Simulating planar reflection using two-pass rendering and texture mapping 1. There ‘s a table with flat rectangular semi-reflective table-top in the 3D scene 2. On/Around the table are some 3D ...
Gets a message based on a key using the supplied args, as defined in MessageFormat, or, if the message is not found, a supplied default value is returned. String getText(String key, String default...
Analog Devices ADUCM355: Reset could not be overwritten using a J-Link script file. Fixed. CCS plugin: Added a new option which allows configuring a J-Link script file (project dependent). ...
FNT -- OpenGL texture-mapped font Library. PW -- A minimalist windowing library. PSL -- A C-like scripting language. SSG -- A Simple Scene Graph API built on top of OpenGL. NET -- Some Networking ...
k-space data can also be mapped to low-rank matrices when the image has limited spatial support or slowly varying phase. Based on this, we develop a novel and flexible framework for constrained image ...
- **Direct Access to Memory**: The entire database is mapped into virtual memory, and all data fetches are performed through direct access to the mapped memory instead of using intermediate buffers or...
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Simulating planar reflection using two-pass rendering and texture mapping 1. There ‘s a table with flat rectangular semi-reflective table-top in the 3D scene 2. On/Around the table are some 3D ...
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