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最新评论
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xwv:
能对你有启发和帮助就好
为什么Android的Adapter中,bindview被调用了多次 -
lipei.98:
哈哈 谢谢你的博客,解决了我一个头痛的问题。
为什么Android的Adapter中,bindview被调用了多次
在Java code实践中,需要使用Weak References。对这个东东不了解,故Google了一下,找到了下面这个web,用以作为入门。下面对其全文转一下。
Some time ago I was interviewing candidates for a Senior Java Engineer position. Among the many questions I asked was "What can you tell me about weak references?" I wasn't expecting a detailed technical treatise on the subject. I would probably have been satisfied with "Umm... don't they have something to do with garbage collection?" I was instead surprised to find that out of twenty-odd engineers, all of whom had at least five years of Java experience and good qualifications, only two of them even knew that weak references existed, and only one of those two had actual useful knowledge about them. I even explained a bit about them, to see if I got an "Oh yeah" from anybody -- nope. I'm not sure why this knowledge is (evidently) uncommon, as weak references are a massively useful feature which have been around since Java 1.2 was released, over seven years ago.
Now, I'm not suggesting you need to be a weak reference expert to qualify as a decent Java engineer. But I humbly submit that you should at least know what they are -- otherwise how will you know when you should be using them? Since they seem to be a little-known feature, here is a brief overview of what weak references are, how to use them, and when to use them.
Strong references
First I need to start with a refresher on strong references . A strong reference is an ordinary Java reference, the kind you use every day. For example, the code:
StringBuffer buffer = new StringBuffer();
creates a new StringBuffer()
and stores a strong reference to it in the variable buffer
.
Yes, yes, this is kiddie stuff, but bear with me. The important part
about strong references -- the part that makes them "strong" -- is how
they interact with the garbage collector. Specifically, if an object is
reachable via a chain of strong references (strongly reachable), it is
not eligible for garbage collection. As you don't want the garbage
collector destroying objects you're working on, this is normally exactly
what you want.
When strong references are too strong
It's not uncommon for an application to use classes that it can't reasonably extend. The class might simply be marked final
,
or it could be something more complicated, such as an interface
returned by a factory method backed by an unknown (and possibly even
unknowable) number of concrete implementations. Suppose you have to use
a class Widget
and, for whatever reason, it isn't possible or practical to extend Widget
to add new functionality.
What happens when you need to keep track of extra information about
the object? In this case, suppose we find ourselves needing to keep
track of each Widget's
serial number, but the Widget
class doesn't actually have a serial number property -- and because Widget
isn't extensible, we can't add one. No problem at all, that's what HashMaps
are for:
serialNumberMap.put(widget, widgetSerialNumber);
This might look okay on the surface, but the strong reference to widget
will almost certainly cause problems. We have to know (with 100% certainty) when a particular Widget's
serial number is no longer needed, so we can remove its entry from the
map. Otherwise we're going to have a memory leak (if we don't remove Widgets
when we should) or we're going to inexplicably find ourselves missing serial numbers (if we remove Widgets
that we're still using). If these problems sound familiar, they
should: they are exactly the problems that users of
non-garbage-collected languages face when trying to manage memory, and
we're not supposed to have to worry about this in a more civilized
language like Java.
Another common problem with strong references is caching, particular with very large structures like images. Suppose you have an application which has to work with user-supplied images, like the web site design tool I work on. Naturally you want to cache these images, because loading them from disk is very expensive and you want to avoid the possibility of having two copies of the (potentially gigantic) image in memory at once.
Because an image cache is supposed to prevent us from reloading images when we don't absolutely need to, you will quickly realize that the cache should always contain a reference to any image which is already in memory. With ordinary strong references, though, that reference itself will force the image to remain in memory, which requires you (just as above) to somehow determine when the image is no longer needed in memory and remove it from the cache, so that it becomes eligible for garbage collection. Once again you are forced to duplicate the behavior of the garbage collector and manually determine whether or not an object should be in memory.
Weak references
A weak reference , simply put, is a reference that isn't strong enough to force an object to remain in memory. Weak references allow you to leverage the garbage collector's ability to determine reachability for you, so you don't have to do it yourself. You create a weak reference like this:
WeakReference<Widget> weakWidget = new WeakReference<Widget>(widget);
and then elsewhere in the code you can use weakWidget.get()
to get the actual Widget
object. Of course the weak reference isn't strong enough to prevent
garbage collection, so you may find (if there are no strong references
to the widget) that weakWidget.get()
suddenly starts returning null
.
To solve the "widget serial number" problem above, the easiest thing to do is use the built-in WeakHashMap
class. WeakHashMap
works exactly like HashMap
, except that the keys (not
the values!) are referred to using weak references. If a WeakHashMap
key becomes garbage, its entry is removed automatically. This avoids
the pitfalls I described and requires no changes other than the switch
from HashMap
to a WeakHashMap
. If you're following the standard convention of referring to your maps via the Map
interface, no other code needs to even be aware of the change.
Reference queues
Once a WeakReference
starts returning null
, the object it pointed to has become garbage and the WeakReference
WeakHashMap
, for example, has to remove such defunct entries to avoid holding onto an ever-increasing number of dead WeakReferences
.
object is pretty much useless. This generally means that some sort of cleanup is required;
The ReferenceQueue
class makes it easy to keep track of dead references. If you pass a ReferenceQueue
into a weak reference's constructor, the reference object will be
automatically inserted into the reference queue when the object to which
it pointed becomes garbage. You can then, at some regular interval,
process the ReferenceQueue
and perform whatever cleanup is needed for dead references.
Different degrees of weakness
Up to this point I've just been referring to "weak references", but there are actually four different degrees of reference strength: strong, soft, weak, and phantom, in order from strongest to weakest. We've already discussed strong and weak references, so let's take a look at the other two.
Soft references
A soft reference
is exactly like a weak reference, except that
it is less eager to throw away the object to which it refers. An
object which is only weakly reachable (the strongest references to it
are WeakReferences
) will be discarded
at the next garbage collection cycle, but an object which is softly
reachable will generally stick around for a while.
SoftReferences
aren't required
to behave any differently than WeakReferences
,
but in practice softly reachable objects are generally retained as long
as memory is in plentiful supply. This makes them an excellent
foundation for a cache, such as the image cache described above, since
you can let the garbage collector worry about both how reachable the
objects are (a strongly reachable object will never
be removed from the cache) and how badly it needs the memory they are consuming.
Phantom references
A phantom reference
is quite different than either SoftReference
or WeakReference
. Its grip on its object is so tenuous that you can't even retrieve the object -- its get()
method always returns null
. The only use for such a reference is keeping track of when it gets enqueued into a ReferenceQueue
, as at that point you know the object to which it pointed is dead. How is that different from WeakReference
, though?
The difference is in exactly when the enqueuing happens. WeakReferences
are enqueued as soon as the object to which they point becomes weakly reachable. This is before
finalization or garbage collection has actually happened; in theory the object could even be "resurrected" by an unorthodox finalize()
method, but the WeakReference
would remain dead. PhantomReferences
are enqueued only when the object is physically removed from memory, and the get()
method always returns null
specifically to prevent you from being able to "resurrect" an almost-dead object.
What good are PhantomReferences
?
I'm only aware of two serious cases for them: first, they allow you to
determine exactly when an object was removed from memory. They are in
fact the only
way to determine that. This isn't generally that
useful, but might come in handy in certain very specific circumstances
like manipulating large images: if you know for sure that an image
should be garbage collected, you can wait until it actually is before
attempting to load the next image, and therefore make the dreaded OutOfMemoryError
less likely.
Second, PhantomReferences
avoid a fundamental problem with finalization: finalize()
methods can "resurrect" objects by creating new strong references to
them. So what, you say? Well, the problem is that an object which
overrides finalize()
must now be
determined to be garbage in at least two separate garbage collection
cycles in order to be collected. When the first cycle determines that
it is garbage, it becomes eligible for finalization. Because of the
(slim, but unfortunately real) possibility that the object was
"resurrected" during finalization, the garbage collector has to run
again before the object can actually be removed. And because
finalization might not have happened in a timely fashion, an arbitrary
number of garbage collection cycles might have happened while the object
was waiting for finalization. This can mean serious delays in actually
cleaning up garbage objects, and is why you can get OutOfMemoryErrors
even when most of the heap is garbage.
With PhantomReference
, this situation is impossible -- when a PhantomReference
is enqueued, there is absolutely no way to get a pointer to the
now-dead object (which is good, because it isn't in memory any longer).
Because PhantomReference
cannot be
used to resurrect an object, the object can be instantly cleaned up
during the first garbage collection cycle in which it is found to be
phantomly reachable. You can then dispose whatever resources you need
to at your convenience.
Arguably, the finalize()
method should never have been provided in the first place. PhantomReferences
are definitely safer and more efficient to use, and eliminating finalize()
would have made parts of the VM considerably simpler. But, they're also more work to implement, so I confess to still using finalize()
most of the time. The good news is that at least you have a choice.
Conclusion
I'm sure some of you are grumbling by now, as I'm talking about an API which is nearly a decade old and haven't said anything which hasn't been said before. While that's certainly true, in my experience many Java programmers really don't know very much (if anything) about weak references, and I felt that a refresher course was needed. Hopefully you at least learned a little something from this review.
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在PHP中获取MySQL数据库表信息,生成HTML格式数据字典
2015-03-30 14:48 0在实际中见到他人项目中生成的HTML格式数据字 ... -
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2013-08-06 16:32 0这是来自他人的关于Zend Framework的 ... -
PHP中的Session阻塞问题
2013-08-06 16:20 0在PHP实践中,遇到了Session阻塞的问题. ... -
联合使用Zend_Acl与Zend_Auth
2013-06-04 10:30 0如何在ZendFramework中联合使用Zen ... -
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2013-01-25 12:31 1247在PHP项目中有一个方案要采用函数parse_i ... -
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2013-01-16 13:49 0关于JQuery中ajax提交表单的做法,Goo ... -
在CentOS 5.3源码安装Python 2.7及模块
2012-12-18 15:50 3477最近需要在服 ... -
在PHP程序中调用外部程序
2012-11-29 10:11 0资料: 1.http://www.p ... -
关于Perl中的模块
2012-11-26 15:19 0关于Perl中的模块。 如何查看已安 ... -
和Python有关的一些使用
2012-11-15 19:22 0在安装Python的模块时查阅的一些资料: P ... -
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2012-10-31 14:40 1048在一台安装了PHP 5.3.17的服务器上测试网页 ... -
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PHP中使用动态的变量名称
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内容概要:本文详细介绍了三机并联的风光储混合系统在Matlab中的仿真方法及其关键技术。首先,针对光伏阵列模型,讨论了其核心二极管方程以及MPPT(最大功率点跟踪)算法的应用,强调了环境参数对输出特性的影响。接着,探讨了永磁同步风机的矢量控制,尤其是转速追踪和MPPT控制策略。对于混合储能系统,则深入讲解了超级电容和蓄电池的充放电策略,以及它们之间的协调机制。此外,还涉及了PQ控制的具体实现,包括双闭环结构的设计和锁相环的优化。最后,提供了仿真过程中常见的问题及解决方案,如求解器选择、参数敏感性和系统稳定性等。 适合人群:从事电力电子、新能源系统设计与仿真的工程师和技术人员,以及相关专业的研究生。 使用场景及目标:适用于希望深入了解风光储混合系统工作原理的研究人员,旨在帮助他们掌握Matlab仿真技巧,提高系统设计和优化的能力。 其他说明:文中不仅提供了详细的理论推导和代码示例,还分享了许多实践经验,有助于读者更好地理解和应用所学知识。
内容概要:本文详细介绍了基于NGSIM数据对Wiedemann99跟驰模型进行参数标定的过程。作者使用Matlab编写代码,实现了数据读取与预处理、Wiedemann99模型定义、拟合优度函数(RMSPE)计算以及改进粒子群算法(IPSO)。通过这些步骤,成功地对标定了Wiedemann99模型的关键参数,并对其进行了性能评估。文中不仅展示了具体的代码实现细节,还探讨了参数选择、算法改进等方面的经验教训。 适合人群:从事交通工程、智能交通系统研究的专业人士,尤其是那些对车辆跟驰行为建模感兴趣的科研工作者和技术开发者。 使用场景及目标:适用于需要精确模拟车辆跟驰行为的研究项目,如交通流量仿真、自动驾驶测试等。目标是提高模型的准确性和可靠性,以便更好地理解和预测真实的道路交通状况。 其他说明:文章提供了详细的代码片段和理论背景介绍,有助于读者深入理解整个标定流程。同时,作者分享了一些实用的小技巧,如参数敏感度分析、适应度函数设计等,对于相关领域的研究人员具有较高的参考价值。
内容概要:本文为中国信息通信研究院发布的《2024年大模型落地路线图研究报告》,旨在梳理大模型应用落地的共性需求和关键要素,为大模型赋能各行业提供参考。报告重点介绍了大模型应用落地的四个重要阶段——现状诊断、能力建设、应用部署、运营管理,归纳了八个关键步骤,包括能力分析、需求挖掘、方案设计、研发测试、应用开发、效能评估、运维监测和运营管理。报告详细分析了大模型在基础设施、数据资源、算法模型、应用服务、安全可信五个层面应重点关注的发展要素和亟待解决的问题。此外,报告还探讨了大模型在金融、工业、教育、医疗、政务等行业的具体应用场景及其带来的降本增效、提质增效等优势。最后,报告展望了大模型的发展趋势,强调了架构优化、行业数字化转型和可信发展的必要性。 适合人群:具备一定技术背景,特别是从事人工智能、大数据、云计算等领域工作的研发人员、管理人员和技术决策者。 使用场景及目标:①帮助企业和机构评估自身大模型应用的基础条件,明确业务转型需求;②指导大模型建设方案的设计和实施,确保技术选型的科学性和合理性;③提供应用部署和效能评估的具体方法,确保大模型在实际应用中的稳定性和高效性;④建立健全大模型的运营管理体系,保障业务的高效稳定开展。 其他说明:报告强调了大模型在推动各行业数字化转型中的重要作用,提出了未来大模型发展的重点方向,如架构优化、技术应用和可信发展。报告还呼吁社会各界共同关注大模型的安全可信问题,确保其与人类价值观的对齐,推动大模型的健康发展。
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软考初级程序员是中国计算机技术与软件专业技术资格(水平)考试中的一个重要级别,主要面向打算进入IT行业的初学者或初级程序员。这个级别的考试旨在测试考生的基础编程能力、计算机基础知识以及解决问题的能力。历年真题是备考的重要参考资料,可以帮助考生了解考试的题型、难度以及考点。 在"软考初级程序员09-18年真题及答案解析"的压缩包中,包含了从2009年至2018年上半年的所有程序员考试真题。这些真题涵盖了多个方面,包括但不限于: 1. **基础编程语言**:如C语言、Java、Python等,主要考察基本语法、数据类型、控制结构、函数使用等方面。 2. **数据结构与算法**:如数组、链表、栈、队列、树、图等,以及排序算法(冒泡、选择、插入、快速、归并等)和查找算法(线性查找、二分查找等)。 3. **计算机系统知识**:包括计算机组成原理、操作系统、网络基础知识,例如CPU结构、内存管理、进程与线程、网络协议等。 4. **数据库基础**:SQL语言的基本操作,如增删改查、子查询、联接操作、索引等。 5. **软件工程与项目管理**:软件生命周期、需求分析、设计原则、测试方法、版本控制等。 6. **法律法规与职业道德**:涉及知识产权、合同法、信息安全与隐私保护等。 每份真题后的答案解析部分,是对题目答案的详细解释,通常包括解题思路、关键步骤以及知识点的扩展。通过阅读解析,考生不仅能知道自己答案的正确与否,还能深入理解相关知识点,提高自己的分析和解决问题的能力。 在准备软考初级程序员考试时,考生应充分利用这些真题资源,进行模拟练习,掌握各类题目的解答技巧。同时,考生还需要广泛阅读教材,补充相关知识,提高对理论的理解。此外,多做编程实践,提高实际编程能力,也是非常重要的。 总结来说,这个压缩包是备考软考初级程序员的宝贵资料,它能帮助考生熟悉考试形式,了解重
内容概要:本文详细介绍了如何在Zynq扩展口上使用FPGA和W5500实现稳定的TCP网络通信。作者通过一系列实验和技术手段,解决了多个实际问题,最终实现了零丢包的数据回环处理。主要内容包括:硬件搭建(SPI接口配置)、数据回环处理(双时钟域流水线)、压力测试(信号抓波形和防抖处理)、多路复用扩展以及上位机测试脚本的编写。文中提供了大量Verilog代码片段,展示了具体实现细节。 适合人群:具备一定FPGA开发经验的工程师,尤其是对TCP/IP协议栈感兴趣的嵌入式系统开发者。 使用场景及目标:适用于需要高性能、低延迟网络通信的应用场景,如工业控制系统、实时数据采集等。目标是帮助读者掌握在FPGA上实现高效TCP通信的方法和技术。 其他说明:文章不仅提供了详细的代码实现,还分享了许多实践经验,如SPI时钟优化、CS信号防抖、FIFO深度选择等。此外,作者还讨论了未来可能的改进方向,如UDP组播和QoS优先级控制。
内容概要:本文探讨了在汽车动力学研究和自动驾驶领域中,使用无迹扩展卡尔曼滤波(UKF/EKF)在Matlab/Simulink环境中对路面附着系数进行估计的方法。文中介绍了选择Matlab/Simulink的原因及其强大功能,详细解析了7自由度整车模型的构建,以及UKF和EKF的具体实现方式。UKF通过非线性处理和sigma点传播概率分布,适用于复杂工况;EKF则通过线性化处理,更适合计算资源有限的场景。两者在不同路面条件下表现出各自的优劣,如UKF在突变路面下表现更好,而EKF在不变路面上效率更高。此外,还讨论了调参技巧、工程实现细节及实际测试结果。 适用人群:从事汽车动力学研究、自动驾驶技术研发的专业人士,尤其是对非线性滤波算法感兴趣的研究人员和技术开发者。 使用场景及目标:①用于车辆稳定性控制系统中,提高行驶安全性;②优化滤波算法性能,平衡精度与实时性;③为复杂工况下的路面附着系数估计提供解决方案。 其他说明:文章不仅提供了理论分析,还包括大量代码示例和实践经验分享,有助于读者深入理解和实际应用。
内容概要:本文详细介绍了如何使用三菱PLC(以FX3U为例)和显控触摸屏实现定长送料系统的三种核心功能:点动、相对定位和绝对定位。文章从硬件连接开始,逐步讲解了每种功能的具体实现方法,包括梯形图编程、参数设置以及触摸屏交互设计。特别强调了伺服和步进电机的应用,并提供了调试技巧和注意事项,确保系统稳定可靠。 适合人群:从事工业自动化领域的工程师和技术人员,尤其是那些需要掌握PLC编程和伺服/步进电机控制的人群。 使用场景及目标:适用于各类需要精确控制物料输送的生产设备,如包装机、裁切设备等。目标是帮助工程师快速搭建稳定的定长送料系统,提高生产效率和产品质量。 其他说明:文中还分享了一些实战经验,如软限位设置、急停回路设计、电子齿轮比计算等,有助于解决实际应用中的常见问题。