One of the most under-used programming techniques is
writing programs that generate programs or program parts. Learn why
metaprogramming is necessary and look at some of the components of
metaprogramming (textual macro languages, specialized code generators).
See how to build a code generator and get a closer look at
language-sensitive macro programming in Scheme.
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Code-generating programs are sometimes called metaprograms
; writing such programs is called metaprogramming
.
Writing programs that write code has numerous applications.
This article explains why you might consider metaprogramming and
looks at some of the components of this art -- we'll dive into textual
macro languages, survey specialized code generators and discuss how to
build them, and dissect language-sensitive macro programming with
Scheme.
Many different uses for metaprogramming
First, you can write programs that will pre-generate tables of data
for use at runtime. For example, if you are writing a game and want a
quick lookup table for the sine of all 8-bit integers, you can either
calculate each sine yourself and hand-code it, have your program build
the table at startup at runtime, or write a program to build the custom
code for the table before compile-time. While it may make sense to
build the table at runtime for such a small set of numbers, other such
tasks may cause program startup to be prohibitively slow. In such
cases, writing a program to build static data tables is usually your
best answer.
Second, if you have a large application where many of the functions
include a lot of boilerplate code, you can create a mini-language that
will do the boilerplate code for you and allow you to code only the
important parts. Now, if you can, it's best to abstract out the
boilerplate portions into a function. But often the boilerplate code
isn't so pretty. Maybe there's a list of variables to be declared in
every instance, maybe you need to register error handlers, or maybe
there are several pieces of the boilerplate that have to have code
inserted in certain circumstances. All of these make a simple function
call impossible. In such cases, it is often a good idea to create a
mini-language that allows you to work with your boilerplate code in an
easier fashion. This mini-language will then be converted into your
regular source code language before compiling.
Finally, a lot of programming languages make you write really
verbose statements to do really simple things. Code-generating programs
allow you to abbreviate such statements and save a lot of typing, which
also prevents a lot of mistakes because there is less chance of
mistyping.
As languages acquire more features, code-generating programs get
less appealing. What is available as a standard feature of one language
may be available only through a code-generating program in another
language. However, inadequate language design is not the only reason
for needing code-generating programs. Easier maintenance is also a
reason.
A good toturial for Groovy in metaprogamming is:
http://www.javaworld.com/javaworld/jw-09-2008/jw-09-dsls-in-java-4.html#resources
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