1.安装 nodejs
到官网下载 https://nodejs.org/ ,下载完直接安装就好了。
以下命令查看是否安装成功:
Administrator@YANL / $ node -v v0.12.2 Administrator@YANL / $ npm -v 2.7.4
2. 安装git
到官网下载:http://git-scm.com/download/win
安装完成后,把安装目录\bin添加到Path环境变量:
如:Path = %Path%;C:\Program Files (x86)\Git\bin
3.安装 android sdk tools
baidu 搜索:Android SDK Tools,下载并安装,安装完成后,在程序菜单中找到"SDK Manager" 启动下载 android sdk.
需要下载: Android SDK Platform-tools,Android SDK Build-tools及最新版的Android sdk
下载完成后自动安装。
添加环境变量:ANDROID_HOME :指向Android SDK Tools安装目录
在Path环境变量中添加:%ANDROID_HOME%\platform-tools;%ANDROID_HOME%\tools
4.安装ANT
到http://ant.apache.org/ 下载ANT后,解压
添加环境变量: ANT_HOME=解压目录
在Path环境变量中添加:%ANT_HOME%\bin
5.安装JAVA
到官网下载Java ,安装完成后,添加环境变量 JAVA_HOME=java安装或解压目录
在Path环境变量中 添加:%JAVA_HOME%\bin
6.安装 ionic 和 cordova
npm install -g cordova ionic
安装完成后,就可以运行npm和cordova命令了:
Administrator@YANL / $ ionic -v 1.3.22 Administrator@YANL / $ cordova -v 5.0.0
6.创建工程
$ ionic start TestApp blank Creating Ionic app in folder e:\cordova_workspace\TestApp based on blank proje Downloading: https://github.com/driftyco/ionic-app-base/archive/master.zip [=============================] 100% 0.0s Downloading: https://github.com/driftyco/ionic-starter-blank/archive/master.zi [=============================] 100% 0.0s Update config.xml Initializing cordova project Updated the hooks directory to have execute permissions running cordova plugin add org.apache.cordova.device WARNING: org.apache.cordova.device has been renamed to cordova-plugin-device. u may not be getting the latest version! We suggest you `cordova plugin rm org pache.cordova.device` and `cordova plugin add cordova-plugin-device`. Fetching plugin "org.apache.cordova.device" via cordova plugins registry npm http GET http://registry.cordova.io/org.apache.cordova.device npm http 304 http://registry.cordova.io/org.apache.cordova.device Saving plugin to package.json file Adding since there was no existingPlugin Updated the hooks directory to have execute permissions running cordova plugin add org.apache.cordova.console WARNING: org.apache.cordova.console has been renamed to cordova-plugin-console You may not be getting the latest version! We suggest you `cordova plugin rm o .apache.cordova.console` and `cordova plugin add cordova-plugin-console`. Fetching plugin "org.apache.cordova.console" via cordova plugins registry npm http GET http://registry.cordova.io/org.apache.cordova.console npm http GET http://registry.cordova.io/org.apache.cordova.console npm http GET http://registry.cordova.io/org.apache.cordova.console Saving plugin to package.json file Adding since there was no existingPlugin Updated the hooks directory to have execute permissions running cordova plugin add com.ionic.keyboard Fetching plugin "com.ionic.keyboard" via cordova plugins registry npm http GET http://registry.cordova.io/com.ionic.keyboard npm http GET http://registry.cordova.io/com.ionic.keyboard npm http 304 http://registry.cordova.io/com.ionic.keyboard Saving plugin to package.json file Adding since there was no existingPlugin Your Ionic project is ready to go! Some quick tips: * cd into your project: $ cd TestApp * Setup this project to use Sass: ionic setup sass * Develop in the browser with live reload: ionic serve * Add a platform (ios or Android): ionic platform add ios [android] Note: iOS development requires OS X currently See the Android Platform Guide for full Android installation instructions: https://cordova.apache.org/docs/en/edge/guide_platforms_android_index.md.ht * Build your app: ionic build <PLATFORM> * Simulate your app: ionic emulate <PLATFORM> * Run your app on a device: ionic run <PLATFORM> * Package an app using Ionic package service: ionic package <MODE> <PLATFORM> For more help use ionic --help or visit the Ionic docs: http://ionicframework. m/docs +---------------------------------------------------------+ + New Ionic Updates for May 2015 + + The View App just landed. Preview your apps on any device + http://view.ionic.io + + Invite anyone to preview and test your app + ionic share EMAIL + + Generate splash screens and icons with ionic resource + http://ionicframework.com/blog/automating-icons-and-splash-screens/ + +---------------------------------------------------------+
为项目添加运行平台:
$ ionic platform add android Updated the hooks directory to have execute permissions Downloading Default Ionic Resources Downloading: https://github.com/driftyco/ionic-default-resources/archive/master. zip [=============================] 100% 0.0s Done adding default Ionic resources Adding icons for platform: android running cordova platform add android npm http GET https://registry.npmjs.org/cordova-android/4.0.0 npm http GET https://registry.npmjs.org/cordova-android/4.0.0 npm http 200 https://registry.npmjs.org/cordova-android/4.0.0 npm http GET https://registry.npmjs.org/cordova-android/-/cordova-android-4.0.0. tgz npm http 200 https://registry.npmjs.org/cordova-android/-/cordova-android-4.0.0. tgz Adding android project... Creating Cordova project for the Android platform: Path: platforms\android Package: com.ionicframework.testapp395516 Name: TestApp Activity: MainActivity Android target: android-22 Copying template files... Android project created with cordova-android@4.0.0 Running command: "c:\Program Files\nodejs\node.exe" e:\cordova_workspace\TestApp \hooks\after_prepare\010_add_platform_class.js e:/cordova_workspace/TestApp add to body class: platform-android Installing "com.ionic.keyboard" for android Installing "org.apache.cordova.console" for android Installing "org.apache.cordova.device" for android Saving platform to package.json file
7.查看项目目录结构
WWW目录结构:
index.html:
<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <meta name="viewport" content="initial-scale=1, maximum-scale=1, user-scalable=no, width=device-width"> <title></title> <link href="lib/ionic/css/ionic.css" rel="stylesheet"> <link href="css/style.css" rel="stylesheet"> <!-- ionic/angularjs js --> <script src="lib/ionic/js/ionic.bundle.js"></script> <!-- cordova script (this will be a 404 during development) --> <script src="cordova.js"></script> <!-- your app's js --> <script src="js/app.js"></script> </head> <body ng-app="starter"> <ion-pane> <ion-header-bar class="bar-stable"> <h1 class="title">Ionic Blank Starter</h1> </ion-header-bar> <ion-content> </ion-content> </ion-pane> </body> </html>
8.安装js模块(可以不安装)
package.json如下:
{ "name": "testapp", "version": "1.0.0", "description": "TestApp: An Ionic project", "dependencies": { "gulp": "^3.5.6", "gulp-sass": "^1.3.3", "gulp-concat": "^2.2.0", "gulp-minify-css": "^0.3.0", "gulp-rename": "^1.2.0" }, "devDependencies": { "bower": "^1.3.3", "gulp-util": "^2.2.14", "shelljs": "^0.3.0" }, "cordovaPlugins": [ "org.apache.cordova.device", "org.apache.cordova.console", "com.ionic.keyboard" ], "cordovaPlatforms": [ "android" ] }
在项目目录下运行:
mpm install ,安装package.json中的依赖的js模块
$ npm install npm WARN package.json testapp@1.0.0 No repository field. npm WARN package.json testapp@1.0.0 No README data - > node-sass@2.1.1 install e:\cordova_workspace\TestApp\node_modules\gulp-sass\no de_modules\node-sass > node scripts/install.js / > node-sass@2.1.1 postinstall e:\cordova_workspace\TestApp\node_modules\gulp-sas s\node_modules\node-sass > node scripts/build.js `win32-x64-node-0.12` exists; testing Binary is fine; exiting gulp-rename@1.2.2 node_modules\gulp-rename shelljs@0.3.0 node_modules\shelljs gulp-minify-css@0.3.13 node_modules\gulp-minify-css ├── memory-cache@0.0.5 ├── bufferstreams@0.0.2 (readable-stream@1.0.33) ├── through2@0.6.5 (xtend@4.0.0, readable-stream@1.0.33) ├── vinyl-sourcemaps-apply@0.1.4 (source-map@0.1.43) ├── clean-css@3.0.10 (commander@2.5.1, source-map@0.1.43) └── gulp-util@3.0.4 (array-differ@1.0.0, beeper@1.0.0, object-assign@2.0.0, a rray-uniq@1.0.2, lodash._reevaluate@3.0.0, lodash._reescape@3.0.0, lodash._reint erpolate@3.0.0, replace-ext@0.0.1, minimist@1.1.1, lodash.template@3.5.1, chalk@ 1.0.0, vinyl@0.4.6, dateformat@1.0.11, multipipe@0.1.2) gulp-concat@2.5.2 node_modules\gulp-concat ├── through2@0.6.5 (xtend@4.0.0, readable-stream@1.0.33) ├── concat-with-sourcemaps@1.0.2 (source-map@0.4.2) └── gulp-util@3.0.4 (array-differ@1.0.0, beeper@1.0.0, object-assign@2.0.0, a rray-uniq@1.0.2, lodash._reevaluate@3.0.0, lodash._reescape@3.0.0, lodash._reint erpolate@3.0.0, replace-ext@0.0.1, minimist@1.1.1, lodash.template@3.5.1, chalk@ 1.0.0, vinyl@0.4.6, dateformat@1.0.11, multipipe@0.1.2) gulp-util@2.2.20 node_modules\gulp-util ├── lodash._reinterpolate@2.4.1 ├── minimist@0.2.0 ├── chalk@0.5.1 (ansi-styles@1.1.0, escape-string-regexp@1.0.3, supports-colo r@0.2.0, strip-ansi@0.3.0, has-ansi@0.1.0) ├── vinyl@0.2.3 (clone-stats@0.0.1) ├── dateformat@1.0.11 (get-stdin@4.0.1, meow@3.1.0) ├── through2@0.5.1 (xtend@3.0.0, readable-stream@1.0.33) ├── multipipe@0.1.2 (duplexer2@0.0.2) └── lodash.template@2.4.1 (lodash.values@2.4.1, lodash.templatesettings@2.4.1 , lodash._escapestringchar@2.4.1, lodash.defaults@2.4.1, lodash.keys@2.4.1, loda sh.escape@2.4.1) gulp@3.8.11 node_modules\gulp ├── pretty-hrtime@0.2.2 ├── interpret@0.3.10 ├── deprecated@0.0.1 ├── archy@1.0.0 ├── tildify@1.0.0 (user-home@1.1.1) ├── v8flags@2.0.5 (user-home@1.1.1) ├── minimist@1.1.1 ├── semver@4.3.4 ├── chalk@0.5.1 (ansi-styles@1.1.0, escape-string-regexp@1.0.3, supports-colo r@0.2.0, has-ansi@0.1.0, strip-ansi@0.3.0) ├── orchestrator@0.3.7 (stream-consume@0.1.0, sequencify@0.0.7, end-of-stream @0.1.5) ├── gulp-util@3.0.4 (array-differ@1.0.0, beeper@1.0.0, object-assign@2.0.0, a rray-uniq@1.0.2, lodash._reevaluate@3.0.0, lodash._reescape@3.0.0, lodash._reint erpolate@3.0.0, replace-ext@0.0.1, vinyl@0.4.6, through2@0.6.5, multipipe@0.1.2, dateformat@1.0.11, chalk@1.0.0, lodash.template@3.5.1) ├── vinyl-fs@0.3.13 (graceful-fs@3.0.6, mkdirp@0.5.0, strip-bom@1.0.0, vinyl@ 0.4.6, defaults@1.0.2, through2@0.6.5, glob-watcher@0.0.6, glob-stream@3.1.18) └── liftoff@2.0.3 (extend@2.0.1, flagged-respawn@0.3.1, resolve@1.1.6, findup -sync@0.2.1) gulp-sass@1.3.3 node_modules\gulp-sass ├── map-stream@0.1.0 ├── clone@0.1.19 ├── vinyl-sourcemaps-apply@0.1.4 (source-map@0.1.43) ├── gulp-util@3.0.4 (array-differ@1.0.0, beeper@1.0.0, object-assign@2.0.0, a rray-uniq@1.0.2, lodash._reescape@3.0.0, lodash._reinterpolate@3.0.0, lodash._re evaluate@3.0.0, replace-ext@0.0.1, minimist@1.1.1, lodash.template@3.5.1, chalk@ 1.0.0, vinyl@0.4.6, dateformat@1.0.11, through2@0.6.5, multipipe@0.1.2) └── node-sass@2.1.1 (get-stdin@4.0.1, object-assign@2.0.0, replace-ext@0.0.1, nan@1.8.4, semver@4.3.4, mkdirp@0.5.0, meow@3.1.0, cross-spawn@0.2.9, chalk@0.5 .1, npmconf@2.1.1, gaze@0.5.1, mocha@2.2.4, pangyp@2.2.0, sass-graph@1.3.0, requ est@2.55.0) bower@1.4.1 node_modules\bower ├── is-root@1.0.0 ├── junk@1.0.1 ├── stringify-object@1.0.1 ├── abbrev@1.0.5 ├── chmodr@0.1.0 ├── user-home@1.1.1 ├── rimraf@2.3.3 ├── archy@1.0.0 ├── bower-logger@0.2.2 ├── bower-endpoint-parser@0.2.2 ├── graceful-fs@3.0.6 ├── opn@1.0.2 ├── lockfile@1.0.0 ├── lru-cache@2.6.2 ├── retry@0.6.1 ├── nopt@3.0.1 ├── tmp@0.0.24 ├── q@1.4.0 ├── semver@2.3.2 ├── fstream@1.0.6 (inherits@2.0.1) ├── mout@0.11.0 ├── mkdirp@0.5.0 (minimist@0.0.8) ├── p-throttler@0.1.1 (q@0.9.7) ├── request-progress@0.3.1 (throttleit@0.0.2) ├── promptly@0.2.0 (read@1.0.5) ├── bower-json@0.4.0 (intersect@0.0.3, deep-extend@0.2.11, graceful-fs@2.0.3) ├── chalk@1.0.0 (escape-string-regexp@1.0.3, ansi-styles@2.0.1, supports-colo r@1.3.1, strip-ansi@2.0.1, has-ansi@1.0.3) ├── github@0.2.4 (mime@1.3.4) ├── shell-quote@1.4.3 (array-map@0.0.0, array-reduce@0.0.0, array-filter@0.0. 1, jsonify@0.0.0) ├── which@1.1.1 (is-absolute@0.1.7) ├── handlebars@2.0.0 (uglify-js@2.3.6, optimist@0.3.7) ├── cardinal@0.4.4 (ansicolors@0.2.1, redeyed@0.4.4) ├── bower-config@0.6.1 (osenv@0.0.3, graceful-fs@2.0.3, mout@0.9.1, optimist@ 0.6.1) ├── tar-fs@1.5.0 (pump@1.0.0, tar-stream@1.1.4) ├── decompress-zip@0.1.0 (mkpath@0.1.0, touch@0.0.3, binary@0.3.0, readable-s tream@1.1.13) ├── insight@0.5.3 (object-assign@2.0.0, async@0.9.0, lodash.debounce@3.0.3, o s-name@1.0.3, tough-cookie@0.12.1) ├── bower-registry-client@0.3.0 (graceful-fs@2.0.3, request-replay@0.2.0, rim raf@2.2.8, lru-cache@2.3.1, mkdirp@0.3.5, async@0.2.10, request@2.51.0) ├── request@2.53.0 (caseless@0.9.0, json-stringify-safe@5.0.0, aws-sign2@0.5. 0, forever-agent@0.5.2, stringstream@0.0.4, oauth-sign@0.6.0, tunnel-agent@0.4.0 , isstream@0.1.2, node-uuid@1.4.3, qs@2.3.3, combined-stream@0.0.7, form-data@0. 2.0, mime-types@2.0.11, tough-cookie@1.1.0, http-signature@0.10.1, bl@0.9.4, haw k@2.3.1) ├── configstore@0.3.2 (object-assign@2.0.0, xdg-basedir@1.0.1, osenv@0.1.0, u uid@2.0.1, js-yaml@3.3.1) ├── inquirer@0.8.0 (figures@1.3.5, ansi-regex@1.1.1, mute-stream@0.0.4, throu gh@2.3.7, readline2@0.1.1, chalk@0.5.1, lodash@2.4.2, rx@2.5.2, cli-color@0.3.3) ├── fstream-ignore@1.0.2 (inherits@2.0.1, minimatch@2.0.7) ├── glob@4.5.3 (inherits@2.0.1, once@1.3.2, inflight@1.0.4, minimatch@2.0.7) └── update-notifier@0.3.2 (is-npm@1.0.0, string-length@1.0.0, semver-diff@2.0 .0, latest-version@1.0.0)
安装browser-sync js模块:(用于与gulp结合使用,开启web服务,供浏览器访问页面)
$ npm install browser-sync --save-dev npm WARN package.json testapp@1.0.0 No repository field. npm WARN package.json testapp@1.0.0 No README data npm WARN optional dep failed, continuing fsevents@0.3.6 \ > ws@0.5.0 install e:\cordova_workspace\TestApp\node_modules\browser-sync\node_m odules\socket.io\node_modules\engine.io\node_modules\ws > (node-gyp rebuild 2> builderror.log) || (exit 0) | e:\cordova_workspace\TestApp\node_modules\browser-sync\node_modules\socket.io\no de_modules\engine.io\node_modules\ws>if not defined npm_config_node_gyp (node "c :\Program Files\nodejs\node_modules\npm\bin\node-gyp-bin\\..\..\node_modules\nod e-gyp\bin\node-gyp.js" rebuild ) else (rebuild) / > ws@0.4.31 install e:\cordova_workspace\TestApp\node_modules\browser-sync\node_ modules\socket.io\node_modules\socket.io-client\node_modules\engine.io-client\no de_modules\ws > (node-gyp rebuild 2> builderror.log) || (exit 0) e:\cordova_workspace\TestApp\node_modules\browser-sync\node_modules\socket.io\no de_modules\socket.io-client\node_modules\engine.io-client\node_modules\ws>if not defined npm_config_node_gyp (node "c:\Program Files\nodejs\node_modules\npm\bin \node-gyp-bin\\..\..\node_modules\node-gyp\bin\node-gyp.js" rebuild ) else (reb uild) browser-sync@2.7.1 node_modules\browser-sync ├── async-each-series@0.1.1 ├── query-string@1.0.1 ├── emitter-steward@0.0.1 ├── opn@1.0.2 ├── dev-ip@1.0.1 ├── ua-parser-js@0.7.7 ├── browser-sync-client@2.0.2 ├── immutable@3.7.2 ├── portscanner@1.0.0 (async@0.1.15) ├── easy-extender@2.3.1 (lodash@2.4.2) ├── connect@3.3.5 (utils-merge@1.0.0, parseurl@1.3.0, debug@2.1.3, finalhandl er@0.3.4) ├── lodash@3.8.0 ├── serve-index@1.6.4 (escape-html@1.0.1, parseurl@1.3.0, batch@0.5.2, debug@ 2.2.0, mime-types@2.0.11, http-errors@1.3.1, accepts@1.2.7) ├── resp-modifier@2.0.1 (minimatch@2.0.7) ├── serve-static@1.9.2 (utils-merge@1.0.0, escape-html@1.0.1, parseurl@1.3.0, send@0.12.2) ├── chokidar@1.0.1 (is-glob@1.1.3, arrify@1.0.0, glob-parent@1.2.0, async-eac h@0.1.6, is-binary-path@1.0.0, readdirp@1.3.0) ├── localtunnel@1.5.0 (debug@0.7.4, request@2.11.4, optimist@0.3.4) ├── anymatch@1.3.0 (arrify@1.0.0, micromatch@2.1.6) ├── foxy@10.1.2 (cookie@0.1.2, http-proxy@1.11.1) ├── eazy-logger@2.1.2 (opt-merger@1.1.0, tfunk@3.0.1) ├── meow@3.1.0 (object-assign@2.0.0, minimist@1.1.1, camelcase-keys@1.0.0, in dent-string@1.2.1) ├── browser-sync-ui@0.5.8 (connect-history-api-fallback@0.0.5, angular-saniti ze@1.3.15, angular-route@1.3.15, angular-touch@1.3.15, angular@1.3.15, stream-th rottle@0.1.3, weinre@2.0.0-pre-I0Z7U9OV) └── socket.io@1.3.5 (debug@2.1.0, has-binary-data@0.1.3, socket.io-parser@2.2 .4, socket.io-adapter@0.3.1, engine.io@1.5.1, socket.io-client@1.3.5)
在项目目录下有gulpfile.js,是gulp运行时的配置文件,打开该文件添加:
var browserSync = require('browser-sync'); // Start the server gulp.task('browser-sync', function() { browserSync({ server: { baseDir: "./www" //web服务的根 }, port:3000 //web服务的端口 }); }); // Reload all Browsers gulp.task('bs-reload', function () { browserSync.reload(); }); var files = [ './www/*.html', './www/img/**/*.*', './www/views/**/*.html', './www/js/**/*.js', './www/css/**/*.css' ]; // Watch scss AND html files, doing different things with each. gulp.task('server', ['browser-sync'], function () { gulp.watch(files, ['bs-reload']);//检测文件,如有变化自动更新浏览器的显示 });
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接下来,创建一个新的Ionic项目,使用`ionic start`命令,如: ```bash ionic start TongeNewsApp tabs ``` 这里我们选择`tabs`模板,它会创建一个带有底部导航栏的基础应用结构,适合新闻类应用。 进入项目目录...
要创建一个Ionic项目,打开终端或命令提示符,然后运行`ionic start myApp`命令,其中`myApp`是你的项目名称。你可以选择不同的模板,例如`blank`、`tabs`或`sidemenu`,这里我们假设选择`sidemenu`模板,因为它...
在Ionic项目中,`node_modules`通常包含以下关键组件: 1. **Ionic Framework**:这是项目的基石,提供了创建混合移动应用的框架和API。 2. **Angular**:由于Ionic基于Angular,所以`node_modules`会包含Angular的...
根据所提供的文件内容,我们可以总结出以下关于Ionic项目以及AngularJS的知识点: ### Ionic项目简介 Ionic是一个开源的前端框架,用于开发跨平台的移动应用。它主要利用Web技术(HTML5、CSS、JavaScript)以及...
1. 初始化项目:使用`ionic start`命令创建一个新的Ionic项目,可以选择不同的模板,如blank、tabs或sidemenu。 2. 编写业务逻辑:在`js`目录下的相应文件中编写AngularJS的控制器、服务等,实现应用的功能。 3. ...
在本文中,我们将深入探讨如何在 Ionic 项目中利用 RequireJS 进行前端模块化开发。RequireJS 是一个流行的 JavaScript 模块加载器和构建工具,它使得代码组织更加有序,便于维护和优化。Ionic 是一个基于 AngularJS...
通过分析这些源码,开发者可以学习到如何将IONIC的UI组件和交互与PhoneGap的本地功能结合,创建一个功能完备的混合移动应用。 【文件名称列表】 1. "深入浅出 phonegap 代码.zip" - 这个文件可能是关于PhoneGap的...
- 聊天界面:使用 Ionic 的 `<ion-content>` 组件创建滚动聊天窗口,结合 Angular 数据绑定展示聊天记录。 - 消息发送:通过 AngularJS 或 Angular 的服务,如 `$http` 或 `HttpClient`,实现前后端通信,将消息...
3. **创建新项目**:使用Ionic CLI创建一个新的Ionic项目,并指定使用的前端框架(Angular)。 ```bash ionic start myApp tabs --type=angular ``` 4. **运行项目**:在项目目录中运行Ionic应用。 ```bash cd ...
【标题】"Ionic HW项目"是一个使用 Ionic 框架...通过这个“ionic hw项目”,开发者可以逐步学习到 Ionic 开发的基本步骤,包括项目创建、页面结构、数据绑定、事件处理、路由配置等,从而进一步掌握移动应用开发技能。
在本文中,我们将深入探讨基于Ionic 3的项目基础模板,这是一个用于快速搭建移动应用的框架,特别适合构建跨平台的原生应用。Ionic 3是Ionic框架的一个版本,它利用Angular作为其核心,提供了丰富的UI组件和工具,...
**Ionic 3 项目详解** 本文将深入探讨 Ionic 3 框架,以及如何在自己的项目中使用和运行一个基于 Ionic 3 的代码库。Ionic 是一款流行的开源框架,用于构建跨平台的移动应用程序,它基于 AngularJS 和 Apache ...
2. `ionic.config.json`: Ionic项目的配置文件,定义了项目设置,如图标、启动画面等。 3. `src/`: 项目源代码目录,包括HTML模板、CSS样式表和JavaScript逻辑。 - `app/`: 应用的核心模块,包含主要的组件和服务。...