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atgoingguoat:
meunitem.xmlR.layout.menuitem, ...
Android实现九宫格 -
龙哥IT:
怎么实现不了
Android中LocationManager的简单使用,获取当前位置 -
fuss228:
m_xmlType 是什么 哪里定义的 哪里赋值的?
iphone开发 NSXMLParser解析xml文件 -
he_eh:
学习了 很好很强大
Android实现九宫格 -
joyhub2140:
如何实现每格读取一张不同的图片呢?
Android实现九宫格
更改cell选中的背景
Java代码
//创建一个UIView对象
UIView *myview = [[UIView alloc] init];
//设置UIView对象的外观大小
myview.frame = CGRectMake(0, 0, 320, 47);
//设置UIView对象的背景色。 [UIColor colorWithPatternImage:[UIImage imageNamed:@"0006.png"]] 从图片中创建颜色
myview.backgroundColor = [UIColor colorWithPatternImage:[UIImage imageNamed:@"0006.png"]];
//设置cell被选中时的颜色
cell.selectedBackgroundView = myview;
在数字键盘上添加button:
Java代码
//定义一个消息中心
//addObserver:注册一个观察员 name:消息名称
[[NSNotificationCenter defaultCenter]
addObserver:self
selector:@selector(keyboardWillShow:)
name:UIKeyboardWillShowNotification object:nil];
//定义的动作
- (void)keyboardWillShow:(NSNotification *)note {
// 创建一个自定义的UIButton对象
UIButton *doneButton = [UIButton buttonWithType:UIButtonTypeCustom];
//设置UIButton大小的外观大小
doneButton.frame = CGRectMake(0, 163, 106, 53);
//设置该UIButton对象在正常状态下显示的图片
[doneButton setImage:[UIImage imageNamed:@"5.png"] forState:UIControlStateNormal];
//注册事件
[doneButton addTarget:self action:@selector(addRadixPoint) forControlEvents:UIControlEventTouchUpInside];
// locate keyboard view取得UIWindow对象
UIWindow* tempWindow = [[[UIApplication sharedApplication] windows] objectAtIndex:1];UIView* keyboard;
//遍历window上的所有subview
for(int i=0; i<[tempWindow.subviews count]; i++)
{
keyboard = [tempWindow.subviews objectAtIndex:i];
// keyboard view found; add the custom button to it //如果该subview是键盘,就在该键盘上添加创建的button 对象
if([[keyboard description] hasPrefix:@"<UIKeyboard"] == YES)
[keyboard addSubview:doneButton];
}
}
正则表达式使用:
被用于正则表达式的字串必须是可变长的,不然会出问题
将一个空间放在视图之上.above:在什么之上的意思
Java代码
[scrollView insertSubview:searchButton aboveSubview:scrollView];
从本地加载图片
Java代码
//取得当前应用程序的束--[NSBundle mainBundle]
//取得资源的路径
NSString *boundle = [[NSBundle mainBundle] resourcePath];
[web1 loadHTMLString:[NSString stringWithFormat:@"<img src='0001.png'/>"]
baseURL:[NSURL fileURLWithPath:boundle]];
从网页加载图片并让图片在规定长宽中缩小
Java代码
[cell.img loadHTMLString:
[NSString stringWithFormat:@"<html><body><img src='% @'height='90px'width='90px'></body></html>",goodsInfo.GoodsImg]
baseURL:nil
];
将网页加载到webview上通过javascript获取里面的数据,
如果只是发送了一个连接请求获取到源码以后可以用正则表达式进行获取数据
C代码
1. NSString *javaScript1 = @"document.getElementsByName('.u').item(0).value";
2. NSString *javaScript2 = @"document.getElementsByName('.challenge').item(0).value";
3. NSString *strResult1 = [NSString stringWithString:[theWebView stringByEvaluatingJavaScriptFromString:javaScript1]];
4. NSString *strResult2 = [NSString stringWithString:[theWebView stringByEvaluatingJavaScriptFromString:javaScript2]];
用NSString怎么把UTF8转换成unicode
Java代码
utf8Str //
NSString *unicodeStr = [NSString stringWithCString:[utf8Str UTF8String] encoding:NSUnicodeStringEncoding];
View自己调用自己的方法:
Java代码
//黄色段为方法名,和延迟几秒执行.loginToNext:方法名称 。afterDelay:2--延长2秒调用
[self performSelector:@selector(loginToNext) withObject:nil afterDelay:2];
显示图像:
Java代码
CGRect myImageRect = CGRectMake(0.0f, 0.0f, 320.0f, 109.0f);
UIImageView *myImage = [[UIImageView alloc] initWithFrame:myImageRect];
[myImage setImage:[UIImage imageNamed:@"myImage.png"]];
//opaque是否透明
myImage.opaque = YES;
[self.view addSubview:myImage];
[myImage release];
WebView:
Java代码
CGRect webFrame = CGRectMake(0.0, 0.0, 320.0, 460.0);
UIWebView *webView = [[UIWebView alloc] initWithFrame:webFrame];
[webView setBackgroundColor:[UIColor whiteColor]];
NSString *urlAddress = @"http://www.google.com";
NSURL *url = [NSURL URLWithString:urlAddress];
NSURLRequest *requestObj = [NSURLRequest requestWithURL:url];
[webView loadRequest:requestObj];
[self addSubview:webView];
[webView release];
显示网络活动状态指示符
这是在iPhone左上部的状态栏显示的转动的图标指示有背景发生网络的活动。
Java代码
UIApplication* app = [UIApplication sharedApplication];
app.networkActivityIndicatorVisible = YES;
动画:一个接一个地显示一系列的图象
Java代码
NSArray *myImages = [NSArray
arrayWithObjects:
[UIImage imageNamed:@"myImage1.png"],
[UIImage imageNamed:@"myImage2.png"],
[UIImage imageNamed:@"myImage3.png"],
[UIImage imageNamed:@"myImage4.gif"],
nil];
//创建一个UIImageView对象
UIImageView *myAnimatedView = [UIImageView alloc];
//初始化UIImageView对象的大小
[myAnimatedView initWithFrame:[self bounds]];
//animationImages属性返回一个存放动画图片的数组
myAnimatedView.animationImages = myImages;
//浏览整个图片一次所用的时间
myAnimatedView.animationDuration = 0.25;
// 0 = loops forever 动画重复次数
myAnimatedView.animationRepeatCount = 0;
//开始动画
[myAnimatedView startAnimating];
//把该UIImageView对象添加到view视图中
[self addSubview:myAnimatedView];
//释放
[myAnimatedView release];
动画:显示了something在屏幕上移动。
注:这种类型的动画是“开始后不处理” -你不能获取任何有关物体在动画中的信息(如当前的位置) 。
如果您需要此信息,您会手动使用定时器去调整动画的X和Y坐标
这个需要导入QuartzCore.framework
Java代码
CABasicAnimation *theAnimation;
theAnimation=
[CABasicAnimation animationWithKeyPath:@"transform.translation.x"];
//Creates and returns an CAPropertyAnimation instance for the specified key path.
//parameter:the key path of the property to be animated
theAnimation.duration=1;
theAnimation.repeatCount=2;
theAnimation.autoreverses=YES;
theAnimation.fromValue=[NSNumber numberWithFloat:0];
theAnimation.toValue=[NSNumber numberWithFloat:-60];
[view.layer addAnimation:theAnimation forKey:@"animateLayer"];
Draggable items//拖动项目
Here's how to create a simple draggable image.//这是如何生成一个简单的拖动图象
Java代码
1. Create a new class that inherits from UIImageView
@interface myDraggableImage : UIImageView
{
}
2. In the implementation for this new class, add the 2 methods:
- (void) touchesBegan:(NSSet*)touches withEvent:(UIEvent*)event
{
// Retrieve the touch point 检索接触点
CGPoint pt = [[touches anyObject] locationInView:self];
startLocation = pt;
[[self superview] bringSubviewToFront:self];
}
- (void) touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event
{
// Move relative to the original touch point 相对以前的触摸点进行移动
CGPoint pt = [[touches anyObject] locationInView:self];
CGRect frame = [self frame];
frame.origin.x += pt.x - startLocation.x;
frame.origin.y += pt.y - startLocation.y;
[self setFrame:frame];
}
3. Now instantiate the new class as you would any other new image and add it to your view
//实例这个新的类,放到你需要新的图片放到你的视图上
dragger = [[myDraggableImage alloc] initWithFrame:myDragRect];
[dragger setImage:[UIImage imageNamed:@"myImage.png"]];
[dragger setUserInteractionEnabled:YES];
线程:
Java代码
1. Create the new thread:
[NSThread detachNewThreadSelector:@selector(myMethod)toTarget:self withObject:nil];
2. Create the method that is called by the new thread:
- (void)myMethod
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
*** code that should be run in the new thread goes here ***
[pool release];
}
/***What if you need to do something to the main thread from inside your new thread
*(for example, show a loading //symbol)? Use *performSelectorOnMainThread.
**/
[self performSelectorOnMainThread:@selector(myMethod)withObject:nil waitUntilDone:false];
// Look in Documents for an existing plist file
Java代码
NSArray *paths = NSSearchPathForDirectoriesInDomains( NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
myPlistPath = [documentsDirectory stringByAppendingPathComponent:
[NSString
stringWithFormat:
@"%@.plist",
plistName]
];
[myPlistPath retain];
// If it's not there, copy it from the bundle
Java代码
NSFileManager *fileManger = [NSFileManager defaultManager];
if ( ![fileManger fileExistsAtPath:myPlistPath] )
{
NSString *pathToSettingsInBundle = [[NSBundle mainBundle]
pathForResource:plistName
ofType:
@"plist"];
}
//Now read the plist file from Documents
Java代码
NSArray *paths = NSSearchPathForDirectoriesInDomains( NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectoryPath = [paths objectAtIndex:0];
NSString *path = [documentsDirectoryPath stringByAppendingPathComponent:@"myApp.plist"];
NSMutableDictionary *plist = [NSDictionary dictionaryWithContentsOfFile: path];
//Now read and set key/values
Java代码
myKey = (int)[[plist valueForKey:@"myKey"] intValue];
myKey2 = (bool)[[plist valueForKey:@"myKey2"] boolValue];
[plist setValue:myKey forKey:@"myKey"];
[plist writeToFile:path atomically:YES];
//Alerts Show a simple alert with OK button.
Java代码
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:nil message: @"An Alert!" delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil ];
[alert show];
[alert release];
//Info button
//Increase the touchable area on the Info button, so it's easier to press.
Java代码
CGRect newInfoButtonRect = CGRectMake(infoButton.frame.origin.x-25, infoButton.frame.origin.y-25,infoButton.frame.size.width+50,infoButton.frame.size.height+50);
[infoButton setFrame:newInfoButtonRect];
//Detecting Subviews
//You can loop through subviews of an existing view. This works especially well if you use the "tag"
property on your views.
Java代码
for (UIImageView *anImage in [self.view subviews])
{
if (anImage.tag == 1)
{
// do something
}
}
原文地址:http://o0o0o0o.iteye.com/blog/623459
Java代码
//创建一个UIView对象
UIView *myview = [[UIView alloc] init];
//设置UIView对象的外观大小
myview.frame = CGRectMake(0, 0, 320, 47);
//设置UIView对象的背景色。 [UIColor colorWithPatternImage:[UIImage imageNamed:@"0006.png"]] 从图片中创建颜色
myview.backgroundColor = [UIColor colorWithPatternImage:[UIImage imageNamed:@"0006.png"]];
//设置cell被选中时的颜色
cell.selectedBackgroundView = myview;
在数字键盘上添加button:
Java代码
//定义一个消息中心
//addObserver:注册一个观察员 name:消息名称
[[NSNotificationCenter defaultCenter]
addObserver:self
selector:@selector(keyboardWillShow:)
name:UIKeyboardWillShowNotification object:nil];
//定义的动作
- (void)keyboardWillShow:(NSNotification *)note {
// 创建一个自定义的UIButton对象
UIButton *doneButton = [UIButton buttonWithType:UIButtonTypeCustom];
//设置UIButton大小的外观大小
doneButton.frame = CGRectMake(0, 163, 106, 53);
//设置该UIButton对象在正常状态下显示的图片
[doneButton setImage:[UIImage imageNamed:@"5.png"] forState:UIControlStateNormal];
//注册事件
[doneButton addTarget:self action:@selector(addRadixPoint) forControlEvents:UIControlEventTouchUpInside];
// locate keyboard view取得UIWindow对象
UIWindow* tempWindow = [[[UIApplication sharedApplication] windows] objectAtIndex:1];UIView* keyboard;
//遍历window上的所有subview
for(int i=0; i<[tempWindow.subviews count]; i++)
{
keyboard = [tempWindow.subviews objectAtIndex:i];
// keyboard view found; add the custom button to it //如果该subview是键盘,就在该键盘上添加创建的button 对象
if([[keyboard description] hasPrefix:@"<UIKeyboard"] == YES)
[keyboard addSubview:doneButton];
}
}
正则表达式使用:
被用于正则表达式的字串必须是可变长的,不然会出问题
将一个空间放在视图之上.above:在什么之上的意思
Java代码
[scrollView insertSubview:searchButton aboveSubview:scrollView];
从本地加载图片
Java代码
//取得当前应用程序的束--[NSBundle mainBundle]
//取得资源的路径
NSString *boundle = [[NSBundle mainBundle] resourcePath];
[web1 loadHTMLString:[NSString stringWithFormat:@"<img src='0001.png'/>"]
baseURL:[NSURL fileURLWithPath:boundle]];
从网页加载图片并让图片在规定长宽中缩小
Java代码
[cell.img loadHTMLString:
[NSString stringWithFormat:@"<html><body><img src='% @'height='90px'width='90px'></body></html>",goodsInfo.GoodsImg]
baseURL:nil
];
将网页加载到webview上通过javascript获取里面的数据,
如果只是发送了一个连接请求获取到源码以后可以用正则表达式进行获取数据
C代码
1. NSString *javaScript1 = @"document.getElementsByName('.u').item(0).value";
2. NSString *javaScript2 = @"document.getElementsByName('.challenge').item(0).value";
3. NSString *strResult1 = [NSString stringWithString:[theWebView stringByEvaluatingJavaScriptFromString:javaScript1]];
4. NSString *strResult2 = [NSString stringWithString:[theWebView stringByEvaluatingJavaScriptFromString:javaScript2]];
用NSString怎么把UTF8转换成unicode
Java代码
utf8Str //
NSString *unicodeStr = [NSString stringWithCString:[utf8Str UTF8String] encoding:NSUnicodeStringEncoding];
View自己调用自己的方法:
Java代码
//黄色段为方法名,和延迟几秒执行.loginToNext:方法名称 。afterDelay:2--延长2秒调用
[self performSelector:@selector(loginToNext) withObject:nil afterDelay:2];
显示图像:
Java代码
CGRect myImageRect = CGRectMake(0.0f, 0.0f, 320.0f, 109.0f);
UIImageView *myImage = [[UIImageView alloc] initWithFrame:myImageRect];
[myImage setImage:[UIImage imageNamed:@"myImage.png"]];
//opaque是否透明
myImage.opaque = YES;
[self.view addSubview:myImage];
[myImage release];
WebView:
Java代码
CGRect webFrame = CGRectMake(0.0, 0.0, 320.0, 460.0);
UIWebView *webView = [[UIWebView alloc] initWithFrame:webFrame];
[webView setBackgroundColor:[UIColor whiteColor]];
NSString *urlAddress = @"http://www.google.com";
NSURL *url = [NSURL URLWithString:urlAddress];
NSURLRequest *requestObj = [NSURLRequest requestWithURL:url];
[webView loadRequest:requestObj];
[self addSubview:webView];
[webView release];
显示网络活动状态指示符
这是在iPhone左上部的状态栏显示的转动的图标指示有背景发生网络的活动。
Java代码
UIApplication* app = [UIApplication sharedApplication];
app.networkActivityIndicatorVisible = YES;
动画:一个接一个地显示一系列的图象
Java代码
NSArray *myImages = [NSArray
arrayWithObjects:
[UIImage imageNamed:@"myImage1.png"],
[UIImage imageNamed:@"myImage2.png"],
[UIImage imageNamed:@"myImage3.png"],
[UIImage imageNamed:@"myImage4.gif"],
nil];
//创建一个UIImageView对象
UIImageView *myAnimatedView = [UIImageView alloc];
//初始化UIImageView对象的大小
[myAnimatedView initWithFrame:[self bounds]];
//animationImages属性返回一个存放动画图片的数组
myAnimatedView.animationImages = myImages;
//浏览整个图片一次所用的时间
myAnimatedView.animationDuration = 0.25;
// 0 = loops forever 动画重复次数
myAnimatedView.animationRepeatCount = 0;
//开始动画
[myAnimatedView startAnimating];
//把该UIImageView对象添加到view视图中
[self addSubview:myAnimatedView];
//释放
[myAnimatedView release];
动画:显示了something在屏幕上移动。
注:这种类型的动画是“开始后不处理” -你不能获取任何有关物体在动画中的信息(如当前的位置) 。
如果您需要此信息,您会手动使用定时器去调整动画的X和Y坐标
这个需要导入QuartzCore.framework
Java代码
CABasicAnimation *theAnimation;
theAnimation=
[CABasicAnimation animationWithKeyPath:@"transform.translation.x"];
//Creates and returns an CAPropertyAnimation instance for the specified key path.
//parameter:the key path of the property to be animated
theAnimation.duration=1;
theAnimation.repeatCount=2;
theAnimation.autoreverses=YES;
theAnimation.fromValue=[NSNumber numberWithFloat:0];
theAnimation.toValue=[NSNumber numberWithFloat:-60];
[view.layer addAnimation:theAnimation forKey:@"animateLayer"];
Draggable items//拖动项目
Here's how to create a simple draggable image.//这是如何生成一个简单的拖动图象
Java代码
1. Create a new class that inherits from UIImageView
@interface myDraggableImage : UIImageView
{
}
2. In the implementation for this new class, add the 2 methods:
- (void) touchesBegan:(NSSet*)touches withEvent:(UIEvent*)event
{
// Retrieve the touch point 检索接触点
CGPoint pt = [[touches anyObject] locationInView:self];
startLocation = pt;
[[self superview] bringSubviewToFront:self];
}
- (void) touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event
{
// Move relative to the original touch point 相对以前的触摸点进行移动
CGPoint pt = [[touches anyObject] locationInView:self];
CGRect frame = [self frame];
frame.origin.x += pt.x - startLocation.x;
frame.origin.y += pt.y - startLocation.y;
[self setFrame:frame];
}
3. Now instantiate the new class as you would any other new image and add it to your view
//实例这个新的类,放到你需要新的图片放到你的视图上
dragger = [[myDraggableImage alloc] initWithFrame:myDragRect];
[dragger setImage:[UIImage imageNamed:@"myImage.png"]];
[dragger setUserInteractionEnabled:YES];
线程:
Java代码
1. Create the new thread:
[NSThread detachNewThreadSelector:@selector(myMethod)toTarget:self withObject:nil];
2. Create the method that is called by the new thread:
- (void)myMethod
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
*** code that should be run in the new thread goes here ***
[pool release];
}
/***What if you need to do something to the main thread from inside your new thread
*(for example, show a loading //symbol)? Use *performSelectorOnMainThread.
**/
[self performSelectorOnMainThread:@selector(myMethod)withObject:nil waitUntilDone:false];
// Look in Documents for an existing plist file
Java代码
NSArray *paths = NSSearchPathForDirectoriesInDomains( NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
myPlistPath = [documentsDirectory stringByAppendingPathComponent:
[NSString
stringWithFormat:
@"%@.plist",
plistName]
];
[myPlistPath retain];
// If it's not there, copy it from the bundle
Java代码
NSFileManager *fileManger = [NSFileManager defaultManager];
if ( ![fileManger fileExistsAtPath:myPlistPath] )
{
NSString *pathToSettingsInBundle = [[NSBundle mainBundle]
pathForResource:plistName
ofType:
@"plist"];
}
//Now read the plist file from Documents
Java代码
NSArray *paths = NSSearchPathForDirectoriesInDomains( NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectoryPath = [paths objectAtIndex:0];
NSString *path = [documentsDirectoryPath stringByAppendingPathComponent:@"myApp.plist"];
NSMutableDictionary *plist = [NSDictionary dictionaryWithContentsOfFile: path];
//Now read and set key/values
Java代码
myKey = (int)[[plist valueForKey:@"myKey"] intValue];
myKey2 = (bool)[[plist valueForKey:@"myKey2"] boolValue];
[plist setValue:myKey forKey:@"myKey"];
[plist writeToFile:path atomically:YES];
//Alerts Show a simple alert with OK button.
Java代码
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:nil message: @"An Alert!" delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil ];
[alert show];
[alert release];
//Info button
//Increase the touchable area on the Info button, so it's easier to press.
Java代码
CGRect newInfoButtonRect = CGRectMake(infoButton.frame.origin.x-25, infoButton.frame.origin.y-25,infoButton.frame.size.width+50,infoButton.frame.size.height+50);
[infoButton setFrame:newInfoButtonRect];
//Detecting Subviews
//You can loop through subviews of an existing view. This works especially well if you use the "tag"
property on your views.
Java代码
for (UIImageView *anImage in [self.view subviews])
{
if (anImage.tag == 1)
{
// do something
}
}
原文地址:http://o0o0o0o.iteye.com/blog/623459
发表评论
-
Cocos2d加载图片的方式
2011-02-15 18:11 6210分享一个我用cocos2d加载图片的方式,其实很简单,我 ... -
sdk3.2升级到4.0,支持多线程cocos2d遇到问题的解决办法
2011-02-15 17:29 3655- (void) swapBuffers { // IM ... -
Objective-c基础
2010-11-03 15:00 1522做了一段时间,发现obje ... -
cocoa在线中文参考库
2010-10-18 18:09 2393http://www.apple.com.cn/develop ... -
NSArray的基本操作代码
2010-10-09 17:00 22885/*----------------------- ... -
Objective-c中@class和#import
2010-09-27 10:08 2022二者的区别在于: 1.import会包含这个类的所有信息 ... -
iPhone Locate 定位技术
2010-06-30 18:15 2661找到一个关于iphone定位 ... -
cocos2D 创建动画帧
2010-06-22 18:27 1665http://www.dualface.com/?p=406 ... -
iphone 开发笔记
2010-06-15 18:57 1521retain 和copy的区别 原 ... -
关于NSTimeInterval的使用
2010-05-18 18:03 17759NSTimeInterval time = [[NSDate ... -
iphone开发 NSXMLParser解析xml文件
2010-05-18 17:55 10881xml文件如下:Question.xml,放在Resource ... -
使用NSTimer实现倒计时
2010-03-31 11:39 1602转载:原文地址 http://blog.sina.com.cn ...
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### iPhone常用代码集合详解 #### 图片处理代码 在iOS开发中,经常需要对图片进行裁剪或处理。以下代码展示了如何使用`UIImage`和Core Graphics框架中的`CGImageCreateWithImageInRect`函数来获取一张图片的部分...
标题与描述中的“iOS开发常用代码”涉及到的是iOS应用程序开发中的常见编程实践和技术要点,主要聚焦于使用Objective-C或Swift语言进行UIKit框架下的界面元素定制和优化。以下将详细解析和扩展这部分内容所涵盖的...
《iPhone开发入门经典》源代码解析 在移动应用开发领域,iOS平台凭借其优秀的用户体验和庞大的用户基础,一直是开发者关注的焦点。对于初学者来说,掌握iPhone应用开发是开启这一领域的钥匙。本教程将深入探讨...
在iOS应用开发中,尤其是针对iPhone的开发,掌握常用控件的使用是至关重要的。这些控件构成了用户界面的基础,提供了与用户交互的各种方式。以下是对压缩包内各个PDF文件所对应控件的详细说明: 1. **UIView_Class....
### iPhone开发常用库UIKit_Framework知识点解析 #### 一、UIKit Framework概述 - **定义与作用:** `UIKit` 是苹果公司为iOS应用开发提供的一套核心框架,它包含了用于构建用户界面的各种类和方法。通过这个框架...
总结来说,"iphone开发 程序生成雷电代码"涉及到的知识点包括:iOS开发环境(Objective-C/Swift)、图形渲染技术(OpenGL ES/Metal)、动画框架(Core Animation)、随机数与噪声函数的应用、性能优化以及实际项目的...
总之,这个压缩包提供的源代码将覆盖了从界面设计、数据处理到系统级功能的多个关键领域,对于想要深入学习iPhone开发的人来说,无疑是一份宝贵的资源。通过分析和实践这些代码,开发者不仅可以巩固理论知识,还能...
《深入探索iPhone游戏源代码开发》 在移动设备领域,iPhone游戏开发凭借其优秀的图形表现力和广泛的用户基础,一直是开发者关注的焦点。本资源集合提供了iPhone游戏的源代码,旨在帮助初学者和有经验的开发者更好地...
这里我们探讨的是一个关于“搜集iPhone开发的6个程序源代码”的主题,这将包括一些已发布的iPhone游戏的源码。这些源代码可以作为学习、理解和优化iOS应用开发的宝贵资源。 首先,我们要明确iPhone开发主要基于...
- **iPhone开发**:这显然指整个iOS应用开发,包括使用Swift或Objective-C编程语言,以及Xcode集成开发环境(IDE)。 - **源代码**:这表明提供的压缩包可能包含了应用的完整源代码,这对于学习者来说是一份宝贵的...
【标题解析】:“IOS应用源码之iPhone开发秘笈随书代码.zip”这一标题表明了这是一个与iOS应用程序开发相关的资源包,特别是针对iPhone平台。它很可能是某本关于iOS开发书籍的配套代码示例,书名可能为“iPhone开发...
考虑到iPhone3是指的是较早期的iPhone型号(如iPhone 3G或iPhone 3GS),这本教程可能主要面向的是iOS 3或更早版本的操作系统。因此,在学习时需要注意这些基础知识在现代iOS版本中的适用性。 #### 1.2 描述解读 ...
《iPhone开发基础教程》是一本面向初学者的iOS开发指南,源代码的提供旨在帮助读者更深入地理解和实践iOS应用开发。在这个教程中,我们将主要探讨如何使用Apple的Swift编程语言以及Xcode集成开发环境(IDE)来创建...
在本主题"iPhone 开发例子2"中,我们将深入探讨iPhone应用开发的相关知识,这个压缩包文件包含了2008年11月19日的示例代码,旨在为正在学习iPhone开发的初学者提供实践指导。以下是这些示例可能涵盖的一些关键知识点...
总之,SQLite3是iPhone开发中常用的数据存储解决方案,通过封装好的类库,我们可以更高效地进行数据库操作。"database.sqlite3"提供的源代码可能就是一个这样的工具,它简化了开发过程,让开发者能更专注于应用的...
《iOS编程揭秘:iPhone与iPad应用开发入门教材源代码》是一本专为初学者设计的教程,旨在引导读者深入理解并掌握iOS应用开发的核心技术。该书以iOS 6为开发环境,涵盖了从基础概念到高级特性的全方位知识。通过本书...