This Cookbook is engineered as your one-stop reference to take your game AI programming to the next level. Get to grips with the essential building blocks of working with an agent, programming ...
Design and implement AI in board games such as Tic-Tac-Toe and Checkers Implement efficient prediction mechanism in your agents with algorithms such as N-Gram predictor and naive Bayes classifier ...
This Cookbook is engineered as your one-stop reference to take your game AI programming to the next level. Get to grips with the essential building blocks of working with an agent, programming ...
This book focuses on the different AI tasks that are essential for game development using Unity. It includes topics such as defining "minds" for your characters with behavior trees. Furthermore, it ...
OpenSceneGraph 3 Cookbook Book Description OpenSceneGraph is an open source 3D graphics application programming interface, used by application developers in fields such as visual simulation, ...
VMware Cookbook: A Real-World Guide to Effective VMware Use, Second edition By Ryan Troy, Matthew Helmke 2012 | 368 Pages | ISBN: 1449314473 With scores of step-by-step solutions, this cookbook ...
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