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message loop for an thread

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message loop for an thread

This is a typical example of the implementation of a Looper thread, using the separation of prepare() and loop() to create an initial Handler to communicate with the Looper.

 

 

class LooperThread extends Thread {
     
public Handler mHandler;
     
     
public void run() {
         
Looper.prepare();
         
          mHandler
= new Handler() {
             
public void handleMessage(Message msg) {
                 
// process incoming messages here
             
}
         
};
         
         
Looper.loop();
     
}
 
}
------------------------------------------------------------------------------------------
public class Looper {

    // sThreadLocal.get() will return null unless you've called prepare().
    private static final ThreadLocal sThreadLocal = new ThreadLocal();

    final MessageQueue mQueue;

    /** Initialize the current thread as a looper.
     * This gives you a chance to create handlers that then reference
     * this looper, before actually starting the loop. Be sure to call
     * {@link #loop()} after calling this method, and end it by calling
     * {@link #quit()}.
     */
    public static final void prepare() {
        if (sThreadLocal.get() != null) {
            throw new RuntimeException("Only one Looper may be created per thread");
        }
        sThreadLocal.set(new Looper());
    }
    private Looper() {
        mQueue = new MessageQueue();
        mRun = true;
        mThread = Thread.currentThread();
    }
    public static final void loop() {
        Looper me = myLooper();
        MessageQueue queue = me.mQueue;
        while (true) {
            Message msg = queue.next(); // might block
            //if (!me.mRun) {
            //    break;
            //}
            if (msg != null) {
                if (msg.target == null) {
                    // No target is a magic identifier for the quit message.
                    return;
                }
                if (me.mLogging!= null) me.mLogging.println(
                        ">>>>> Dispatching to " + msg.target + " "
                        + msg.callback + ": " + msg.what
                        );
                msg.target.dispatchMessage(msg);      //msg.target鏄痗lass Handler绫诲瀷
                if (me.mLogging!= null) me.mLogging.println(
                        "<<<<< Finished to    " + msg.target + " "
                        + msg.callback);
                msg.recycle();
            }
        }
    }
    /**
     * Return the Looper object associated with the current thread.  Returns
     * null if the calling thread is not associated with a Looper.
     */
    public static final Looper myLooper() {
        return (Looper)sThreadLocal.get();
    }

    ......
}



public class Handler {
    ...
    public Handler() {
        ...
        if (FIND_POTENTIAL_LEAKS) {
            final Class<? extends Handler> klass = getClass();
            if ((klass.isAnonymousClass() || klass.isMemberClass() || klass.isLocalClass()) &&
                    (klass.getModifiers() & Modifier.STATIC) == 0) {
                Log.w(TAG, "The following Handler class should be static or leaks might occur: " +
                    klass.getCanonicalName());
            }
        }

        mLooper = Looper.myLooper();
        if (mLooper == null) {
            throw new RuntimeException(
                "Can't create handler inside thread that has not called Looper.prepare()");
        }
        mQueue = mLooper.mQueue;
        mCallback = null;
    }

    public interface Callback {
        public boolean handleMessage(Message msg);
    }

    public void handleMessage(Message msg) {
    }
   
    public void dispatchMessage(Message msg) {
        if (msg.callback != null) {
            handleCallback(msg);
        } else {
            if (mCallback != null) {
                if (mCallback.handleMessage(msg)) {
                    return;
                }
            }
            handleMessage(msg);
        }
    }

    final MessageQueue mQueue;
    final Looper mLooper;
    final Callback mCallback;

}

 

 

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