学习了图片加载的几个框架,在这里把自己遇到的写下来
首先Glide加载图片
01
如果没啥特殊要求,图片处理代码如下:
Glide.with(this).load(imgurl) .placeholder(R.drawable.logo_s)//默认图 .error(R.drawable.logo_s)//发生错误的默认图 .into(coupon_ad_iv);
02
加载圆形图,需要自定义封装一个圆形类
Glide.with(ShequActivity.this).load(faceurl).placeholder(R.drawable.xyzd).bitmapTransform(new GlideCircleTransform(this)).into(userbut);
03
加载圆角图,也需要封装一个圆角的类
这里的DiskCacheStrategy.ALL表示四个角都是圆角
Glide.with(mContext) .load(t.getCover().toString()) .placeholder(R.drawable.logo_s) .error(R.drawable.logo_s) .transform(new CenterCrop(mContext), new GlideRoundTransform(mContext)) .diskCacheStrategy(DiskCacheStrategy.ALL).crossFade() .into(coupon_ad_iv);
Glide.with(mContext) .load(mHotList.get(position).getPic().toString()) .placeholder(R.drawable.logo_s).error(R.drawable.logo_s) .bitmapTransform( new CenterCrop(mContext), new RoundedCornersTransformation( mContext, 20, 0,CornerType.TOP)) .crossFade(1000).into(holder.coupon_ad_iv); 这里的CornerType.TOP表示四个角其中的上面两个是圆角
下面是自定义封装的类:
public class GlideCircleTransform extends BitmapTransformation { public GlideCircleTransform(Context context) { super(context); } @Override protected Bitmap transform(BitmapPool pool, Bitmap toTransform, int outWidth, int outHeight) { return circleCrop(pool, toTransform); } private static Bitmap circleCrop(BitmapPool pool, Bitmap source) { if (source == null) return null; int size = Math.min(source.getWidth(), source.getHeight()); int x = (source.getWidth() - size) / 2; int y = (source.getHeight() - size) / 2; Bitmap squared = Bitmap.createBitmap(source, x, y, size, size); Bitmap result = pool.get(size, size, Bitmap.Config.ARGB_8888); if (result == null) { result = Bitmap.createBitmap(size, size, Bitmap.Config.ARGB_8888); } Canvas canvas = new Canvas(result); Paint paint = new Paint(); paint.setShader(new BitmapShader(squared, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP)); paint.setAntiAlias(true); float r = size / 2f; canvas.drawCircle(r, r, r, paint); return result; } @Override public String getId() { return getClass().getName(); } }
* Copyright (C) 2017 Wasabeef import android.content.Context; public class RoundedCornersTransformation implements Transformation<Bitmap> { public enum CornerType { ALL, TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT, TOP, BOTTOM, LEFT, RIGHT, OTHER_TOP_LEFT, OTHER_TOP_RIGHT, OTHER_BOTTOM_LEFT, OTHER_BOTTOM_RIGHT, DIAGONAL_FROM_TOP_LEFT, DIAGONAL_FROM_TOP_RIGHT } private BitmapPool mBitmapPool; private int mRadius; private int mDiameter; private int mMargin; private CornerType mCornerType; public RoundedCornersTransformation(Context context, int radius, int margin) { this(context, radius, margin, CornerType.ALL); } public RoundedCornersTransformation(BitmapPool pool, int radius, int margin) { this(pool, radius, margin, CornerType.ALL); } public RoundedCornersTransformation(Context context, int radius, int margin, CornerType cornerType) { this(Glide.get(context).getBitmapPool(), radius, margin, cornerType); } public RoundedCornersTransformation(BitmapPool pool, int radius, int margin, CornerType cornerType) { mBitmapPool = pool; mRadius = radius; mDiameter = mRadius * 2; mMargin = margin; mCornerType = cornerType; } @Override public Resource<Bitmap> transform(Resource<Bitmap> resource, int outWidth, int outHeight) { Bitmap source = resource.get(); int width = source.getWidth(); int height = source.getHeight(); Bitmap bitmap = mBitmapPool.get(width, height, Bitmap.Config.ARGB_8888); if (bitmap == null) { bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); } Canvas canvas = new Canvas(bitmap); Paint paint = new Paint(); paint.setAntiAlias(true); paint.setShader(new BitmapShader(source, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP)); drawRoundRect(canvas, paint, width, height); return BitmapResource.obtain(bitmap, mBitmapPool); } private void drawRoundRect(Canvas canvas, Paint paint, float width, float height) { float right = width - mMargin; float bottom = height - mMargin; switch (mCornerType) { case ALL: canvas.drawRoundRect(new RectF(mMargin, mMargin, right, bottom), mRadius, mRadius, paint); break; case TOP_LEFT: drawTopLeftRoundRect(canvas, paint, right, bottom); break; case TOP_RIGHT: drawTopRightRoundRect(canvas, paint, right, bottom); break; case BOTTOM_LEFT: drawBottomLeftRoundRect(canvas, paint, right, bottom); break; case BOTTOM_RIGHT: drawBottomRightRoundRect(canvas, paint, right, bottom); break; case TOP: drawTopRoundRect(canvas, paint, right, bottom); break; case BOTTOM: drawBottomRoundRect(canvas, paint, right, bottom); break; case LEFT: drawLeftRoundRect(canvas, paint, right, bottom); break; case RIGHT: drawRightRoundRect(canvas, paint, right, bottom); break; case OTHER_TOP_LEFT: drawOtherTopLeftRoundRect(canvas, paint, right, bottom); break; case OTHER_TOP_RIGHT: drawOtherTopRightRoundRect(canvas, paint, right, bottom); break; case OTHER_BOTTOM_LEFT: drawOtherBottomLeftRoundRect(canvas, paint, right, bottom); break; case OTHER_BOTTOM_RIGHT: drawOtherBottomRightRoundRect(canvas, paint, right, bottom); break; case DIAGONAL_FROM_TOP_LEFT: drawDiagonalFromTopLeftRoundRect(canvas, paint, right, bottom); break; case DIAGONAL_FROM_TOP_RIGHT: drawDiagonalFromTopRightRoundRect(canvas, paint, right, bottom); break; default: canvas.drawRoundRect(new RectF(mMargin, mMargin, right, bottom), mRadius, mRadius, paint); break; } } private void drawTopLeftRoundRect(Canvas canvas, Paint paint, float right, float bottom) { canvas.drawRoundRect(new RectF(mMargin, mMargin, mMargin + mDiameter, mMargin + mDiameter), mRadius, mRadius, paint); canvas.drawRect(new RectF(mMargin, mMargin + mRadius, mMargin + mRadius, bottom), paint); canvas.drawRect(new RectF(mMargin + mRadius, mMargin, right, bottom), paint); } private void drawTopRightRoundRect(Canvas canvas, Paint paint, float right, float bottom) { canvas.drawRoundRect(new RectF(right - mDiameter, mMargin, right, mMargin + mDiameter), mRadius, mRadius, paint); canvas.drawRect(new RectF(mMargin, mMargin, right - mRadius, bottom), paint); canvas.drawRect(new RectF(right - mRadius, mMargin + mRadius, right, bottom), paint); } private void drawBottomLeftRoundRect(Canvas canvas, Paint paint, float right, float bottom) { canvas.drawRoundRect(new RectF(mMargin, bottom - mDiameter, mMargin + mDiameter, bottom), mRadius, mRadius, paint); canvas.drawRect(new RectF(mMargin, mMargin, mMargin + mDiameter, bottom - mRadius), paint); canvas.drawRect(new RectF(mMargin + mRadius, mMargin, right, bottom), paint); } private void drawBottomRightRoundRect(Canvas canvas, Paint paint, float right, float bottom) { canvas.drawRoundRect(new RectF(right - mDiameter, bottom - mDiameter, right, bottom), mRadius, mRadius, paint); canvas.drawRect(new RectF(mMargin, mMargin, right - mRadius, bottom), paint); canvas.drawRect(new RectF(right - mRadius, mMargin, right, bottom - mRadius), paint); } private void drawTopRoundRect(Canvas canvas, Paint paint, float right, float bottom) { canvas.drawRoundRect(new RectF(mMargin, mMargin, right, mMargin + mDiameter), mRadius, mRadius, paint); canvas.drawRect(new RectF(mMargin, mMargin + mRadius, right, bottom), paint); } private void drawBottomRoundRect(Canvas canvas, Paint paint, float right, float bottom) { canvas.drawRoundRect(new RectF(mMargin, bottom - mDiameter, right, bottom), mRadius, mRadius, paint); canvas.drawRect(new RectF(mMargin, mMargin, right, bottom - mRadius), paint); } private void drawLeftRoundRect(Canvas canvas, Paint paint, float right, float bottom) { canvas.drawRoundRect(new RectF(mMargin, mMargin, mMargin + mDiameter, bottom), mRadius, mRadius, paint); canvas.drawRect(new RectF(mMargin + mRadius, mMargin, right, bottom), paint); } private void drawRightRoundRect(Canvas canvas, Paint paint, float right, float bottom) { canvas.drawRoundRect(new RectF(right - mDiameter, mMargin, right, bottom), mRadius, mRadius, paint); canvas.drawRect(new RectF(mMargin, mMargin, right - mRadius, bottom), paint); } private void drawOtherTopLeftRoundRect(Canvas canvas, Paint paint, float right, float bottom) { canvas.drawRoundRect(new RectF(mMargin, bottom - mDiameter, right, bottom), mRadius, mRadius, paint); canvas.drawRoundRect(new RectF(right - mDiameter, mMargin, right, bottom), mRadius, mRadius, paint); canvas.drawRect(new RectF(mMargin, mMargin, right - mRadius, bottom - mRadius), paint); } private void drawOtherTopRightRoundRect(Canvas canvas, Paint paint, float right, float bottom) { canvas.drawRoundRect(new RectF(mMargin, mMargin, mMargin + mDiameter, bottom), mRadius, mRadius, paint); canvas.drawRoundRect(new RectF(mMargin, bottom - mDiameter, right, bottom), mRadius, mRadius, paint); canvas.drawRect(new RectF(mMargin + mRadius, mMargin, right, bottom - mRadius), paint); } private void drawOtherBottomLeftRoundRect(Canvas canvas, Paint paint, float right, float bottom) { canvas.drawRoundRect(new RectF(mMargin, mMargin, right, mMargin + mDiameter), mRadius, mRadius, paint); canvas.drawRoundRect(new RectF(right - mDiameter, mMargin, right, bottom), mRadius, mRadius, paint); canvas.drawRect(new RectF(mMargin, mMargin + mRadius, right - mRadius, bottom), paint); } private void drawOtherBottomRightRoundRect(Canvas canvas, Paint paint, float right, float bottom) { canvas.drawRoundRect(new RectF(mMargin, mMargin, right, mMargin + mDiameter), mRadius, mRadius, paint); canvas.drawRoundRect(new RectF(mMargin, mMargin, mMargin + mDiameter, bottom), mRadius, mRadius, paint); canvas.drawRect(new RectF(mMargin + mRadius, mMargin + mRadius, right, bottom), paint); } private void drawDiagonalFromTopLeftRoundRect(Canvas canvas, Paint paint, float right, float bottom) { canvas.drawRoundRect(new RectF(mMargin, mMargin, mMargin + mDiameter, mMargin + mDiameter), mRadius, mRadius, paint); canvas.drawRoundRect(new RectF(right - mDiameter, bottom - mDiameter, right, bottom), mRadius, mRadius, paint); canvas.drawRect(new RectF(mMargin, mMargin + mRadius, right - mDiameter, bottom), paint); canvas.drawRect(new RectF(mMargin + mDiameter, mMargin, right, bottom - mRadius), paint); } private void drawDiagonalFromTopRightRoundRect(Canvas canvas, Paint paint, float right, float bottom) { canvas.drawRoundRect(new RectF(right - mDiameter, mMargin, right, mMargin + mDiameter), mRadius, mRadius, paint); canvas.drawRoundRect(new RectF(mMargin, bottom - mDiameter, mMargin + mDiameter, bottom), mRadius, mRadius, paint); canvas.drawRect(new RectF(mMargin, mMargin, right - mRadius, bottom - mRadius), paint); canvas.drawRect(new RectF(mMargin + mRadius, mMargin + mRadius, right, bottom), paint); } @Override public String getId() { return "RoundedTransformation(radius=" + mRadius + ", margin=" + mMargin + ", diameter=" + mDiameter + ", cornerType=" + mCornerType.name() + ")"; } }
另外
上面这些方法虽然可以实现处理图片效果,但是,加载图片会变形,必须要添加必要的处理才行
添加类:
public class MyBitmapImageViewTarget extends BitmapImageViewTarget { public MyBitmapImageViewTarget(ImageView view) { super(view); } @Override public void onResourceReady(Bitmap bitmap, GlideAnimation anim) { if (bitmap != null && view.getScaleType() != ScaleType.FIT_XY) { view.setScaleType(ScaleType.FIT_XY); } super.onResourceReady(bitmap, anim); } @Override protected void setResource(Bitmap resource) { super.setResource(resource); } @Override public void onLoadFailed(Exception e, Drawable errorDrawable) { if (errorDrawable != null && view != null && view.getScaleType() != ScaleType.CENTER_CROP) { view.setScaleType(ScaleType.CENTER_CROP); } super.onLoadFailed(e, errorDrawable); } @Override public void onLoadStarted(Drawable placeholder) { if (placeholder != null && placeholder != null && view != null && view.getScaleType() != ScaleType.CENTER_CROP) { view.setScaleType(ScaleType.CENTER_CROP); } super.onLoadStarted(placeholder); } @Override public void onLoadCleared(Drawable placeholder) { if (placeholder != null && placeholder != null && view != null && view.getScaleType() != ScaleType.CENTER_CROP) { view.setScaleType(ScaleType.CENTER_CROP); } super.onLoadCleared(placeholder); } }
然后放入Glide中去:
例如:此方法是实现正常加载图片以及圆形图片,然后就不变形了
public static void glideDisplayImg(Context mContext, String imgurl, ImageView img, int drawable, boolean isCircle) { if (isCircle) { Glide.with(mContext).load(imgurl).asBitmap().placeholder(drawable) .error(drawable).centerCrop() .transform(new GlideCircleTransform(mContext)) .into(new MyBitmapImageViewTarget(img)); } else { Glide.with(mContext).load(imgurl).asBitmap().placeholder(drawable).centerCrop() .error(drawable).into(new MyBitmapImageViewTarget(img)); } }
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