原创转载请注明出处:http://agilestyle.iteye.com/blog/2344789
forceTermination()
forceTermination()的作用是使Phaser对象的屏障功能失效
isTerminated()
isTerminated()的作用是判断Phaser对象是否已经呈销毁状态
PhaserTest18.java
package org.fool.java.concurrent.phaser; import java.util.concurrent.Phaser; public class PhaserTest18 { public static class ThreadA implements Runnable { private Phaser phaser; public ThreadA(Phaser phaser) { this.phaser = phaser; } @Override public void run() { System.out.println(Thread.currentThread().getName() + " A1 begin " + System.currentTimeMillis()); phaser.arriveAndAwaitAdvance(); System.out.println(Thread.currentThread().getName() + " A1 end " + System.currentTimeMillis()); } } public static class ThreadB implements Runnable { private Phaser phaser; public ThreadB(Phaser phaser) { this.phaser = phaser; } @Override public void run() { System.out.println(Thread.currentThread().getName() + " A1 begin " + System.currentTimeMillis()); phaser.arriveAndAwaitAdvance(); System.out.println(Thread.currentThread().getName() + " A1 end " + System.currentTimeMillis()); } } public static void main(String[] args) { Phaser phaser = new Phaser(3); Thread t1 = new Thread(new ThreadA(phaser)); t1.setName("ThreadA"); t1.start(); Thread t2 = new Thread(new ThreadB(phaser)); t2.setName("ThreadB"); t2.start(); } }
Run
Note:
ThreadA和ThreadB呈阻塞状态,因为计数未达到3
修改main方法
public static void main(String[] args) { try { Phaser phaser = new Phaser(3); Thread t1 = new Thread(new ThreadA(phaser)); t1.setName("ThreadA"); t1.start(); Thread t2 = new Thread(new ThreadB(phaser)); t2.setName("ThreadB"); t2.start(); Thread.sleep(1000); phaser.forceTermination(); System.out.println(phaser.isTerminated()); } catch (InterruptedException e) { e.printStackTrace(); } }
再Run
Note:
forceTermination()仅仅将屏障取消,线程继续执行后面的代码,并不出现异常,而CyclicBarrier的reset()方法执行时会出现异常。
控制Phaser类的运行时机
控制线程一起到达屏障后不允许继续运行
PhaserTest20.java
package org.fool.java.concurrent.phaser; import java.util.concurrent.Phaser; public class PhaserTest20 { public static class MyThread implements Runnable { private Phaser phaser; public MyThread(Phaser phaser) { this.phaser = phaser; } @Override public void run() { System.out.println(Thread.currentThread().getName() + " A1 begin " + System.currentTimeMillis()); phaser.arriveAndAwaitAdvance(); System.out.println(Thread.currentThread().getName() + " A1 end " + System.currentTimeMillis()); } } public static void main(String[] args) { try { Phaser phaser = new Phaser(3); System.out.println(phaser.getRegisteredParties()); phaser.register(); System.out.println(phaser.getRegisteredParties()); for (int i = 0; i < 3; i++) { Thread t = new Thread(new MyThread(phaser)); t.start(); } Thread.sleep(5000); System.out.println("wait for 5 seconds..."); phaser.arriveAndDeregister(); } catch (InterruptedException e) { e.printStackTrace(); } } }
Run
Note:
本例说明Phaser类运行的时机是可以逻辑控制的,主要的原理就是计数+1,然后通过逻辑代码的方式来决定线程是否继续向下运行。
Reference
Java并发编程核心方法与框架
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