`
shake863
  • 浏览: 661477 次
  • 性别: Icon_minigender_1
  • 来自: 北京
社区版块
存档分类
最新评论

Design Patterns in ActionScript-Flyweight

阅读更多

In Action Script 3.0 we have the following ways to define a String.

  1. var str1 : String = new String ( foo ) ;
  2. var   str2 : String = “ foo ”;
  3. var   str3 : String = String ( foo ) ;

I don’t know which way is your way, but they work the same way. Actually, all of the three String variables point to the same String object in memory. That’s to say there is only one copy of “foo” object in the memory, but three references. In other languages, such as java, are almost the same. It saves the memory. This is called object pool. And there is a similar pattern called Flyweight.

Let’s take a look at its intent.

 

 

Use sharing to support large numbers of fine-grained objects efficiently.

– By THE GOF BOOK

Do you remember the Red Alert, when I played this game with my friends; we often made many tanks, and just one or two types.

If you’re the designer of the Red Alert, what will you do? Write a tank class, and let the concrete tank inherit it. Then when the player made one, get a corresponding object in the memory. This is a solution, but maybe not a good one, because it will take many memories and the memory is a scarce resource, so, we need to fix it.

The concrete tank shares the same model. The difference is just the coordinate and the direction. If we abstract these attributes, then a kind of concrete tank can share the same object, which just including the model.

So, we create a ExtrinsicState class for the extrinsic attributes, and create a Tank interface, and let the concrete tank implements it. The concrete tank class will only have the intrinsic attributes. Note that some operations will need the extrinsic state.

So, the class diagram will be as follows.

clip_image001

And in the tank factory, we produce the concrete tank, but not always create the concrete tank; you can see the following code.

  1. public static function getTank ( key : String ) : Tank
  2. {
  3. if ( tankList [ key ] == null )
  4. {
  5. if ( key == “ Guardian )
  6. tankList [ key ] = new   GuardianTank () ;
  7. else   if ( key == “ Apocalypse )
  8. tankList [ key ] = new   ApocalypseTank () ;
  9. }
  10.  
  11. return   Tank ( tankList [ key ]) ;
  12. }

We use a tankList to hold the objects we have created, so, when the user wants a tank that we’ve already created, just return it, not need to create again.

Of course, when we do some operations, we may need the extrinsic state, so, pass the extrinsic state as a parameter, and then we get different appearance of each tank. Download Download Full Project

Enjoy!

分享到:
评论

相关推荐

    Go Design Patterns for Real-World Projects epub

    Go Design Patterns for Real-World Projects 英文epub 本资源转载自网络,如有侵权,请联系上传者或csdn删除 本资源转载自网络,如有侵权,请联系上传者或csdn删除

    Go Design Patterns for Real-World Projects azw3

    Go Design Patterns for Real-World Projects 英文azw3 本资源转载自网络,如有侵权,请联系上传者或csdn删除 本资源转载自网络,如有侵权,请联系上传者或csdn删除

    Data Structures and Algorithms with Object-Oriented Design Patterns in CSharp - Bruno R. Preiss.chm

    Data Structures and Algorithms with Object-Oriented Design Patterns in CSharp - Bruno R. Preiss

    Laracasts - design-patterns-in-php

    "Laracasts - design-patterns-in-php.torrent"则可能是一个BT种子文件,用于通过BitTorrent协议下载整个课程的大型数据包,这通常包括所有视频讲座和其他相关文件。 在课程"设计模式在PHP中"中,你可能会学到以下...

    Design-Patterns-in-Modern-C++

    The topic of Design Patterns sounds dry, academically constipated and, in all honesty, done to death in almost every programming language imaginable—including programming languages such as JavaScript...

    design-patterns-for-humans设计模式中文翻译版

    https://github.com/kamranahmedse/design-patterns-for-humans 中文翻译,实例修改位JAVA代码

    Design Patterns in Modern C++--2018

    Apply design patterns to modern C++ programming Use creational patterns of builder, factories, prototype and singleton Implement structural patterns such as adapter, bridge, decorator, facade and ...

    Design-Patterns-In-Kotlin,在kotlin中实现的设计模式.zip

    《Kotlin设计模式实战解析》 在编程领域,设计模式是一种通用、可重用的...开源项目"Design-Patterns-In-Kotlin"则是一个很好的学习资源,它提供了各种设计模式在Kotlin中的具体实现,有助于开发者深入学习和实践。

    Go Design Patterns for Real-World Projects.epub

    Go: Design Patterns for Real-World Projects What You Will Learn: Install and configure the Go development environment to quickly get started with your first program Use the basic elements of the ...

    Java+Enterprise+Design+Patterns+-+Patterns+in+Java+Volume+3

    Java+Enterprise+Design+Patterns+-+Patterns+in+Java+Volume+3Java+Enterprise+Design+Patterns+-+Patterns+in+Java+Volume+3

    Design Patterns in ActionScript

    《ActionScript设计模式》是软件开发领域中针对ActionScript编程语言的一种实践指南,它深入探讨了如何在ActionScript项目中应用经典的设计模式。设计模式是软件工程中的宝贵经验总结,它们是解决常见问题的可复用...

    2010-13-Design Patterns for Safety-Critical.pdf

    在本论文“2010-13-Design Patterns for Safety-Critical”中,作者Ashraf Armoush探讨了如何将设计模式的概念应用于安全关键嵌入式系统的开发。他构建了一个设计模式目录,这个目录包含了一系列针对硬件和软件的...

    Pro-Objective-C-Design-Patterns-for-iOS

    《Pro-Objective-C-Design-Patterns-for-iOS》是一本专注于在iOS平台上利用Objective-C语言实现设计模式的专业书籍。书中旨在帮助已经有一定Cocoa开发基础的开发者,通过掌握设计模式的实践应用,提升软件开发的生产...

    java-design-patterns-master_JAVAdesignpattens_java_design_

    这个压缩包“java-design-patterns-master”显然是一个专注于Java设计模式的学习资源,旨在帮助开发者深入理解和应用这些模式。下面我们将详细探讨Java设计模式及其在实际开发中的应用。 1. **单例模式(Singleton...

Global site tag (gtag.js) - Google Analytics