the use of an object() function that accepts an object and returns a new one that has the parent as a prototype.
function object(o) {
function F() {}
F.prototype = o;
return new F();
}
If you need access to an uber property, you can modify the object() function
like so:
function object(o) {
var n;
function F() {}
F.prototype = o;
n = new F();
n.uber = o;
return n;
}
Using this function will be the same as the extendCopy(): you basically take an object such as twoDee, create a new object from it and then proceed to augmenting the new object.
var triangle = object(twoDee);
triangle.name = 'Triangle';
triangle.getArea = function(){return this.side * this.height / 2;};
The new triangle still behaves the same way:
>>> triangle.toString()
"shape, 2D shape, Triangle"
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