Hbase插入数据的过程大致是:
- 客户端提交请求给region server(这中间会有作一些缓存)
- region server接收到请求,判断如果是put请求,将其put到memstore
- 每次memstore的操作,都会检查memstore是否操作一个阈值,如果超过,就开始执行flush(),这个flush其实就是从内存中的KeyValue对持久化到HStore(也就是HFile)上面
下面我们来看一条数据时怎么进入到hbase的吧:
客户端:
- HTable.java 执行put操作
public void put(final Put put) throws IOException { doPut(Arrays.asList(put)); }
- 在put方法里执行doPut操作
验证put的合法性,然后检查keyvalue的大小是否越界,这个值可以如过配置i参数hbase.client.keyvalue.maxsize参数来配置,默认这个值是无限大的,然后调用writeBuffer.add(put);将数据写入到本地缓存,当数据超过本地缓存writeBufferSize(默认是2097152)的大小或者设置了自动提交autoFlush (默认是打开的尾true)或者你手动调用了flushCommits()操作,这些缓存将被flush
private void doPut(final List<Put> puts) throws IOException { int n = 0; for (Put put : puts) { validatePut(put); writeBuffer.add(put);//将数据写入到本地缓存 currentWriteBufferSize += put.heapSize(); // we need to periodically see if the writebuffer is full instead of waiting until the end of the List n++; if (n % DOPUT_WB_CHECK == 0 && currentWriteBufferSize > writeBufferSize) { flushCommits(); } } if (autoFlush || currentWriteBufferSize > writeBufferSize) { flushCommits(); } }
- flushCommits()操作代码:
public void flushCommits() throws IOException { try { Object[] results = new Object[writeBuffer.size()]; try { //在这里连接远程的region server提交请求 this.connection.processBatch(writeBuffer, tableName, pool, results); } catch (InterruptedException e) { throw new IOException(e); } finally { // mutate list so that it is empty for complete success, or contains // only failed records results are returned in the same order as the // requests in list walk the list backwards, so we can remove from list // without impacting the indexes of earlier members for (int i = results.length - 1; i>=0; i--) { if (results[i] instanceof Result) { // successful Puts are removed from the list here. writeBuffer.remove(i); } } } } finally { if (clearBufferOnFail) { writeBuffer.clear(); currentWriteBufferSize = 0; } else { // the write buffer was adjusted by processBatchOfPuts currentWriteBufferSize = 0; for (Put aPut : writeBuffer) { currentWriteBufferSize += aPut.heapSize(); } } } }
我们来看看HConnection.java的实现类HConnectionImplementation是怎么实现processBatch操作的:
public void processBatch(List<? extends Row> list,
final byte[] tableName,
ExecutorService pool,
Object[] results) throws IOException, InterruptedException {
// results must be the same size as list
if (results.length != list.size()) {
throw new IllegalArgumentException("argument results must be the same size as argument list");
}
processBatchCallback(list, tableName, pool, results, null);
}
public <R> void processBatchCallback(
List<? extends Row> list,
byte[] tableName,
ExecutorService pool,
Object[] results,
Batch.Callback<R> callback)
throws IOException, InterruptedException {
// results must be the same size as list
if (results.length != list.size()) {
throw new IllegalArgumentException(
"argument results must be the same size as argument list");
}
if (list.isEmpty()) {
return;
}
// Keep track of the most recent servers for any given item for better
// exceptional reporting. We keep HRegionLocation to save on parsing.
// Later below when we use lastServers, we'll pull what we need from
// lastServers.
HRegionLocation [] lastServers = new HRegionLocation[results.length];
List<Row> workingList = new ArrayList<Row>(list);
boolean retry = true;
// count that helps presize actions array
int actionCount = 0;
Throwable singleRowCause = null;
for (int tries = 0; tries < numRetries && retry; ++tries) {
// sleep first, if this is a retry
if (tries >= 1) {
long sleepTime = getPauseTime(tries);
LOG.debug("Retry " +tries+ ", sleep for " +sleepTime+ "ms!");
Thread.sleep(sleepTime);
}
// step 1:分解为regionserver-sized块并构建数据结构
Map<HRegionLocation, MultiAction<R>> actionsByServer =
new HashMap<HRegionLocation, MultiAction<R>>();
for (int i = 0; i < workingList.size(); i++) {
Row row = workingList.get(i);
if (row != null) {
HRegionLocation loc = locateRegion(tableName, row.getRow(), true);
byte[] regionName = loc.getRegionInfo().getRegionName();
MultiAction<R> actions = actionsByServer.get(loc);
if (actions == null) {
actions = new MultiAction<R>();
actionsByServer.put(loc, actions);
}
Action<R> action = new Action<R>(row, i);
lastServers[i] = loc;
actions.add(regionName, action);
}
}
// step 2: 发出请求
Map<HRegionLocation, Future<MultiResponse>> futures =
new HashMap<HRegionLocation, Future<MultiResponse>>(
actionsByServer.size());
for (Entry<HRegionLocation, MultiAction<R>> e: actionsByServer.entrySet()) {
//异步的处理数据写入请求
futures.put(e.getKey(), pool.submit(createCallable(e.getKey(), e.getValue(), tableName)));
}
// step 3: 手机失败和成功的信息,并准备对失败的进行重新写入
for (Entry<HRegionLocation, Future<MultiResponse>> responsePerServer
: futures.entrySet()) {
HRegionLocation loc = responsePerServer.getKey();
try {
Future<MultiResponse> future = responsePerServer.getValue();
MultiResponse resp = future.get();
if (resp == null) {
// Entire server failed
LOG.debug("Failed all for server: " + loc.getHostnamePort() +
", removing from cache");
continue;
}
for (Entry<byte[], List<Pair<Integer,Object>>> e : resp.getResults().entrySet()) {
byte[] regionName = e.getKey();
List<Pair<Integer, Object>> regionResults = e.getValue();
for (Pair<Integer, Object> regionResult : regionResults) {
if (regionResult == null) {
// if the first/only record is 'null' the entire region failed.
LOG.debug("Failures for region: " +
Bytes.toStringBinary(regionName) +
", removing from cache");
} else {
// Result might be an Exception, including DNRIOE
results[regionResult.getFirst()] = regionResult.getSecond();
if (callback != null && !(regionResult.getSecond() instanceof Throwable)) {
callback.update(e.getKey(),
list.get(regionResult.getFirst()).getRow(),
(R)regionResult.getSecond());
}
}
}
}
} catch (ExecutionException e) {
LOG.warn("Failed all from " + loc, e);
}
}
// step 4: 识别失败的数据,并准备去重试写入
// Find failures (i.e. null Result), and add them to the workingList (in
// order), so they can be retried.
retry = false;
workingList.clear();
actionCount = 0;
for (int i = 0; i < results.length; i++) {
// if null (fail) or instanceof Throwable && not instanceof DNRIOE
// then retry that row. else dont.
if (results[i] == null ||
(results[i] instanceof Throwable &&
!(results[i] instanceof DoNotRetryIOException))) {
retry = true;
actionCount++;
Row row = list.get(i);
workingList.add(row);
deleteCachedLocation(tableName, row.getRow());
} else {
if (results[i] != null && results[i] instanceof Throwable) {
actionCount++;
}
// add null to workingList, so the order remains consistent with the original list argument.
workingList.add(null);
}
}
}
if (retry) {
// Simple little check for 1 item failures.
if (singleRowCause != null) {
throw new IOException(singleRowCause);
}
}
List<Throwable> exceptions = new ArrayList<Throwable>(actionCount);
List<Row> actions = new ArrayList<Row>(actionCount);
List<String> addresses = new ArrayList<String>(actionCount);
for (int i = 0 ; i < results.length; i++) {
if (results[i] == null || results[i] instanceof Throwable) {
exceptions.add((Throwable)results[i]);
actions.add(list.get(i));
addresses.add(lastServers[i].getHostnamePort());
}
}
if (!exceptions.isEmpty()) {
throw new RetriesExhaustedWithDetailsException(exceptions,
actions,
addresses);
}
}
通过RPC向Region Server提交数据,
private <R> Callable<MultiResponse> createCallable(final HRegionLocation loc, final MultiAction<R> multi, final byte [] tableName) { final HConnection connection = this; return new Callable<MultiResponse>() { public MultiResponse call() throws IOException { return getRegionServerWithoutRetries( new ServerCallable<MultiResponse>(connection, tableName, null) { public MultiResponse call() throws IOException { return server.multi(multi); } @Override public void connect(boolean reload) throws IOException { server = connection.getHRegionConnection(loc.getHostname(), loc.getPort()); } } ); } }; }
获取RPC实例的操作:
HRegionInterface getHRegionConnection(final String hostname, final int port, final InetSocketAddress isa, final boolean master) throws IOException { if (master) getMaster(); HRegionInterface server; String rsName = null; if (isa != null) { rsName = Addressing.createHostAndPortStr(isa.getHostName(), isa.getPort()); } else { rsName = Addressing.createHostAndPortStr(hostname, port); } // See if we already have a connection (common case) server = this.servers.get(rsName); if (server == null) { // create a unique lock for this RS (if necessary) this.connectionLock.putIfAbsent(rsName, rsName); // get the RS lock synchronized (this.connectionLock.get(rsName)) { // do one more lookup in case we were stalled above server = this.servers.get(rsName); if (server == null) { try { if (clusterId.hasId()) { conf.set(HConstants.CLUSTER_ID, clusterId.getId()); } // Only create isa when we need to. InetSocketAddress address = isa != null? isa: new InetSocketAddress(hostname, port); // definitely a cache miss. establish an RPC for this RS server = (HRegionInterface) HBaseRPC.waitForProxy( serverInterfaceClass, HRegionInterface.VERSION, address, this.conf, this.maxRPCAttempts, this.rpcTimeout, this.rpcTimeout); this.servers.put(Addressing.createHostAndPortStr( address.getHostName(), address.getPort()), server); } catch (RemoteException e) { LOG.warn("RemoteException connecting to RS", e); // Throw what the RemoteException was carrying. throw e.unwrapRemoteException(); } } } } return server; }
- hbase client在执行插入的时候,会对最近使用的region server做缓存,如果缓存中保存了相应的region server信息,就直接使用这个region信息,连接这个region server,否则会对master进行一次rpc操作,获得region server信息,客户端的操作put、get、delete等操作每次都是封装在一个Action对象中进行提交操作的,都是一系列的的action一起提交,这就是MultiAction
Server端操作:
客户端通过RPC提交过来的操作会进入到HRegionServer.multi(MultiAction<R> multi)中处理插入请求。
- 出去每一个action对象,判断属于哪一个实例(put/get/delete),来执行相应的操作
- 给每个put分配一个lock
- 执行HRgion.put,进行数据写入操作
@SuppressWarnings("unchecked") @Override public <R> MultiResponse multi(MultiAction<R> multi) throws IOException { checkOpen(); MultiResponse response = new MultiResponse(); for (Map.Entry<byte[], List<Action<R>>> e : multi.actions.entrySet()) { byte[] regionName = e.getKey(); List<Action<R>> actionsForRegion = e.getValue(); // sort based on the row id - this helps in the case where we reach the // end of a region, so that we don't have to try the rest of the // actions in the list. Collections.sort(actionsForRegion); Row action; List<Action<R>> puts = new ArrayList<Action<R>>(); for (Action<R> a : actionsForRegion) { action = a.getAction(); int originalIndex = a.getOriginalIndex(); try { //判断action是哪种操作 if (action instanceof Delete) { delete(regionName, (Delete) action); response.add(regionName, originalIndex, new Result()); } else if (action instanceof Get) { response.add(regionName, originalIndex, get(regionName, (Get) action)); } else if (action instanceof Put) { puts.add(a); // wont throw. } else if (action instanceof Exec) { ExecResult result = execCoprocessor(regionName, (Exec)action); response.add(regionName, new Pair<Integer, Object>( a.getOriginalIndex(), result.getValue() )); } else { LOG.debug("Error: invalid Action, row must be a Get, Delete, " + "Put or Exec."); throw new DoNotRetryIOException("Invalid Action, row must be a " + "Get, Delete or Put."); } } catch (IOException ex) { response.add(regionName, originalIndex, ex); } } // We do the puts with result.put so we can get the batching efficiency // we so need. All this data munging doesn't seem great, but at least // we arent copying bytes or anything. if (!puts.isEmpty()) { try { HRegion region = getRegion(regionName); if (!region.getRegionInfo().isMetaTable()) { this.cacheFlusher.reclaimMemStoreMemory(); } List<Pair<Put,Integer>> putsWithLocks = Lists.newArrayListWithCapacity(puts.size()); for (Action<R> a : puts) { Put p = (Put) a.getAction(); Integer lock; try { //获取lock lock = getLockFromId(p.getLockId()); } catch (UnknownRowLockException ex) { response.add(regionName, a.getOriginalIndex(), ex); continue; } putsWithLocks.add(new Pair<Put, Integer>(p, lock)); } this.requestCount.addAndGet(puts.size()); //调用将数据写入到region中 OperationStatus[] codes = region.put(putsWithLocks.toArray(new Pair[]{})); for( int i = 0 ; i < codes.length ; i++) { OperationStatus code = codes[i]; Action<R> theAction = puts.get(i); Object result = null; if (code.getOperationStatusCode() == OperationStatusCode.SUCCESS) { result = new Result(); } else if (code.getOperationStatusCode() == OperationStatusCode.BAD_FAMILY) { result = new NoSuchColumnFamilyException(code.getExceptionMsg()); } // FAILURE && NOT_RUN becomes null, aka: need to run again. response.add(regionName, theAction.getOriginalIndex(), result); } } catch (IOException ioe) { // fail all the puts with the ioe in question. for (Action<R> a: puts) { response.add(regionName, a.getOriginalIndex(), ioe); } } } } return response; }
HRegion.java的put操作:
/** * @param put * @param lockid * @param writeToWAL * @throws IOException */ public void put(Put put, Integer lockid, boolean writeToWAL) throws IOException { //检查region是否只读,如果只读,就会抛出异常 checkReadOnly(); // Do a rough check that we have resources to accept a write. The check is // 'rough' in that between the resource check and the call to obtain a // read lock, resources may run out. For now, the thought is that this // will be extremely rare; we'll deal with it when it happens. checkResources(); //获取的lock startRegionOperation(); this.writeRequestsCount.increment(); try { // We obtain a per-row lock, so other clients will block while one client // performs an update. The read lock is released by the client calling // #commit or #abort or if the HRegionServer lease on the lock expires. // See HRegionServer#RegionListener for how the expire on HRegionServer // invokes a HRegion#abort. byte [] row = put.getRow(); // If we did not pass an existing row lock, obtain a new one Integer lid = getLock(lockid, row, true); try { // All edits for the given row (across all column families) must happen atomically. internalPut(put, put.getClusterId(), writeToWAL); } finally { if(lockid == null) releaseRowLock(lid); } } finally { closeRegionOperation(); } }
checkResource()操作:
在实际执行put执行,先要进行必要的检查操作,我们来看看checkResource()方法。
private void checkResources() { // If catalog region, do not impose resource constraints or block updates. if (this.getRegionInfo().isMetaRegion()) return; boolean blocked = false; while (this.memstoreSize.get() > this.blockingMemStoreSize) { requestFlush(); if (!blocked) { LOG.info("Blocking updates for '" + Thread.currentThread().getName() + "' on region " + Bytes.toStringBinary(getRegionName()) + ": memstore size " + StringUtils.humanReadableInt(this.memstoreSize.get()) + " is >= than blocking " + StringUtils.humanReadableInt(this.blockingMemStoreSize) + " size"); } blocked = true; synchronized(this) { try { wait(threadWakeFrequency); } catch (InterruptedException e) { // continue; } } } if (blocked) { LOG.info("Unblocking updates for region " + this + " '" + Thread.currentThread().getName() + "'"); } }
可以看出当Hregion的Memstore总大小超过blockingMemStoreSize,则会进入flush操作,线程会进入到阻塞状态,直到memstoresize的值降到合适的范围内。
internalPut这个操作包括:
- checkFamilies 检查列族
- updateKVTimestamps 更新KeyValue的时间戳
- addFamilyMapToWALEdit 预写日志
- applyFamilyMapToMemstore 将数据写入到memstore中
- isFlushSize 判断是否将文件flush到HFile中
- 释放锁
- 将memstore的数据flush到HFile中
本文仅是个人理解,有什么不正确的地方肯定指正
相关推荐
HBase是一种分布式、基于列族的NoSQL数据库,它在大数据领域中扮演着重要的角色,尤其是在需要实时查询大规模数据集时。HBase以其高吞吐量、低延迟和水平扩展能力而闻名,常用于存储非结构化和半结构化数据。在HBase...
总的来说,HBase的源码分析涉及到客户端与服务器的交互、RPC通信机制、数据存储流程以及系统架构等多个层面。理解这些核心机制对于优化HBase性能、排查问题以及进行二次开发都至关重要。通过对HBase源码的深入学习,...
在实际应用中,HBase可视化客户端可以帮助数据分析师快速查询数据,便于运维人员监控集群状态,同时也能简化开发人员对HBase的操作,提高工作效率。不过,需要注意的是,虽然可视化工具降低了操作难度,但对HBase的...
通过分析源码,可以了解到HBase如何进行远程调用和数据序列化。 7. **HBase Prefix Tree**: 这是一个优化HBase查询性能的模块,利用前缀树数据结构来加速范围查询。源码分析有助于提升对空间和时间复杂度的理解。 ...
HBase是一种分布式、基于列族的NoSQL数据库,它运行在Hadoop之上,适用于处理海量半结构化数据。HBase的表结构设计和客户端依赖是理解其工作原理的关键部分。 一、HBase的表结构 1. 表:在HBase中,数据以表格的...
类似PL/SQL,是一个HBase数据库的客户端数据管理软件。是免费开源的软件。 基于XJava,使用xml配置文件绘制可视化界面。 可视化界面操作 表 表的定义、编辑、删除; 数据 数据的添加、编辑、删除; 数据的全部清空、...
本文将详细介绍一个专为HBase设计的可视化客户端工具,该工具不依赖于Phoenix连接,而是直接与HBase服务器通信,支持Hbase 1.x版本,提供类似于PL/SQL的友好界面,使得数据管理和查询变得更加便捷。 首先,这个可视...
HBase是一款分布式的、面向列的开源数据库,它是Apache Hadoop生态系统的一部分,专门设计用于处理大规模数据。在Java客户端上连接HBase集群时,需要配置一系列的环境和依赖,其中包括了`winutils`工具。`winutils-...
HBase源码分析与开发实战视频技术讲解高阶视频教程以及课件,内部讲解资料 内容非常详细 值得想要提高薪水的人去学习了解
HBase是Apache Hadoop生态系统中的一个分布式、可扩展的列族数据库,它提供了类似Bigtable的能力,能够在大规模数据集上进行随机读写操作。HBase是基于Hadoop Distributed File System (HDFS)构建的,能够处理PB级别...
- **实时数据分析**:由于HBase提供了低延迟的随机读写能力,因此非常适合于需要实时处理数据的应用场景。 - **高并发读写**:HBase能够支持高并发的读写操作,特别适用于需要频繁更新数据的应用场景。 #### 六、...
### HBase源码分析 #### 一、HBase性能测试要点与分析 ##### 1.1 测试环境 - **硬件配置**: - 客户端:1台 - RegionServer:5台 - Master:1台 - ZooKeeper:3台 - **软件配置**: - CPU:每台服务器配备8...
基于JavaFX + HBase API开发,...5. 核心设计:通过Apache POI 实现了 Excel(对Excel 03 和 07 版本全部支持) 和 HBase 之间数据导入和导出支持,使用 Java多线程技术使得导入Excel数据到HBase速度提升了7倍左右!
HBASE的java版本的客户端,运行代码需要设定环境变量且打包成jar文件运行
类似PL/SQL,是一个HBase数据库的客户端数据管理软件。 1: put支持中文 2: 支持文件形式的批量put命令执行 3: 支持扫描目录下所有文件的批量put命令执行 4: 支持put命令字符的执行 5: 支持文件编码自动识别 6: 支持...
HBase 0.94.4的源码分析有助于我们深入了解其内部机制,从而更好地进行系统设计和优化。无论是对于开发者还是管理员,掌握HBase的核心原理都将极大地提升在大数据领域的实践能力。通过不断学习和实践,我们可以更好...
创建一个要写入的hbase表:a)启动hbase shell $ hbase shell b)创建表create'/ user / chanumolu / sensor',{NAME =>'data'},{NAME =>'alert'},{ NAME =>'stats'} #执行: 第1步:MVN全新安装 步骤2:启动流...
源码分析是理解HBase工作原理和技术细节的重要途径。HBase在大数据领域扮演着关键角色,它能够处理海量数据并提供实时访问。下面,我们将深入探讨HBase的核心概念和源码中的关键组件。 1. **HBase架构**:HBase基于...