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可以在文本框上绑定事件来禁用回车键, 我就是这样做的.在IE中 ...
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非常好的文章,很透彻不过有一句话小僧腆着脸补充一下:“1111 ...
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火狐和IE 对css 样式解释的差异
There is a famous saying in computer science, “Program = Data Structure + Algorithm”. It figures out the importance of how to organize the data and how to deal with the data.
Maybe, in your applications, you care more about how to show the data, because this has much to do with the user experience. However, how to organize the data and deal with the data is also or much more important, because this has much to do with the performance.
Eh, I don’t want to talk about the performance, it is too big. I just want to talk something has a little to do with how to organize the data. In our daily programming, we will use array, list, or set to store the data. If you want to know the differences between these structures, you’d better to find a textbook in this field.
Array, list and set have their own way to store the data. The array uses continual space to store the data, while the other two using disjunction space to store the data. The difference in storing the data, leads the difference on locating the data. Find the n-th element in array will be much different from the same operation in list or set.
In general, we will write some concrete class for these structures. But, sometimes, we need to access the data without considering the concrete data structure. Or sometimes, we need to define another method for traversing the data.
If you have the requirements like mentioned above, I think you can take a look at this pattern, Iterator. The intent is as follows.
Provide a way to access the elements of an aggregate object sequentially without exposing its underlying representation.
n By THE GOF BOOK
Here, I will show you a simple example to illustrate this pattern. In this example, I will just use the array, and provide a backward traverse.
The definition of Iterator is as follows.
- interface Iterator
- {
- function first () : void
- function next () : void
- function hasNext () : Boolean
- function getElement () : Object
- }
Also, we define the interface for data structure.
- public interface DataStructure
- {
- function getIterator () : Iterator
- }
Now, we need to implement the concrete class of the data structure and the iterator. Actually, the concrete iterator knows the details of the specific data structure. And how to traverse the data is depends on the concrete iterator’s implementation. See the code for more information, ‘coz I don’t want to put so much code here
Here is the class diagram.
In this pattern, we can traverse the data without considering the concrete data structure by using the same interface, further more, we can change the way of traversing the data by changing the concrete Iterator class.
Enjoy!
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设计模式 图析
2011-09-24 14:27 710【observer】 【adapter】 【comm ... -
一个设计模式的图片
2009-05-03 02:14 532... -
Design Patterns in ActionScript–Factory Method
2009-02-24 13:37 763In our last topic, we talk abou ... -
Design Patterns in ActionScript-Strategy
2009-02-24 13:34 567Today, we’re going to talk abou ... -
Design Patterns in ActionScript-Mediator
2009-02-24 13:29 502Ok, the last pattern now. Let’s ... -
Design Patterns in ActionScript-Command
2009-02-24 13:21 615A few months ago, I was an inte ... -
Design Patterns in ActionScript-Chain of Responsib
2009-02-24 13:12 594When you need some help in a ho ... -
Design Patterns in ActionScript-Flyweight
2009-02-24 13:07 631In Action Script 3.0 we have th ... -
Design Patterns in ActionScript-Visitor
2009-02-24 11:26 507It’s our winter holiday now, an ... -
Design Patterns in ActionScript-Memento
2009-02-23 23:38 511Now, I’m using Microsoft word t ... -
Design Patterns in Action Script-Composite
2009-02-23 14:29 509Still remember the Interpreter ... -
Design Patterns in ActionScript-Interpreter
2009-02-23 14:26 659In web programming, we often us ... -
Design Patterns in ActionScript-Proxy
2009-02-23 14:19 623Have you ever use HTTP-proxy or ... -
Design Patterns in Action Script-State
2009-02-23 14:17 950Yesterday, when I was on my way ... -
Design Patterns in ActionScript-Builder
2009-02-23 14:16 516Have you ever buy a computer on ... -
Design Patterns in ActionScript-Prototype
2009-02-23 14:12 661When I want to write the Protot ... -
Design Patterns in Action Script-Template Method
2009-02-23 14:04 493Do you like playing cards? If y ... -
Design Patterns in ActionScript-Observer
2009-02-23 14:00 589In GUI programming, event-drive ... -
Design Patterns in ActionScript-Singleton
2009-02-23 13:55 521In our real world, many things ... -
Design Patterns in Action Script-Bridge
2009-02-23 13:44 552I think many of you are the fan ...
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