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Optimizing graphics performance

 
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性能对于很多成功的游戏是很重要的,以下是一些最大化游戏渲染速度的基本建议:

 

  • 定位高级的图形影响
  • CPU 优化
  • GPU:优化几何模型
  • 光照性能和 Troubleshooting
  • GPU:纹理压缩 和 Mipmaps
  • 层次细节(LOD) 和每层的裁剪距离(per-layer Cull Disrances)
  • 实时阴影(Realtime Shadows)
  • GPU:编写高性能 Shader 的一些建议
  • 提高游戏速度的清单
  • Unity 分析器窗口(Profilter)
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