#region Using
using System;
using System.IO;
using System.Threading;
using System.Runtime.InteropServices;
using System.ComponentModel;
#endregion Using
namespace LoMaN.IO {
public class SerialStream : Stream {
#region Attributes
private IOCompletionCallback m_IOCompletionCallback;
private IntPtr m_hFile = IntPtr.Zero;
private string m_sPort;
private bool m_bRead;
private bool m_bWrite;
#endregion Attributes
#region Properties
public string Port {
get {
return m_sPort;
}
set {
if (m_sPort != value) {
Close();
Open(value);
}
}
}
public override bool CanRead {
get {
return m_bRead;
}
}
public override bool CanWrite {
get {
return m_bWrite;
}
}
public override bool CanSeek {
get {
return false;
}
}
public bool Closed {
get {
return m_hFile.ToInt32() 0;
}
}
public bool Dsr {
get {
uint status;
if (!GetCommModemStatus(m_hFile, out status)) {
throw new Win32Exception();
}
return (status & MS_DSR_ON) > 0;
}
}
public bool Ring {
get {
uint status;
if (!GetCommModemStatus(m_hFile, out status)) {
throw new Win32Exception();
}
return (status & MS_RING_ON) > 0;
}
}
public bool Rlsd {
get {
uint status;
if (!GetCommModemStatus(m_hFile, out status)) {
throw new Win32Exception();
}
return (status & MS_RLSD_ON) > 0;
}
}
#endregion Properties
#region Constructors
public SerialStream() : this(FileAccess.ReadWrite) {
}
public SerialStream(FileAccess access) {
m_bRead = ((int)access & (int)FileAccess.Read) != 0;
m_bWrite = ((int)access & (int)FileAccess.Write) != 0;
unsafe {
m_IOCompletionCallback = new IOCompletionCallback(AsyncFSCallback);
}
}
public SerialStream(string port) : this(FileAccess.ReadWrite) {
Open(port);
}
public SerialStream(string port, FileAccess access) : this(access) {
Open(port);
}
#endregion Constructors
#region Methods
public void Open(string port) {
if (m_hFile != IntPtr.Zero) {
throw new IOException("Stream already opened.");
}
m_sPort = port;
m_hFile = CreateFile(port, (uint)((m_bRead?GENERIC_READ:0)|(m_bWrite?GENERIC_WRITE:0)), 0, 0, OPEN_EXISTING, FILE_FLAG_OVERLAPPED, 0);
if (m_hFile.ToInt32() == INVALID_HANDLE_VALUE) {
m_hFile = IntPtr.Zero;
throw new FileNotFoundException("Unable to open " + port);
}
ThreadPool.BindHandle(m_hFile);
SetTimeouts(0, 0, 0, 0, 0);
}
public override void Close() {
CloseHandle(m_hFile);
m_hFile = IntPtr.Zero;
m_sPort = null;
}
public IAsyncResult BeginRead(byte[] buffer) {
return BeginRead(buffer, 0, buffer.Length, null, null);
}
public override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state) {
GCHandle gchBuffer = GCHandle.Alloc(buffer, GCHandleType.Pinned);
SerialAsyncResult sar = new SerialAsyncResult(this, state, callback, true, gchBuffer);
Overlapped ov = new Overlapped(0, 0, sar.AsyncWaitHandle.Handle.ToInt32(), sar);
unsafe {
NativeOverlapped* nov = ov.Pack(m_IOCompletionCallback);
byte* data = (byte*)((int)gchBuffer.AddrOfPinnedObject() + offset);
uint read = 0;
if (ReadFile(m_hFile, data, (uint)count, out read, nov)) {
sar.m_bCompletedSynchronously = true;
return sar;
}
else if (GetLastError() == ERROR_IO_PENDING) {
return sar;
}
else
throw new Exception("Unable to initialize read. Errorcode: " + GetLastError().ToString());
}
}
public IAsyncResult BeginWrite(byte[] buffer) {
return BeginWrite(buffer, 0, buffer.Length, null, null);
}
public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state) {
GCHandle gchBuffer = GCHandle.Alloc(buffer, GCHandleType.Pinned);
SerialAsyncResult sar = new SerialAsyncResult(this, state, callback, false, gchBuffer);
Overlapped ov = new Overlapped(0, 0, sar.AsyncWaitHandle.Handle.ToInt32(), sar);
unsafe {
NativeOverlapped* nov = ov.Pack(m_IOCompletionCallback);
byte* data = (byte*)((int)gchBuffer.AddrOfPinnedObject() + offset);
uint written = 0;
if (WriteFile(m_hFile, data, (uint)count, out written, nov)) {
sar.m_bCompletedSynchronously = true;
return sar;
}
else if (GetLastError() == ERROR_IO_PENDING) {
return sar;
}
else
throw new Exception("Unable to initialize write. Errorcode: " + GetLastError().ToString());
}
}
private int EndOperation(IAsyncResult asyncResult, bool isRead) {
SerialAsyncResult sar = (SerialAsyncResult)asyncResult;
if (sar.m_bIsRead != isRead)
throw new IOException("Invalid parameter: IAsyncResult is not from a " + (isRead ? "read" : "write"));
if (sar.EndOperationCalled) {
throw new IOException("End" + (isRead ? "Read" : "Write") + " called twice for the same operation.");
}
else {
sar.m_bEndOperationCalled = true;
}
while (!sar.m_bCompleted) {
sar.AsyncWaitHandle.WaitOne();
}
sar.Dispose();
if (sar.m_nErrorCode != ERROR_SUCCESS && sar.m_nErrorCode != ERROR_OPERATION_ABORTED) {
throw new IOException("Operation finished with errorcode: " + sar.m_nErrorCode);
}
return sar.m_nReadWritten;
}
public override int EndRead(IAsyncResult asyncResult) {
return EndOperation(asyncResult, true);
}
public override void EndWrite(IAsyncResult asyncResult) {
EndOperation(asyncResult, false);
}
public int EndWriteEx(IAsyncResult asyncResult) {
return EndOperation(asyncResult, false);
}
public override int Read(byte[] buffer, int offset, int count) {
return EndRead(BeginRead(buffer, offset, count, null, null));
}
public override void Write(byte[] buffer, int offset, int count) {
EndWrite(BeginWrite(buffer, offset, count, null, null));
}
public int WriteEx(byte[] buffer, int offset, int count) {
return EndWriteEx(BeginWrite(buffer, offset, count, null, null));
}
public int Read(byte[] buffer) {
return EndRead(BeginRead(buffer, 0, buffer.Length, null, null));
}
public int Write(byte[] buffer) {
return EndOperation(BeginWrite(buffer, 0, buffer.Length, null, null), false);
}
public override void Flush() {
FlushFileBuffers(m_hFile);
}
public bool PurgeRead() {
return PurgeComm(m_hFile, PURGE_RXCLEAR);
}
public bool PurgeWrite() {
return PurgeComm(m_hFile, PURGE_TXCLEAR);
}
public bool Purge() {
return PurgeRead() && PurgeWrite();
}
public bool CancelRead() {
return PurgeComm(m_hFile, PURGE_RXABORT);
}
public bool CancelWrite() {
return PurgeComm(m_hFile, PURGE_TXABORT);
}
public bool CancelAll() {
return CancelRead() && CancelWrite();
}
public override void SetLength(long nLength) {
throw new NotSupportedException("SetLength isn't supported on serial ports.");
}
public override long Seek(long offset, SeekOrigin origin) {
throw new NotSupportedException("Seek isn't supported on serial ports.");
}
public void SetTimeouts(int ReadIntervalTimeout,
int ReadTotalTimeoutMultiplier,
int ReadTotalTimeoutConstant,
int WriteTotalTimeoutMultiplier,
int WriteTotalTimeoutConstant) {
SerialTimeouts Timeouts = new SerialTimeouts(ReadIntervalTimeout,
ReadTotalTimeoutMultiplier,
ReadTotalTimeoutConstant,
WriteTotalTimeoutMultiplier,
WriteTotalTimeoutConstant);
unsafe { SetCommTimeouts(m_hFile, ref Timeouts); }
}
public bool SetPortSettings(uint baudrate) {
return SetPortSettings(baudrate, FlowControl.Hardware);
}
public bool SetPortSettings(uint baudrate, FlowControl flowControl) {
return SetPortSettings(baudrate, flowControl, Parity.None);
}
public bool SetPortSettings(uint baudrate, FlowControl flowControl, Parity parity) {
return SetPortSettings(baudrate, flowControl, parity, 8, StopBits.One);
}
public bool SetPortSettings(uint baudrate, FlowControl flowControl, Parity parity, byte databits, StopBits stopbits) {
unsafe {
DCB dcb = new DCB();
dcb.DCBlength = sizeof(DCB);
dcb.BaudRate = baudrate;
dcb.ByteSize = databits;
dcb.StopBits = (byte)stopbits;
dcb.Parity = (byte)parity;
dcb.fParity = (parity > 0)? 1U : 0U;
dcb.fBinary = dcb.fDtrControl = dcb.fTXContinueOnXoff = 1;
dcb.fOutxCtsFlow = dcb.fAbortOnError = (flowControl == FlowControl.Hardware)? 1U : 0U;
dcb.fOutX = dcb.fInX = (flowControl == FlowControl.XOnXOff)? 1U : 0U;
dcb.fRtsControl = (flowControl == FlowControl.Hardware)? 2U : 1U;
dcb.XonLim = 2048;
dcb.XoffLim = 512;
dcb.XonChar = 0x11; // Ctrl-Q
dcb.XoffChar = 0x13; // Ctrl-S
return SetCommState(m_hFile, ref dcb);
}
}
public bool SetPortSettings(DCB dcb) {
return SetCommState(m_hFile, ref dcb);
}
public bool GetPortSettings(out DCB dcb) {
unsafe {
DCB dcb2 = new DCB();
dcb2.DCBlength = sizeof(DCB);
bool ret = GetCommState(m_hFile, ref dcb2);
dcb = dcb2;
return ret;
}
}
public bool SetXOn() {
return EscapeCommFunction(m_hFile, SETXON);
}
public bool SetXOff() {
return EscapeCommFunction(m_hFile, SETXOFF);
}
private unsafe void AsyncFSCallback(uint errorCode, uint numBytes, NativeOverlapped* pOverlapped) {
SerialAsyncResult sar = (SerialAsyncResult)Overlapped.Unpack(pOverlapped).AsyncResult;
sar.m_nErrorCode = errorCode;
sar.m_nReadWritten = (int)numBytes;
sar.m_bCompleted = true;
if (sar.Callback != null)
sar.Callback.Invoke(sar);
Overlapped.Free(pOverlapped);
}
#endregion Methods
#region Constants
private const uint PURGE_TXABORT = 0x0001; // Kill the pending/current writes to the comm port.
private const uint PURGE_RXABORT = 0x0002; // Kill the pending/current reads to the comm port.
private const uint PURGE_TXCLEAR = 0x0004; // Kill the transmit queue if there.
private const uint PURGE_RXCLEAR = 0x0008; // Kill the typeahead buffer if there.
private const uint SETXOFF = 1; // Simulate XOFF received
private const uint SETXON = 2; // Simulate XON received
private const uint SETRTS = 3; // Set RTS high
private const uint CLRRTS = 4; // Set RTS low
private const uint SETDTR = 5; // Set DTR high
private const uint CLRDTR = 6; // Set DTR low
private const uint SETBREAK = 8; // Set the device break line.
private const uint CLRBREAK = 9; // Clear the device break line.
private const uint MS_CTS_ON = 0x0010;
private const uint MS_DSR_ON = 0x0020;
private const uint MS_RING_ON = 0x0040;
private const uint MS_RLSD_ON = 0x0080;
private const uint FILE_FLAG_OVERLAPPED = 0x40000000;
private const uint OPEN_EXISTING = 3;
private const int INVALID_HANDLE_VALUE = -1;
private const uint GENERIC_READ = 0x80000000;
private const uint GENERIC_WRITE = 0x40000000;
private const uint ERROR_SUCCESS = 0;
private const uint ERROR_OPERATION_ABORTED = 995;
private const uint ERROR_IO_PENDING = 997;
#endregion Constants
#region Enums
public enum Parity {None, Odd, Even, Mark, Space};
public enum StopBits {One, OneAndHalf, Two};
public enum FlowControl {None, XOnXOff, Hardware};
#endregion Enums
#region Classes
[StructLayout(LayoutKind.Sequential)]
public struct DCB {
#region Attributes
public int DCBlength;
public uint BaudRate;
public uint Flags;
public ushort wReserved;
public ushort XonLim;
public ushort XoffLim;
public byte ByteSize;
public byte Parity;
public byte StopBits;
public sbyte XonChar;
public sbyte XoffChar;
public sbyte ErrorChar;
public sbyte EofChar;
public sbyte EvtChar;
public ushort wReserved1;
#endregion Attributes
#region Properties
public uint fBinary { get { return Flags&0x0001; }
set { Flags = Flags & ~1U | value; } }
public uint fParity { get { return (Flags>>1)&1; }
set { Flags = Flags & ~(1U >2)&1; }
set { Flags = Flags & ~(1U >3)&1; }
set { Flags = Flags & ~(1U >4)&3; }
set { Flags = Flags & ~(3U >6)&1; }
set { Flags = Flags & ~(1U >7)&1; }
set { Flags = Flags & ~(1U >8)&1; }
set { Flags = Flags & ~(1U >9)&1; }
set { Flags = Flags & ~(1U >10)&1; }
set { Flags = Flags & ~(1U >11)&1; }
set { Flags = Flags & ~(1U >12)&3; }
set { Flags = Flags & ~(3U >14)&1; }
set { Flags = Flags & ~(1U << 14) | (value << 14); } }
#endregion Properties
#region Methods
public override string ToString() {
return "DCBlength: " + DCBlength + "\r\n" +
"BaudRate: " + BaudRate + "\r\n" +
"fBinary: " + fBinary + "\r\n" +
"fParity: " + fParity + "\r\n" +
"fOutxCtsFlow: " + fOutxCtsFlow + "\r\n" +
"fOutxDsrFlow: " + fOutxDsrFlow + "\r\n" +
"fDtrControl: " + fDtrControl + "\r\n" +
"fDsrSensitivity: " + fDsrSensitivity + "\r\n" +
"fTXContinueOnXoff: " + fTXContinueOnXoff + "\r\n" +
"fOutX: " + fOutX + "\r\n" +
"fInX: " + fInX + "\r\n" +
"fErrorChar: " + fErrorChar + "\r\n" +
"fNull: " + fNull + "\r\n" +
"fRtsControl: " + fRtsControl + "\r\n" +
"fAbortOnError: " + fAbortOnError + "\r\n" +
"XonLim: " + XonLim + "\r\n" +
"XoffLim: " + XoffLim + "\r\n" +
"ByteSize: " + ByteSize + "\r\n" +
"Parity: " + Parity + "\r\n" +
"StopBits: " + StopBits + "\r\n" +
"XonChar: " + XonChar + "\r\n" +
"XoffChar: " + XoffChar + "\r\n" +
"EofChar: " + EofChar + "\r\n" +
"EvtChar: " + EvtChar + "\r\n";
}
#endregion Methods
}
private class SerialAsyncResult : IAsyncResult, IDisposable {
#region Attributes
internal bool m_bEndOperationCalled = false;
internal bool m_bIsRead;
internal int m_nReadWritten = 0;
internal bool m_bCompleted = false;
internal bool m_bCompletedSynchronously = false;
internal uint m_nErrorCode = ERROR_SUCCESS;
private object m_AsyncObject;
private object m_StateObject;
private ManualResetEvent m_WaitHandle = new ManualResetEvent(false);
private AsyncCallback m_Callback;
private GCHandle m_gchBuffer;
#endregion Attributes
#region Properties
internal bool EndOperationCalled { get { return m_bEndOperationCalled; } }
public bool IsCompleted { get { return m_bCompleted; } }
public bool CompletedSynchronously { get { return m_bCompletedSynchronously; } }
public object AsyncObject { get { return m_AsyncObject; } }
public object AsyncState { get { return m_StateObject; } }
public WaitHandle AsyncWaitHandle { get { return m_WaitHandle; } }
internal ManualResetEvent WaitHandle { get { return m_WaitHandle; } }
public AsyncCallback Callback { get { return m_Callback; } }
#endregion Properties
#region Constructors
public SerialAsyncResult(object asyncObject,
object stateObject,
AsyncCallback callback,
bool bIsRead,
GCHandle gchBuffer) {
m_AsyncObject = asyncObject;
m_StateObject = stateObject;
m_Callback = callback;
m_bIsRead = bIsRead;
m_gchBuffer = gchBuffer;
}
#endregion Constructors
#region Methods
public void Dispose() {
m_WaitHandle.Close();
m_gchBuffer.Free();
}
#endregion Methods
}
#endregion Classes
#region Imports
[DllImport("kernel32.dll", EntryPoint="CreateFileW", SetLastError=true,
CharSet=CharSet.Unicode, ExactSpelling=true)]
static extern IntPtr CreateFile(string filename, uint access, uint sharemode, uint security_attributes, uint creation, uint flags, uint template);
[DllImport("kernel32.dll", SetLastError=true)]
static extern bool CloseHandle(IntPtr handle);
[DllImport("kernel32.dll", SetLastError=true)]
static extern unsafe bool ReadFile(IntPtr hFile, byte* lpBuffer, uint nNumberOfBytesToRead, out uint lpNumberOfBytesRead, NativeOverlapped* lpOverlapped);
[DllImport("kernel32.dll", SetLastError=true)]
static extern unsafe bool WriteFile(IntPtr hFile, byte* lpBuffer, uint nNumberOfBytesToWrite, out uint lpNumberOfBytesWritten, NativeOverlapped* lpOverlapped);
[DllImport("kernel32.dll", SetLastError=true)]
static extern bool SetCommTimeouts(IntPtr hFile, ref SerialTimeouts lpCommTimeouts);
[DllImport("kernel32.dll", SetLastError=true)]
static extern bool SetCommState(IntPtr hFile, ref DCB lpDCB);
[DllImport("kernel32.dll", SetLastError=true)]
static extern bool GetCommState(IntPtr hFile, ref DCB lpDCB);
[DllImport("kernel32.dll", SetLastError=true)]
static extern bool BuildCommDCB(string def, ref DCB lpDCB);
[DllImport("kernel32.dll", SetLastError=true)]
static extern int GetLastError();
[DllImport("kernel32.dll", SetLastError=true)]
static extern bool FlushFileBuffers(IntPtr hFile);
[DllImport("kernel32.dll", SetLastError=true)]
static extern bool PurgeComm(IntPtr hFile, uint dwFlags);
[DllImport("kernel32.dll", SetLastError=true)]
static extern bool EscapeCommFunction(IntPtr hFile, uint dwFunc);
[DllImport("kernel32.dll", SetLastError=true)]
static extern bool GetCommModemStatus(IntPtr hFile, out uint modemStat);
#endregion Imports
}
[StructLayout(LayoutKind.Sequential)]
public struct SerialTimeouts {
#region Attributes
public int ReadIntervalTimeout;
public int ReadTotalTimeoutMultiplier;
public int ReadTotalTimeoutConstant;
public int WriteTotalTimeoutMultiplier;
public int WriteTotalTimeoutConstant;
#endregion Attributes
#region Constructors
public SerialTimeouts(int r1, int r2, int r3, int w1, int w2) {
ReadIntervalTimeout = r1;
ReadTotalTimeoutMultiplier = r2;
ReadTotalTimeoutConstant = r3;
WriteTotalTimeoutMultiplier = w1;
WriteTotalTimeoutConstant = w2;
}
#endregion Constructors
#region Methods
public override string ToString() {
return "ReadIntervalTimeout: " + ReadIntervalTimeout + "\r\n" +
"ReadTotalTimeoutMultiplier: " + ReadTotalTimeoutMultiplier + "\r\n" +
"ReadTotalTimeoutConstant: " + ReadTotalTimeoutConstant + "\r\n" +
"WriteTotalTimeoutMultiplier: " + WriteTotalTimeoutMultiplier + "\r\n" +
"WriteTotalTimeoutConstant: " + WriteTotalTimeoutConstant + "\r\n";
}
#endregion Methods
}
}
using System;
using System.IO;
using System.Threading;
using LoMaN.IO;
namespace SerialStreamReader {
class App {
// The main serial stream
static SerialStream ss;
[STAThread]
static void Main(string[] args) {
// Create a serial port
ss = new SerialStream();
try {
ss.Open("COM3");
}
catch (Exception e) {
Console.WriteLine("Error: " + e.Message);
return;
}
// Set port settings
ss.SetPortSettings(9600);
// Set timeout so read ends after 20ms of silence after a response
ss.SetTimeouts(20, 0, 0, 0, 0);
// Create the StreamWriter used to send commands
StreamWriter sw = new StreamWriter(ss, System.Text.Encoding.ASCII);
// Create the Thread used to read responses
Thread responseReaderThread = new Thread(new ThreadStart(ReadResponseThread));
responseReaderThread.Start();
// Read all returned lines
for (;;) {
// Read command from console
string command = Console.ReadLine();
// Check for exit command
if (command.Trim().ToLower() == "exit") {
responseReaderThread.Abort();
break;
}
// Write command to modem
sw.WriteLine(command);
sw.Flush();
}
}
// Main loop for reading responses
static void ReadResponseThread() {
StreamReader sr = new StreamReader(ss, System.Text.Encoding.ASCII);
try {
for (;;) {
// Read response from modem
string response = sr.ReadLine();
Console.WriteLine("Response: " + response);
}
}
catch (ThreadAbortException) {
}
}
}
}
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在本篇中,我们将深入探讨"C# 串口操作系列(5)--通讯库雏形"这一主题。在软件开发中,特别是在嵌入式系统、工业自动化或者物联网(IoT)应用中,串口通信扮演着至关重要的角色。C#语言由于其易用性和丰富的类库,成为...
根据提供的文件信息,我们可以从标题、描述以及部分代码中提炼出关于C#串口操作类`CommBase`的相关知识点。 ### C#串口操作类CommBase #### 1. 类的功能与用途 - `CommBase`类是为实现C#语言下的串口通信功能而...
本篇文章将深入探讨两种不同的C#串口操作方案,帮助开发者更好地理解和应用这一关键技术。 ### 方案一:使用`System.IO.Ports`命名空间 `System.IO.Ports`是.NET框架内建的命名空间,它提供了`SerialPort`类,可以...
该协议为C#串口modbus通信协议,方便操作modbus协议的数字传感器。
C#串口操作是指使用C#语言对串口进行读写操作的过程。串口是一种常用的通信接口,广泛应用于工业自动化、机器人控制、医疗设备等领域。通过C#语言,可以轻松地对串口进行读写操作,实现设备之间的数据交换。 串口读...