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AKKA笔记2

 
阅读更多

 

 1.Actor是个 scala写的接口

 

 

除了获取sender  self   recieve  其他的打眼一看面向切面的n多方法

 

其中: preStart 用于发送前初始化参数 postStop用于结束后回收资源

 

2. Actor  sender , self , path 每个actor都有系统内唯一的一个path 

 

     master.tell("start", master);

 

 

path :  akka://test/user/master 

 

Actor之间发送消息:

 

定义另一个 Actor1 和 Actor2

 

public class Actor1 extends UntypedActor{

 

@Override

public void onReceive(Object msg) throws Exception {

System.out.println(""+this.getClass().getSimpleName()+"::sender:"+this.getSender());

if (msg instanceof String){

String s = (String) msg;

this.getSender().tell("akka.apply.actor.Actor2", this.getSelf());

}else

this.unhandled(msg);

}

 

}

 

 

public class Actor2 extends UntypedActor{

 

@Override

public void onReceive(Object msg) throws Exception {

System.out.println(""+this.getClass().getSimpleName()+"::sender:"+this.getSender());

if (msg instanceof String){

String s = (String) msg;

this.getSender().tell("akka.apply.actor.Actor1", this.getSelf());

}else

this.unhandled(msg);

}

 

}

 

修改 MasterActor :  onReceive方法

@Override

public void onReceive(Object msg) throws Exception {

System.out.println(""+this.getClass().getSimpleName()+"::sender:"+this.getSender()+"  ::self:"+this.getSelf());

//System.out.println(this.getSelf());

if (msg instanceof String){

if ( true)

return;

String s = (String) msg;

if ( s.equals("start")){

 

ActorRef a1 = this.getContext().actorOf(Props.create(Actor1.class), "Actor1");

ActorRef a2 = this.getContext().actorOf(Props.create(Actor2.class), "Actor2");

a1.tell("akka.apply.actor.Actor1", a2);

}

}else

this.unhandled(msg);

 

}

 

虽然启始消息是MasterActor的方法中定义发送的,但 a1.tell("akka.apply.actor.Actor1", a2); 定义了 接受方是 Actor1,发送方是 Actor2,(相当于master在方法中,发给a1一个消息,告诉a1,这个消息不是我发的是a1发的,虽然这个方式很灵活,但现在还不太理解这么设计的目的。)这两者又互相将消息发给对方,执行结果如下:

MasterActor::sender:Actor[akka://test/user/master#-2085464928]  ::self:Actor[akka://test/user/master#-2085464928]

Actor1::sender:Actor[akka://test/user/master/Actor2#1627072295]  ::self:Actor[akka://test/user/master/Actor1#-2006482622]

Actor2::sender:Actor[akka://test/user/master/Actor1#-2006482622]  ::self:Actor[akka://test/user/master/Actor2#1627072295]

Actor1::sender:Actor[akka://test/user/master/Actor2#1627072295]  ::self:Actor[akka://test/user/master/Actor1#-2006482622]

Actor2::sender:Actor[akka://test/user/master/Actor1#-2006482622]  ::self:Actor[akka://test/user/master/Actor2#1627072295]

Actor1::sender:Actor[akka://test/user/master/Actor2#1627072295]  ::self:Actor[akka://test/user/master/Actor1#-2006482622]

Actor2::sender:Actor[akka://test/user/master/Actor1#-2006482622]  ::self:Actor[akka://test/user/master/Actor2#1627072295]

........

 

 

修改Actor1的方法,将消息发给MasterActor,

 

public void onReceive(Object msg) throws Exception {

System.out.println(""+this.getClass().getSimpleName()+"::sender:"+this.getSender()+"  ::self:"+this.getSelf());

//System.out.println(this.getSelf());

if (msg instanceof String){

String s = (String) msg;

ActorRef m = this.getContext().actorOf(Props.create(MasterActor.class), "master");

m.tell("return Master", this.getSelf());

//this.getSender().tell("akka.apply.actor.Actor2", this.getSelf());

//this.getSelf().tell(s, getSender());

//ActorRef a = this.getContext().actorOf(Props.create( Class.forName(s)), s);

//a.tell(s, a);

//this.getContext().stop(a);

}else

this.unhandled(msg);

}

运行结果:

MasterActor::sender:Actor[akka://test/user/master#-1998415775]  ::self:Actor[akka://test/user/master#-1998415775]

Actor1::sender:Actor[akka://test/user/master/Actor2#-63616032]  ::self:Actor[akka://test/user/master/Actor1#-795382741]

MasterActor::sender:Actor[akka://test/user/master/Actor1#-795382741]  ::self:Actor[akka://test/user/master/Actor1/master#2020933176]

 

发现MasterActor的path发生了变化,AKKA的Actor采用树结构,父类的Actor负责管理子类,当子类由于错误关闭,父类会重建子类发送消息(后面找机会验证一下)

 

停止消息

 

在MasterActor的onReceive方法中添加

this.getContext().stop(a1);

 

但发现并不是消息传递到Action1的时候 就会停止,而是会在Actor1 Actor2相互交互多次,而且次数不固定,说明这个停止是异步的。

 

 

 

 

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