`

Ionic 项目创建

 
阅读更多

1.安装 nodejs 

  到官网下载 https://nodejs.org/ ,下载完直接安装就好了。 

   以下命令查看是否安装成功:

Administrator@YANL /
$ node -v
v0.12.2

Administrator@YANL /
$ npm -v
2.7.4

 

 

2. 安装git

   到官网下载:http://git-scm.com/download/win

   安装完成后,把安装目录\bin添加到Path环境变量:

    如:Path = %Path%;C:\Program Files (x86)\Git\bin

 3.安装 android sdk tools

   baidu 搜索:Android SDK Tools,下载并安装,安装完成后,在程序菜单中找到"SDK Manager" 启动下载  android sdk.

   需要下载:  Android SDK Platform-tools,Android SDK Build-tools及最新版的Android sdk

   下载完成后自动安装。 

   添加环境变量:ANDROID_HOME :指向Android SDK Tools安装目录

   在Path环境变量中添加:%ANDROID_HOME%\platform-tools;%ANDROID_HOME%\tools

4.安装ANT

    到http://ant.apache.org/ 下载ANT后,解压

    添加环境变量: ANT_HOME=解压目录

    在Path环境变量中添加:%ANT_HOME%\bin

5.安装JAVA 

   到官网下载Java ,安装完成后,添加环境变量 JAVA_HOME=java安装或解压目录

   在Path环境变量中 添加:%JAVA_HOME%\bin

6.安装 ionic 和 cordova 

   

npm install -g cordova ionic

 

   安装完成后,就可以运行npm和cordova命令了:

   

Administrator@YANL /
$ ionic -v
1.3.22

Administrator@YANL /
$ cordova -v
5.0.0

 6.创建工程

   

$ ionic start TestApp blank
Creating Ionic app in folder e:\cordova_workspace\TestApp based on blank proje


Downloading: https://github.com/driftyco/ionic-app-base/archive/master.zip
[=============================]  100%  0.0s

Downloading: https://github.com/driftyco/ionic-starter-blank/archive/master.zi
[=============================]  100%  0.0s

Update config.xml
Initializing cordova project
Updated the hooks directory to have execute permissions
running cordova plugin add org.apache.cordova.device
WARNING: org.apache.cordova.device has been renamed to cordova-plugin-device.
u may not be getting the latest version! We suggest you `cordova plugin rm org
pache.cordova.device` and `cordova plugin add cordova-plugin-device`.
Fetching plugin "org.apache.cordova.device" via cordova plugins registry
npm http GET http://registry.cordova.io/org.apache.cordova.device
npm http 304 http://registry.cordova.io/org.apache.cordova.device
Saving plugin to package.json file
Adding since there was no existingPlugin
Updated the hooks directory to have execute permissions
running cordova plugin add org.apache.cordova.console
WARNING: org.apache.cordova.console has been renamed to cordova-plugin-console
You may not be getting the latest version! We suggest you `cordova plugin rm o
.apache.cordova.console` and `cordova plugin add cordova-plugin-console`.
Fetching plugin "org.apache.cordova.console" via cordova plugins registry
npm http GET http://registry.cordova.io/org.apache.cordova.console
npm http GET http://registry.cordova.io/org.apache.cordova.console
npm http GET http://registry.cordova.io/org.apache.cordova.console
Saving plugin to package.json file
Adding since there was no existingPlugin
Updated the hooks directory to have execute permissions
running cordova plugin add com.ionic.keyboard
Fetching plugin "com.ionic.keyboard" via cordova plugins registry
npm http GET http://registry.cordova.io/com.ionic.keyboard
npm http GET http://registry.cordova.io/com.ionic.keyboard
npm http 304 http://registry.cordova.io/com.ionic.keyboard
Saving plugin to package.json file
Adding since there was no existingPlugin

Your Ionic project is ready to go! Some quick tips:

 * cd into your project: $ cd TestApp

 * Setup this project to use Sass: ionic setup sass

 * Develop in the browser with live reload: ionic serve

 * Add a platform (ios or Android): ionic platform add ios [android]
   Note: iOS development requires OS X currently
   See the Android Platform Guide for full Android installation instructions:
   https://cordova.apache.org/docs/en/edge/guide_platforms_android_index.md.ht


 * Build your app: ionic build <PLATFORM>

 * Simulate your app: ionic emulate <PLATFORM>

 * Run your app on a device: ionic run <PLATFORM>

 * Package an app using Ionic package service: ionic package <MODE> <PLATFORM>

For more help use ionic --help or visit the Ionic docs: http://ionicframework.
m/docs

+---------------------------------------------------------+
+ New Ionic Updates for May 2015
+
+ The View App just landed. Preview your apps on any device
+ http://view.ionic.io
+
+ Invite anyone to preview and test your app
+ ionic share EMAIL
+
+ Generate splash screens and icons with ionic resource
+ http://ionicframework.com/blog/automating-icons-and-splash-screens/
+
+---------------------------------------------------------+

   为项目添加运行平台:

  

$ ionic platform add android
Updated the hooks directory to have execute permissions
Downloading Default Ionic Resources

Downloading: https://github.com/driftyco/ionic-default-resources/archive/master.
zip
[=============================]  100%  0.0s
Done adding default Ionic resources
Adding icons for platform: android
running cordova platform add android
npm http GET https://registry.npmjs.org/cordova-android/4.0.0
npm http GET https://registry.npmjs.org/cordova-android/4.0.0
npm http 200 https://registry.npmjs.org/cordova-android/4.0.0
npm http GET https://registry.npmjs.org/cordova-android/-/cordova-android-4.0.0.
tgz
npm http 200 https://registry.npmjs.org/cordova-android/-/cordova-android-4.0.0.
tgz
Adding android project...
Creating Cordova project for the Android platform:
        Path: platforms\android
        Package: com.ionicframework.testapp395516
        Name: TestApp
        Activity: MainActivity
        Android target: android-22
Copying template files...
Android project created with cordova-android@4.0.0
Running command: "c:\Program Files\nodejs\node.exe" e:\cordova_workspace\TestApp
\hooks\after_prepare\010_add_platform_class.js e:/cordova_workspace/TestApp
add to body class: platform-android
Installing "com.ionic.keyboard" for android
Installing "org.apache.cordova.console" for android
Installing "org.apache.cordova.device" for android
Saving platform to package.json file

 7.查看项目目录结构

    

 

WWW目录结构:



 
   index.html:

<!DOCTYPE html>
<html>
  <head>
    <meta charset="utf-8">
    <meta name="viewport" content="initial-scale=1, maximum-scale=1, user-scalable=no, width=device-width">
    <title></title>

    <link href="lib/ionic/css/ionic.css" rel="stylesheet">
    <link href="css/style.css" rel="stylesheet">

    <!-- ionic/angularjs js -->
    <script src="lib/ionic/js/ionic.bundle.js"></script>

    <!-- cordova script (this will be a 404 during development) -->
    <script src="cordova.js"></script>

    <!-- your app's js -->
    <script src="js/app.js"></script>
  </head>
  <body ng-app="starter">

    <ion-pane>
      <ion-header-bar class="bar-stable">
        <h1 class="title">Ionic Blank Starter</h1>
      </ion-header-bar>
      <ion-content>
      </ion-content>
    </ion-pane>
  </body>
</html>

 8.安装js模块(可以不安装)

     package.json如下:

      

{
  "name": "testapp",
  "version": "1.0.0",
  "description": "TestApp: An Ionic project",
  "dependencies": {
    "gulp": "^3.5.6",
    "gulp-sass": "^1.3.3",
    "gulp-concat": "^2.2.0",
    "gulp-minify-css": "^0.3.0",
    "gulp-rename": "^1.2.0"
  },
  "devDependencies": {
    "bower": "^1.3.3",
    "gulp-util": "^2.2.14",
    "shelljs": "^0.3.0"
  },
  "cordovaPlugins": [
    "org.apache.cordova.device",
    "org.apache.cordova.console",
    "com.ionic.keyboard"
  ],
  "cordovaPlatforms": [
    "android"
  ]
}

    在项目目录下运行:

    mpm install ,安装package.json中的依赖的js模块

  

$ npm install
npm WARN package.json testapp@1.0.0 No repository field.
npm WARN package.json testapp@1.0.0 No README data
-


> node-sass@2.1.1 install e:\cordova_workspace\TestApp\node_modules\gulp-sass\no
de_modules\node-sass
> node scripts/install.js

/


> node-sass@2.1.1 postinstall e:\cordova_workspace\TestApp\node_modules\gulp-sas
s\node_modules\node-sass
> node scripts/build.js

`win32-x64-node-0.12` exists; testing
Binary is fine; exiting
gulp-rename@1.2.2 node_modules\gulp-rename

shelljs@0.3.0 node_modules\shelljs

gulp-minify-css@0.3.13 node_modules\gulp-minify-css
├── memory-cache@0.0.5
├── bufferstreams@0.0.2 (readable-stream@1.0.33)
├── through2@0.6.5 (xtend@4.0.0, readable-stream@1.0.33)
├── vinyl-sourcemaps-apply@0.1.4 (source-map@0.1.43)
├── clean-css@3.0.10 (commander@2.5.1, source-map@0.1.43)
└── gulp-util@3.0.4 (array-differ@1.0.0, beeper@1.0.0, object-assign@2.0.0, a
rray-uniq@1.0.2, lodash._reevaluate@3.0.0, lodash._reescape@3.0.0, lodash._reint
erpolate@3.0.0, replace-ext@0.0.1, minimist@1.1.1, lodash.template@3.5.1, chalk@
1.0.0, vinyl@0.4.6, dateformat@1.0.11, multipipe@0.1.2)

gulp-concat@2.5.2 node_modules\gulp-concat
├── through2@0.6.5 (xtend@4.0.0, readable-stream@1.0.33)
├── concat-with-sourcemaps@1.0.2 (source-map@0.4.2)
└── gulp-util@3.0.4 (array-differ@1.0.0, beeper@1.0.0, object-assign@2.0.0, a
rray-uniq@1.0.2, lodash._reevaluate@3.0.0, lodash._reescape@3.0.0, lodash._reint
erpolate@3.0.0, replace-ext@0.0.1, minimist@1.1.1, lodash.template@3.5.1, chalk@
1.0.0, vinyl@0.4.6, dateformat@1.0.11, multipipe@0.1.2)

gulp-util@2.2.20 node_modules\gulp-util
├── lodash._reinterpolate@2.4.1
├── minimist@0.2.0
├── chalk@0.5.1 (ansi-styles@1.1.0, escape-string-regexp@1.0.3, supports-colo
r@0.2.0, strip-ansi@0.3.0, has-ansi@0.1.0)
├── vinyl@0.2.3 (clone-stats@0.0.1)
├── dateformat@1.0.11 (get-stdin@4.0.1, meow@3.1.0)
├── through2@0.5.1 (xtend@3.0.0, readable-stream@1.0.33)
├── multipipe@0.1.2 (duplexer2@0.0.2)
└── lodash.template@2.4.1 (lodash.values@2.4.1, lodash.templatesettings@2.4.1
, lodash._escapestringchar@2.4.1, lodash.defaults@2.4.1, lodash.keys@2.4.1, loda
sh.escape@2.4.1)

gulp@3.8.11 node_modules\gulp
├── pretty-hrtime@0.2.2
├── interpret@0.3.10
├── deprecated@0.0.1
├── archy@1.0.0
├── tildify@1.0.0 (user-home@1.1.1)
├── v8flags@2.0.5 (user-home@1.1.1)
├── minimist@1.1.1
├── semver@4.3.4
├── chalk@0.5.1 (ansi-styles@1.1.0, escape-string-regexp@1.0.3, supports-colo
r@0.2.0, has-ansi@0.1.0, strip-ansi@0.3.0)
├── orchestrator@0.3.7 (stream-consume@0.1.0, sequencify@0.0.7, end-of-stream
@0.1.5)
├── gulp-util@3.0.4 (array-differ@1.0.0, beeper@1.0.0, object-assign@2.0.0, a
rray-uniq@1.0.2, lodash._reevaluate@3.0.0, lodash._reescape@3.0.0, lodash._reint
erpolate@3.0.0, replace-ext@0.0.1, vinyl@0.4.6, through2@0.6.5, multipipe@0.1.2,
 dateformat@1.0.11, chalk@1.0.0, lodash.template@3.5.1)
├── vinyl-fs@0.3.13 (graceful-fs@3.0.6, mkdirp@0.5.0, strip-bom@1.0.0, vinyl@
0.4.6, defaults@1.0.2, through2@0.6.5, glob-watcher@0.0.6, glob-stream@3.1.18)
└── liftoff@2.0.3 (extend@2.0.1, flagged-respawn@0.3.1, resolve@1.1.6, findup
-sync@0.2.1)

gulp-sass@1.3.3 node_modules\gulp-sass
├── map-stream@0.1.0
├── clone@0.1.19
├── vinyl-sourcemaps-apply@0.1.4 (source-map@0.1.43)
├── gulp-util@3.0.4 (array-differ@1.0.0, beeper@1.0.0, object-assign@2.0.0, a
rray-uniq@1.0.2, lodash._reescape@3.0.0, lodash._reinterpolate@3.0.0, lodash._re
evaluate@3.0.0, replace-ext@0.0.1, minimist@1.1.1, lodash.template@3.5.1, chalk@
1.0.0, vinyl@0.4.6, dateformat@1.0.11, through2@0.6.5, multipipe@0.1.2)
└── node-sass@2.1.1 (get-stdin@4.0.1, object-assign@2.0.0, replace-ext@0.0.1,
 nan@1.8.4, semver@4.3.4, mkdirp@0.5.0, meow@3.1.0, cross-spawn@0.2.9, chalk@0.5
.1, npmconf@2.1.1, gaze@0.5.1, mocha@2.2.4, pangyp@2.2.0, sass-graph@1.3.0, requ
est@2.55.0)

bower@1.4.1 node_modules\bower
├── is-root@1.0.0
├── junk@1.0.1
├── stringify-object@1.0.1
├── abbrev@1.0.5
├── chmodr@0.1.0
├── user-home@1.1.1
├── rimraf@2.3.3
├── archy@1.0.0
├── bower-logger@0.2.2
├── bower-endpoint-parser@0.2.2
├── graceful-fs@3.0.6
├── opn@1.0.2
├── lockfile@1.0.0
├── lru-cache@2.6.2
├── retry@0.6.1
├── nopt@3.0.1
├── tmp@0.0.24
├── q@1.4.0
├── semver@2.3.2
├── fstream@1.0.6 (inherits@2.0.1)
├── mout@0.11.0
├── mkdirp@0.5.0 (minimist@0.0.8)
├── p-throttler@0.1.1 (q@0.9.7)
├── request-progress@0.3.1 (throttleit@0.0.2)
├── promptly@0.2.0 (read@1.0.5)
├── bower-json@0.4.0 (intersect@0.0.3, deep-extend@0.2.11, graceful-fs@2.0.3)

├── chalk@1.0.0 (escape-string-regexp@1.0.3, ansi-styles@2.0.1, supports-colo
r@1.3.1, strip-ansi@2.0.1, has-ansi@1.0.3)
├── github@0.2.4 (mime@1.3.4)
├── shell-quote@1.4.3 (array-map@0.0.0, array-reduce@0.0.0, array-filter@0.0.
1, jsonify@0.0.0)
├── which@1.1.1 (is-absolute@0.1.7)
├── handlebars@2.0.0 (uglify-js@2.3.6, optimist@0.3.7)
├── cardinal@0.4.4 (ansicolors@0.2.1, redeyed@0.4.4)
├── bower-config@0.6.1 (osenv@0.0.3, graceful-fs@2.0.3, mout@0.9.1, optimist@
0.6.1)
├── tar-fs@1.5.0 (pump@1.0.0, tar-stream@1.1.4)
├── decompress-zip@0.1.0 (mkpath@0.1.0, touch@0.0.3, binary@0.3.0, readable-s
tream@1.1.13)
├── insight@0.5.3 (object-assign@2.0.0, async@0.9.0, lodash.debounce@3.0.3, o
s-name@1.0.3, tough-cookie@0.12.1)
├── bower-registry-client@0.3.0 (graceful-fs@2.0.3, request-replay@0.2.0, rim
raf@2.2.8, lru-cache@2.3.1, mkdirp@0.3.5, async@0.2.10, request@2.51.0)
├── request@2.53.0 (caseless@0.9.0, json-stringify-safe@5.0.0, aws-sign2@0.5.
0, forever-agent@0.5.2, stringstream@0.0.4, oauth-sign@0.6.0, tunnel-agent@0.4.0
, isstream@0.1.2, node-uuid@1.4.3, qs@2.3.3, combined-stream@0.0.7, form-data@0.
2.0, mime-types@2.0.11, tough-cookie@1.1.0, http-signature@0.10.1, bl@0.9.4, haw
k@2.3.1)
├── configstore@0.3.2 (object-assign@2.0.0, xdg-basedir@1.0.1, osenv@0.1.0, u
uid@2.0.1, js-yaml@3.3.1)
├── inquirer@0.8.0 (figures@1.3.5, ansi-regex@1.1.1, mute-stream@0.0.4, throu
gh@2.3.7, readline2@0.1.1, chalk@0.5.1, lodash@2.4.2, rx@2.5.2, cli-color@0.3.3)

├── fstream-ignore@1.0.2 (inherits@2.0.1, minimatch@2.0.7)
├── glob@4.5.3 (inherits@2.0.1, once@1.3.2, inflight@1.0.4, minimatch@2.0.7)
└── update-notifier@0.3.2 (is-npm@1.0.0, string-length@1.0.0, semver-diff@2.0
.0, latest-version@1.0.0)

    安装browser-sync js模块:(用于与gulp结合使用,开启web服务,供浏览器访问页面)

$ npm install browser-sync --save-dev
npm WARN package.json testapp@1.0.0 No repository field.
npm WARN package.json testapp@1.0.0 No README data
npm WARN optional dep failed, continuing fsevents@0.3.6
\


> ws@0.5.0 install e:\cordova_workspace\TestApp\node_modules\browser-sync\node_m
odules\socket.io\node_modules\engine.io\node_modules\ws
> (node-gyp rebuild 2> builderror.log) || (exit 0)

|
e:\cordova_workspace\TestApp\node_modules\browser-sync\node_modules\socket.io\no
de_modules\engine.io\node_modules\ws>if not defined npm_config_node_gyp (node "c
:\Program Files\nodejs\node_modules\npm\bin\node-gyp-bin\\..\..\node_modules\nod
e-gyp\bin\node-gyp.js" rebuild )  else (rebuild)
/


> ws@0.4.31 install e:\cordova_workspace\TestApp\node_modules\browser-sync\node_
modules\socket.io\node_modules\socket.io-client\node_modules\engine.io-client\no
de_modules\ws
> (node-gyp rebuild 2> builderror.log) || (exit 0)


e:\cordova_workspace\TestApp\node_modules\browser-sync\node_modules\socket.io\no
de_modules\socket.io-client\node_modules\engine.io-client\node_modules\ws>if not
 defined npm_config_node_gyp (node "c:\Program Files\nodejs\node_modules\npm\bin
\node-gyp-bin\\..\..\node_modules\node-gyp\bin\node-gyp.js" rebuild )  else (reb
uild)
browser-sync@2.7.1 node_modules\browser-sync
├── async-each-series@0.1.1
├── query-string@1.0.1
├── emitter-steward@0.0.1
├── opn@1.0.2
├── dev-ip@1.0.1
├── ua-parser-js@0.7.7
├── browser-sync-client@2.0.2
├── immutable@3.7.2
├── portscanner@1.0.0 (async@0.1.15)
├── easy-extender@2.3.1 (lodash@2.4.2)
├── connect@3.3.5 (utils-merge@1.0.0, parseurl@1.3.0, debug@2.1.3, finalhandl
er@0.3.4)
├── lodash@3.8.0
├── serve-index@1.6.4 (escape-html@1.0.1, parseurl@1.3.0, batch@0.5.2, debug@
2.2.0, mime-types@2.0.11, http-errors@1.3.1, accepts@1.2.7)
├── resp-modifier@2.0.1 (minimatch@2.0.7)
├── serve-static@1.9.2 (utils-merge@1.0.0, escape-html@1.0.1, parseurl@1.3.0,
 send@0.12.2)
├── chokidar@1.0.1 (is-glob@1.1.3, arrify@1.0.0, glob-parent@1.2.0, async-eac
h@0.1.6, is-binary-path@1.0.0, readdirp@1.3.0)
├── localtunnel@1.5.0 (debug@0.7.4, request@2.11.4, optimist@0.3.4)
├── anymatch@1.3.0 (arrify@1.0.0, micromatch@2.1.6)
├── foxy@10.1.2 (cookie@0.1.2, http-proxy@1.11.1)
├── eazy-logger@2.1.2 (opt-merger@1.1.0, tfunk@3.0.1)
├── meow@3.1.0 (object-assign@2.0.0, minimist@1.1.1, camelcase-keys@1.0.0, in
dent-string@1.2.1)
├── browser-sync-ui@0.5.8 (connect-history-api-fallback@0.0.5, angular-saniti
ze@1.3.15, angular-route@1.3.15, angular-touch@1.3.15, angular@1.3.15, stream-th
rottle@0.1.3, weinre@2.0.0-pre-I0Z7U9OV)
└── socket.io@1.3.5 (debug@2.1.0, has-binary-data@0.1.3, socket.io-parser@2.2
.4, socket.io-adapter@0.3.1, engine.io@1.5.1, socket.io-client@1.3.5)

   在项目目录下有gulpfile.js,是gulp运行时的配置文件,打开该文件添加:

   

var browserSync = require('browser-sync');

// Start the server
gulp.task('browser-sync', function() {
  browserSync({
    server: {
      baseDir: "./www" //web服务的根
    },
    port:3000 //web服务的端口
  });
});
// Reload all Browsers
gulp.task('bs-reload', function () {
  browserSync.reload();
});
var files = [
  './www/*.html',
  './www/img/**/*.*',
  './www/views/**/*.html',
  './www/js/**/*.js',
  './www/css/**/*.css'
];
// Watch scss AND html files, doing different things with each.
gulp.task('server', ['browser-sync'], function () {
  gulp.watch(files, ['bs-reload']);//检测文件,如有变化自动更新浏览器的显示
});

 

    

  • 大小: 8.4 KB
  • 大小: 3.3 KB
分享到:
评论

相关推荐

    ionic3从创建项目到打包apk.docx

    创建Ionic项目需要使用命令`ionic start myapp tabs --skip-npm`。其中,myapp是项目名称,tabs是Ionic模板。创建项目完成后,需要cd到项目目录下,并执行命令`cnpm ic`来补全文件。 七、添加平台 添加平台需要...

    完整的Ionic项目实例

    【Ionic项目实例详解】 本文将深入探讨一个名为“ddcanzuo”的完整Ionic项目实例,该实例已经过Cordova编译处理,适用于个人自学。在理解这个项目之前,我们需要先了解 Ionic 和 Cordova 这两个关键的技术框架。 *...

    windows 下 ionic3 创建ionic1 项目 并添加android 平台 附添加插件的方法

    "Ionic 1 项目在 Windows 下的创建、Android 平台添加和插件安装方法" Ionic 1 是一个功能强大的 HTML5 应用程序开发框架,能够帮助开发者使用 Web 技术,如 HTML、CSS 和 Javascript,构建接近原生体验的移动应用...

    配置ionic开发环境.docx

    使用命令 `ionic start myapp --v2` 可以创建一个新的 Ionic 项目。在创建项目时,可以选择模板、插件和其他配置项。创建完成后,需要输入命令 `ionic serve` 来启动开发服务器,并在浏览器中访问 `...

    ionicframework开发入门

    2. **Ionic项目创建与构建**:使用命令行工具,通过`ionic start myApp blank`命令创建一个新的Ionic项目,其中`myApp`是项目名称,`blank`为模板名称。然后使用`cd myApp`切换到项目目录下,并通过`ionic platform ...

    2018 ionic start创建工程失败解决方案

    这个问题通常出现在Ionic 3到Ionic 4的升级过程中,由于官方API和工具的调整,导致旧有的命令行创建项目的方式不再适用。本文将深入探讨这个问题的原因,并提供一套详尽的解决方案。 首先,理解问题的根源至关重要...

    ionic开源项目教程

    接下来,创建一个新的Ionic项目,使用`ionic start`命令,如: ```bash ionic start TongeNewsApp tabs ``` 这里我们选择`tabs`模板,它会创建一个带有底部导航栏的基础应用结构,适合新闻类应用。 进入项目目录...

    Ionic如何创建APP项目

    要创建一个Ionic项目,打开终端或命令提示符,然后运行`ionic start myApp`命令,其中`myApp`是你的项目名称。你可以选择不同的模板,例如`blank`、`tabs`或`sidemenu`,这里我们假设选择`sidemenu`模板,因为它...

    补齐ionic项目下node_modules等文件

    在Ionic项目中,`node_modules`通常包含以下关键组件: 1. **Ionic Framework**:这是项目的基石,提供了创建混合移动应用的框架和API。 2. **Angular**:由于Ionic基于Angular,所以`node_modules`会包含Angular的...

    ionic项目简介以及Angularjs 基础

    根据所提供的文件内容,我们可以总结出以下关于Ionic项目以及AngularJS的知识点: ### Ionic项目简介 Ionic是一个开源的前端框架,用于开发跨平台的移动应用。它主要利用Web技术(HTML5、CSS、JavaScript)以及...

    ionic模版源代码

    1. 初始化项目:使用`ionic start`命令创建一个新的Ionic项目,可以选择不同的模板,如blank、tabs或sidemenu。 2. 编写业务逻辑:在`js`目录下的相应文件中编写AngularJS的控制器、服务等,实现应用的功能。 3. ...

    ionic项目应用requireJs前端模块化 示例

    在本文中,我们将深入探讨如何在 Ionic 项目中利用 RequireJS 进行前端模块化开发。RequireJS 是一个流行的 JavaScript 模块加载器和构建工具,它使得代码组织更加有序,便于维护和优化。Ionic 是一个基于 AngularJS...

    IONIC+PhoneGap项目源码

    通过分析这些源码,开发者可以学习到如何将IONIC的UI组件和交互与PhoneGap的本地功能结合,创建一个功能完备的混合移动应用。 【文件名称列表】 1. "深入浅出 phonegap 代码.zip" - 这个文件可能是关于PhoneGap的...

    开源 ionic 聊天项目

    - 聊天界面:使用 Ionic 的 `&lt;ion-content&gt;` 组件创建滚动聊天窗口,结合 Angular 数据绑定展示聊天记录。 - 消息发送:通过 AngularJS 或 Angular 的服务,如 `$http` 或 `HttpClient`,实现前后端通信,将消息...

    ionic视频教程(56个视频)

    3. **创建新项目**:使用Ionic CLI创建一个新的Ionic项目,并指定使用的前端框架(Angular)。 ```bash ionic start myApp tabs --type=angular ``` 4. **运行项目**:在项目目录中运行Ionic应用。 ```bash cd ...

    ionic hw项目

    【标题】"Ionic HW项目"是一个使用 Ionic 框架...通过这个“ionic hw项目”,开发者可以逐步学习到 Ionic 开发的基本步骤,包括项目创建、页面结构、数据绑定、事件处理、路由配置等,从而进一步掌握移动应用开发技能。

    基于ionic3的项目基础模板

    在本文中,我们将深入探讨基于Ionic 3的项目基础模板,这是一个用于快速搭建移动应用的框架,特别适合构建跨平台的原生应用。Ionic 3是Ionic框架的一个版本,它利用Angular作为其核心,提供了丰富的UI组件和工具,...

    ionic3项目

    **Ionic 3 项目详解** 本文将深入探讨 Ionic 3 框架,以及如何在自己的项目中使用和运行一个基于 Ionic 3 的代码库。Ionic 是一款流行的开源框架,用于构建跨平台的移动应用程序,它基于 AngularJS 和 Apache ...

    前端项目-ionic.zip

    2. `ionic.config.json`: Ionic项目的配置文件,定义了项目设置,如图标、启动画面等。 3. `src/`: 项目源代码目录,包括HTML模板、CSS样式表和JavaScript逻辑。 - `app/`: 应用的核心模块,包含主要的组件和服务。...

Global site tag (gtag.js) - Google Analytics