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wodentt:
....为什么楼主都英文的博客
用java解决百度之星移动火柴的问题 part 1 -
wensonzhou86:
思路明确,代码清晰,通俗易懂
visit 淘宝面试题:如何充分利用多核CPU,计算很大的List中所有整数的和 -
carydeepbreathing:
代码比较干净
visit 淘宝面试题:如何充分利用多核CPU,计算很大的List中所有整数的和 -
meiowei:
yangguo 写道i don't think it is a ...
用java解决百度之星移动火柴的问题 part 2 -
yangguo:
i don't think it is a good way ...
用java解决百度之星移动火柴的问题 part 2
In the 1-ball case, if the status flag is already set, then we don't need to weight anymore. Otherwise, we need to find a good ball to compare.
In the 2-ball case, we need to check whether the status flags for both are set. If not, then we need two weighings.
In the above two cases, whenever we need to weigh, we need a good ball as the reference. In the 3-ball case, we don't need a good ball.
java 代码
- package solve;
- import scale.Ball;
- import scale.Scale;
- import java.util.Set;
- /**
- * 1-ball case: we need a good reference ball and at most one trial
- */
- public class OneBallCaseSolver
- {
- private Scale scale;
- private Set originalBallSet;
- public void findWeight(Set ballSet)
- {
- if (ballSet.size() != 1)
- throw new IllegalArgumentException("scale.Ball set size is not 1: size=" + ballSet.size());
- Ball ball = (Ball)ballSet.iterator().next();
- if (!ball.getStatus().equals(Ball.UNKNOWN)) return;
- // in order to figure it's good or bad, we need a good reference ball.
- Ball goodBall = Utils.findGoodBall(originalBallSet);
- if (goodBall == null)
- {
- throw new RuntimeException("can't findBallBall a good reference ball to use for the judgement");
- }
- // flag conversion
- int result = scale.weigh(ball, goodBall);
- ball.setStatus(Utils.convertToBallStatus(result));
- }
- public void setScale(Scale scale) { this.scale = scale; }
- public void setOriginalBallSet(Set originalBallSet) { this.originalBallSet = originalBallSet; }
- }
In the 2-ball case, we need to check whether the status flags for both are set. If not, then we need two weighings.
java 代码
- package solve;
- import scale.Scale;
- import scale.Ball;
- import java.util.Iterator;
- import java.util.Set;
- /**
- * 2-ball case: we need a good reference ball and one or two weighings.
- */
- public class TwoBallCaseSolver
- {
- private Scale scale;
- private Set originalBallSet;
- public void findWeight(Set ballSet)
- {
- if (ballSet.size() != 2)
- throw new IllegalArgumentException("scale.Ball set size is not 2: size=" + ballSet.size());
- Iterator it = ballSet.iterator();
- Ball balla = (Ball)it.next();
- Ball ballb = (Ball)it.next();
- Ball goodBall = Utils.findGoodBall(originalBallSet);
- int result = scale.weigh(balla, goodBall);
- balla.setStatus(Utils.convertToBallStatus(result));
- if (!balla.getStatus().equals(Ball.NORMAL))
- {
- ballb.setStatus(Ball.NORMAL);
- }
- else if (ballb.getStatus().equals(Ball.UNKNOWN))
- {
- result = scale.weigh(ballb, goodBall);
- ballb.setStatus(Utils.convertToBallStatus(result));
- }
- }
- public void setScale(Scale scale) { this.scale = scale; }
- public void setOriginalBallSet(Set originalBallSet) { this.originalBallSet = originalBallSet; }
- }
In the above two cases, whenever we need to weigh, we need a good ball as the reference. In the 3-ball case, we don't need a good ball.
java 代码
- package solve;
- import scale.Scale;
- import scale.Ball;
- import java.util.Set;
- import java.util.Iterator;
- /**
- * 3-ball case: we need two trials if all of the balls are not marked, otherwise
- * we need only one trial.
- */
- public class ThreeBallCaseSolver
- {
- private Scale scale;
- public void findWeight(Set ballSet)
- {
- if (ballSet.size() != 3)
- throw new IllegalArgumentException("scale.Ball set size is not 3: size=" + ballSet.size());
- // In the 3-ball case, we can figure out which one is good.
- // Here, we assume there is only one bad ball.
- Iterator it = ballSet.iterator();
- Ball balla = (Ball)it.next();
- Ball ballb = (Ball)it.next();
- Ball ballc = (Ball)it.next();
- if (balla.getStatus().equals(Ball.UNKNOWN)) // This means we start with 3 balls
- {
- // In this case we need two trials
- int result = scale.weigh(balla, ballb);
- if (result == Scale.EVEN)
- {
- // This means balla and ballb are good, ballc is bad.
- balla.setStatus(Ball.NORMAL);
- ballb.setStatus(Ball.NORMAL);
- if (scale.weigh(balla, ballc) == Scale.HEAVIER)
- ballc.setStatus(Ball.LIGHTER);
- else
- ballc.setStatus(Ball.HEAVIER);
- }
- else //if (result == Scale.HEAVIER)
- {
- // This means ballc is good
- ballc.setStatus(Ball.NORMAL);
- int result1 = scale.weigh(balla, ballc);
- if (result1 == Scale.EVEN) // a is also good
- {
- balla.setStatus(Ball.NORMAL);
- if (result == Scale.HEAVIER)
- ballb.setStatus(Ball.LIGHTER);
- else
- ballb.setStatus(Ball.HEAVIER);
- }
- else if (result1 == Scale.HEAVIER) // b is good, a is heavier
- {
- balla.setStatus(Ball.HEAVIER);
- ballb.setStatus(Ball.NORMAL);
- }
- else
- {
- balla.setStatus(Ball.LIGHTER);
- ballb.setStatus(Ball.NORMAL);
- }
- }
- }
- else // This means we start with more than 3 balls and markWeight is marked.
- {
- // In this case we need only 1 trial with the marked info.
- // At this stage, all 3 balls are marked with either lighter or heavier.
- // From the Pigeon Principle, we can choose two balls with the same mark.
- Ball w1;
- Ball w2;
- Ball w3;
- if (balla.getStatus().equals(ballb.getStatus()))
- {
- w1 = balla;
- w2 = ballb;
- w3 = ballc;
- }
- else if (balla.getStatus().equals(ballc.getStatus()))
- {
- w1 = balla;
- w2 = ballc;
- w3 = ballb;
- }
- else if (ballb.getStatus().equals(ballc.getStatus()))
- {
- w1 = ballb;
- w2 = ballc;
- w3 = balla;
- }
- else
- {
- throw new RuntimeException("The balls are not marked properly");
- }
- int result = scale.weigh(w1, w2);
- if (result == Scale.EVEN)
- {
- w1.setStatus(Ball.NORMAL);
- w2.setStatus(Ball.NORMAL);
- }
- else if (result == Scale.HEAVIER)
- {
- w3.setStatus(Ball.NORMAL);
- if (w1.getStatus().equals(Ball.HEAVIER)) // heavier is bad
- {
- w2.setStatus(Ball.NORMAL);
- }
- else // lighter is bad
- {
- w1.setStatus(Ball.NORMAL);
- }
- }
- else
- {
- w3.setStatus(Ball.NORMAL);
- if (w1.getStatus().equals(Ball.HEAVIER))
- {
- w1.setStatus(Ball.NORMAL);
- }
- else
- {
- w2.setStatus(Ball.NORMAL);
- }
- }
- }
- }
- public void setScale(Scale scale) { this.scale = scale; }
- }
发表评论
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Another Google question - drop glassballs from a building 4
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Another Google question - drop glassballs from a building 3
2007-05-13 03:33 1092The next step is to find the ac ... -
Another Google question - drop glassballs from a building 2
2007-05-13 03:02 1108Here is the code following the ... -
Another Google question - drop glassballs from a building 1
2007-05-12 04:43 1202Here is the question: 原题: ... -
Given n coins and a pan balance,find the only counterfeit 4
2007-02-27 05:54 1114The Utils class is composed of ... -
Given n coins and a pan balance,find the only counterfeit 2
2007-02-27 05:29 1107Now it comes to the Scale class ... -
Given n coins and a pan balance, find the only counterfeit 1
2007-02-27 04:49 1335The problem is: There is one ... -
A Google's Interview Question - GLAT #20 series 4
2007-02-08 02:36 1098The entire class is as follows: ... -
A Google's Interview Question - GLAT #20 series 3
2007-02-08 02:36 1067The roadmap to compute all fixe ... -
A Google's Interview Question - GLAT #20 series 2
2007-02-08 02:24 1072Now, we can deduct the recursio ... -
A Google's Interview Question - GLAT #20 series 1
2007-02-08 02:22 1158Question: Consider a function ...
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