傻子才这么干。。。。 实际上是你该干嘛就干嘛去,小孩醒了,一哭要喝奶了,你就去泡奶吧。 所以我认为观察者模式叫Call模式或者Call-Response模式更恰当。 下面看程序,模拟找工作。。。。雇主通知他要招聘的雇员,雇员得到通知后做出响应。 先是两个接口,Employer和Employee。 package pig.pattern.Observer; /** * Created by IntelliJ IDEA. * User: Administrator * Date: 2008-8-28 * Time: 14:31:33 * To change this template use File | Settings | File Templates. */ public interface Employer { void agree_call(); void agree(Employee employee); //相当于swing里的add***Listener() } package pig.pattern.Observer; /** * Created by IntelliJ IDEA. * User: Administrator * Date: 2008-8-28 * Time: 14:32:14 * To change this template use File | Settings | File Templates. */ public interface Employee { void response(EmployEvent event); //这个相当于ActiongListener里面的actionPerformed(ActionEvent event) } 再来相应的实现类 package pig.pattern.Observer; import java.util.List; import java.util.ArrayList; /** * Created by IntelliJ IDEA. * User: Administrator * Date: 2008-8-28 * Time: 14:32:51 * To change this template use File | Settings | File Templates. */ public class Employer_1 implements Employer{ private List<Employee> employees = new ArrayList<Employee>(); private EmployEvent event; public void agree(Employee employee){ employees.add(employee); } public void agree_call() { event = new EmployEvent(); event.setEmployer_name(this.getClass().getSimpleName()); for(Employee e : employees){ e.response(event); } } } package pig.pattern.Observer; /** * Created by IntelliJ IDEA. * User: Administrator * Date: 2008-8-28 * Time: 14:49:22 * To change this template use File | Settings | File Templates. */ public class Employee_1 implements Employee{ public void response(EmployEvent event) { System.out.println("Oh,I'm lucky.I'm employed by " + event.getEmployer_name()); } } package pig.pattern.Observer; /** * Created by IntelliJ IDEA. * User: Administrator * Date: 2008-8-28 * Time: 14:49:22 * To change this template use File | Settings | File Templates. */ public class Employee_2 implements Employee{ public void response(EmployEvent event) { System.out.println("Yeah,I'm employed by " + event.getEmployer_name()); } } 再来事件类 package pig.pattern.Observer; /** * Created by IntelliJ IDEA. * User: Administrator * Date: 2008-8-28 * Time: 14:39:48 * To change this template use File | Settings | File Templates. */ public class EmployEvent { private String employer_name; public String getEmployer_name() { return employer_name; } public void setEmployer_name(String employer_name) { this.employer_name = employer_name; } } 最后测试一下。 package pig.pattern.Observer; /** * Created by IntelliJ IDEA. * User: Administrator * Date: 2008-8-28 * Time: 14:51:00 * To change this template use File | Settings | File Templates. */ public class Test { public static void main(String[] args){ Employer e_1 = new Employer_1(); e_1.agree(new Employee_1()); e_1.agree(new Employee_2()); e_1.agree_call(); } } Employer在众多的简历里面挑选出自己满意的,然后agree到自己的通知列中(list),全部都确认后,然后一起去call所有的这些应聘者,各个应聘者做出不同的反应。EmployEvent就相当于通知书一样,里面保存了Employer的名称,不然你怎么知道你是被哪个Employer聘了? 这还是说明,观察者(Employee)并不是主体,被观察者(Employer)才是主体。如果Employee是主体,那是不是你投完简历以后就天天跟着那个Employer,他一天不做出决定,你就一天不停了? 至于用到哪儿,根据代码应该就能猜得出来。一个对象的改变会影响其他对象的响应,而且对象个数不确定。 很粗糙的代码,只想说别被名字唬到了。。。。 声明:ITeye文章版权属于作者,受法律保护。没有作者书面许可不得转载。
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