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最新评论
Destructor server primarily to relinquish resources acquired either within the constructor or during the lifetime. the lifetime of the class object, again such as freeing a mutal exclsion lock or deleting memory allocated through operator new.
destructor is implicitly called when the object is out of scope, such as the local object goes out of scope, or when program exit, the global object destructors are called. or explicitly when you call the delete operator.
given the following code.
void destructor_life_cycle_test() { Account local("Anna live Plurablle", 1000); Account &loc_ref = global; auto_ptr<Account> pact(new Account("stephen Dedalus")); { Account local_too("Stephen Hero"); // the local_too will destroy before exit the current local space. } // the auto_ptr will destruct here }
can you see which destructor is called at different stage?
So, why do we need to call explicitly the destructor, given the following code,
given the following example.
char *arena = new char[sizeof Image]; Image * ptr = new (arena) Image("Quasimodo"); Image *ptr = new (arena) Image("Esmerelda"); //you cannot delete the ptr, because it will reclaim the memory in addition to call the destructor delete ptr; // but instead, you should do something like this: ptr->~Image(); // and when you finish using the arena memory , you can free the location by this delete arena; // it will not call the destructor, because arena is of type char *
it is obvious that we might need explictly call the destructor when we are manually managing the memory and allocation, we need to call the destructor to explicitly manage the life cycle of the object ourselves.
发表评论
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不安装Visual Studio,只用Windows SDK搭建VC环境
2013-12-31 21:52 15345首先你需要下载的是 Microsoft Windows S ... -
rpath - runtime search path
2013-04-03 11:36 1021RPath is a very interesting to ... -
C++ - autogenerated copy constructor and assignment operator gotchas
2013-01-24 13:32 773It has been changed that the s ... -
c++ - rethrow a exception gotchas
2012-12-23 10:57 972As in my prevoius example in j ... -
c++ -typeid operator
2012-10-15 22:30 1065typeid is the one of the meager ... -
c++ - dynamic_cast revisit
2012-10-14 21:21 781There are several built-in type ... -
c++ - virtual inheritance example 1
2012-10-14 15:25 830we have discussed the virtual i ... -
c++ - virtual inheritance
2012-10-12 08:58 992As we have discussed in the pos ... -
c++ type of inheritance
2012-09-28 08:58 755There are 3 types of inheritanc ... -
c++ - vritually virtual new
2012-09-27 23:59 961Let's see what if we want to cl ... -
c++ - virtual destructor
2012-09-27 22:01 981As we all know that virtual des ... -
c++ - vritual function and default arguments
2012-09-27 08:56 1000As we all know that we virtual ... -
c++ - template specialization and partial specialization
2012-09-26 22:38 1336in this post, we are going to e ... -
c++ - member template in class template
2012-09-26 08:19 944class member template can be us ... -
c++ template class and the pattern to use its friends
2012-09-25 23:47 991template class may defined thei ... -
c++ - Friend declaration in class Template
2012-09-25 08:47 1214There are three kinds of friend ... -
c++ - class template default parameters
2012-09-25 08:18 861the template has parameter, it ... -
c++ - operator new and delete and an example of linked list stores by new/delete
2012-09-24 07:53 594The operator new and delete ope ... -
c++ - delete(void *, size_t) or delete(void *)
2012-09-24 07:18 1173In my previous dicuss, we have ... -
c++ - placement operator new() and the operator delete()
2012-09-23 15:22 877A class member operator new() c ...
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