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最新评论
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qq_24800465:
请问这里的库从哪下载啊
ffmpeg所有的编码器(encoders) -
neusoft_jerry:
貌似这里没用到StreamingAMFChannel哦,只是用 ...
Flex BlazeDS 推送技术 -
anyone:
感谢你的博文,看了受益匪浅
记住这个IntelliJ IDEA的编译设置 -
keren:
现在还有什么应用需要用flex来开发的?
flex tree的展开,关闭,添加、删除子节点 -
neusoft_jerry:
简洁明快,好贴好贴!楼主V5!
flex tree的展开,关闭,添加、删除子节点
苹果系统支持的key:
http://developer.apple.com/library/ios/#documentation/general/Reference/InfoPlistKeyReference/Articles/iPhoneOSKeys.html
Air里面的设置详细:
http://help.adobe.com/en_US/air/build/WSfffb011ac560372f7e64a7f12cd2dd1867-8000.html
http://developer.apple.com/library/ios/#documentation/general/Reference/InfoPlistKeyReference/Articles/iPhoneOSKeys.html
Air里面的设置详细:
http://help.adobe.com/en_US/air/build/WSfffb011ac560372f7e64a7f12cd2dd1867-8000.html
UIKit Keys The UIKit framework provides the infrastructure you need for creating iOS applications. You use the keys associated with this framework to configure the appearance of your application at launch time and the behavior of your application once it is running. UIKit keys use the prefix UI to distinguish them from other keys. For more information about using UIKit to create and configure iOS applications, see iOS Application Programming Guide. Key Summary Table 1 contains an alphabetical listing of UIKit keys, the corresponding name for that key in the Xcode property list editor, a high-level description of each key, and the platforms on which you use it. Detailed information about each key is available in later sections. Table 1 Summary of UIKit keys Key Xcode name Summary Availability UIAppFonts "Fonts provided by application” Specifies a list of application-specific fonts. See “UIAppFonts” for details. iOS 3.2 and later UIApplicationExitsOnSuspend "Application does not run in background” Specifies whether the application terminates instead of run in the background. See “UIApplicationExitsOnSuspend” for details. iOS 4.0 and later UIBackgroundModes "Required background modes” Specifies that the application needs to continue running in the background. See “UIBackgroundModes” for details. iOS 4.0 and later UIDeviceFamily "Targeted device family” Inserted automatically by Xcode to define the target device of the application. See “UIDeviceFamily” for details. iOS 3.2 and later UIFileSharingEnabled "Application supports iTunes file sharing” Specifies whether the application shares files with the user’s computer through iTunes. See “UIFileSharingEnabled” for details. iOS 3.2 and later UIInterfaceOrientation “Initial interface orientation” Specifies the initial orientation of the application’s user interface. See “UIInterfaceOrientation” for details. iOS UILaunchImageFile "Launch image” Specifies the name of the application’s launch image. See “UILaunchImageFile” for details. iOS 3.2 and later UIPrerenderedIcon "Icon already includes gloss effects” Specifies whether the application’s icon already includes a shine effect. See “UIPrerenderedIcon” for details. iOS UIRequiredDeviceCapabilities "Required device capabilities” Specifies the device-related features required for the application to run. See “UIRequiredDeviceCapabilities” for details. iOS 3.0 and later UIRequiresPersistentWiFi "Application uses Wi-Fi” Specifies whether this application requires a Wi-Fi connection. See “UIRequiresPersistentWiFi” for details. iOS UIStatusBarHidden "Status bar is initially hidden” Specifies whether the status bar is initially hidden when the application launches. See “UIStatusBarHidden” for details. iOS UIStatusBarStyle "Status bar style” Specifies the style of the status bar as the application launches. See “UIStatusBarStyle” for details. iOS UISupportedExternalAccessoryProtocols "Supported external accessory protocols” Specifies the communications protocols supported for communication with attached hardware accessories. See “UISupportedExternalAccessoryProtocols” for details. iOS 3.0 and later UISupportedInterfaceOrientations "Supported interface orientations” Specifies the orientations that the application supports. See “UISupportedInterfaceOrientations” for details. iOS 3.2 and later UIViewEdgeAntialiasing "Renders with edge antialiasing” Specifies whether Core Animation layers use antialiasing when drawing does not align to pixel boundaries. See “UIViewEdgeAntialiasing” for details. iOS 3.0 and later UIViewGroupOpacity "Renders with group opacity” Specifies whether Core Animation layers inherit the opacity of their superlayer. See “UIViewGroupOpacity” for details. iOS 3.0 and later UIAppFonts UIAppFonts (Array - iOS) specifies any application-provided fonts that should be made available through the normal mechanisms. Each item in the array is a string containing the name of a font file (including filename extension) that is located in the application’s bundle. The system loads the specified fonts and makes them available for use by the application when that application is run. This key is supported in iOS 3.2 and later. UIApplicationExitsOnSuspend UIApplicationExitsOnSuspend (Boolean - iOS) specifies that the application should be terminated rather than moved to the background when it is quit. Applications linked against iOS SDK 4.0 or later can include this key and set its value to YES to prevent being automatically opted-in to background execution and application suspension. When the value of this key is YES, the application is terminated and purged from memory instead of moved to the background. If this key is not present, or is set to NO, the application moves to the background as usual. This key is supported in iOS 4.0 and later. UIBackgroundModes UIBackgroundModes (Array - iOS) specifies that the application provides specific background services and must be allowed to continue running while in the background. These keys should be used sparingly and only by applications providing the indicated services. Where alternatives for running in the background exist, those alternatives should be used instead. For example, applications can use the signifiant location change interface to receive location events instead of registering as a background location application. Table 2 lists the possible string values that you can put into the array associated with this key. You can include any or all of these strings but your application must provide the indicated services. Table 2 Values for the UIBackgroundModes array Value Description audio The application plays audible content in the background. location The application provides location-based information to the user and requires the use of the standard location services (as opposed to the significant change location service) to implement this feature. voip The application provides Voice-over-IP services. Applications with this key are automatically launched after system boot so that the application can reestablish VoIP services. This key is supported in iOS 4.0 and later. UIDeviceFamily UIDeviceFamily (Number or Array - iOS) specifies the underlying hardware type on which this application is designed to run. Important: Do not insert this key manually into your Info.plist files. Xcode inserts it automatically based on the value in the Targeted Device Family build setting. You should use that build setting to change the value of the key. The value of this key is usually an integer but it can also be an array of integers. Table 3 lists the possible integer values you can use and the corresponding devices. Table 3 Values for the UIDeviceFamily key Value Description 1 (Default) The application runs on iPhone and iPod touch devices. 2 The application runs on iPad devices. This key is supported in iOS 3.2 and later. UIFileSharingEnabled UIFileSharingEnabled (Boolean - iOS) specifies whether the application shares files through iTunes. If this key is YES, the application shares files. If it is not present or is NO, the application does not share files. Applications must put any files they want to share with the user in their <Application_Home>/Documents directory, where <Application_Home> is the path to the application’s home directory. In iTunes, the user can access an application’s shared files from the File Sharing section of the Apps tab for the selected device. From this tab, users can add and remove files from the directory. This key is supported in iOS 3.2 and later. UIInterfaceOrientation UIInterfaceOrientation (String - iOS) specifies the initial orientation of the application’s user interface. This value is based on the UIInterfaceOrientation constants declared in the UIApplication.h header file. The default style is UIInterfaceOrientationPortrait. UILaunchImageFile UILaunchImageFile (String - iOS) specifies the name of the launch image file for the application. If this key is not specified, the system assumes a name of Default.png. This key is typically used by universal applications when different sets of launch images are needed for iPad versus iPhone or iPod touch devices. If you include this key in your Info.plist file, any launch images you include in your application’s bundle should be based on the string. For example, suppose you want to include portrait and landscape launch images for iPad using the base name MyiPadImage.png. You would include the UILaunchImageFile~ipad key in your Info.plist file and set its value to MyiPadImage.png. You would then include a MyiPadImage-Portrait.png file and a MyiPadImage-Landscape.png file in your bundle to specify the corresponding launch images. This key is supported in iOS 3.2 and later. UIPrerenderedIcon UIPrerenderedIcon (Boolean - iOS) specifies whether the application’s icon already contains a shine effect. If the icon already has this effect, you should set this key to YES to prevent the system from adding the same effect again. All icons automatically receive a rounded bezel regardless of the value of this key. Value Description YES iOS does not apply a shine effect to the application icon. NO (Default) iOS applies a shine effect to the application icon. UIRequiredDeviceCapabilities UIRequiredDeviceCapabilities (Array or Dictionary - iOS) lets iTunes and the App Store know which device-related features an application requires in order to run. iTunes and the mobile App Store use this list to prevent customers from installing applications on a device that does not support the listed capabilities. If you use an array, the presence of a given key indicates the corresponding feature is required. If you use a dictionary, you must specify a Boolean value for each key. If the value of this key is true, the feature is required. If the value of the key is false, the feature must not be present on the device. In both cases, omitting a key indicates that the feature is not required but that the application is able to run if the feature is present. Table 4 lists the keys that you can include in the array or dictionary associated with the UIRequiredDeviceCapabilities key. You should include keys only for the features that your application absolutely requires. If your application can accommodate missing features by avoiding the code paths that use those features, do not include the corresponding key. Table 4 Dictionary keys for the UIRequiredDeviceCapabilities key Key Description telephony Include this key if your application requires (or specifically prohibits) the presence of the Phone application. You might require this feature if your application opens URLs with the tel scheme. wifi Include this key if your application requires (or specifically prohibits) access to the networking features of the device. sms Include this key if your application requires (or specifically prohibits) the presence of the Messages application. You might require this feature if your application opens URLs with the sms scheme. still-camera Include this key if your application requires (or specifically prohibits) the presence of a camera on the device. Applications use the UIImagePickerController interface to capture images from the device’s still camera. auto-focus-camera Include this key if your application requires (or specifically prohibits) auto-focus capabilities in the device’s still camera. Although most developers should not need to include this key, you might include it if your application supports macro photography or requires sharper images in order to do some sort of image processing. front-facing-camera Include this key if your application requires (or specifically prohibits) the presence of a forward-facing camera. Applications use the UIImagePickerController interface to capture video from the device’s camera. camera-flash Include this key if your application requires (or specifically prohibits) the presence of a camera flash for taking pictures or shooting video. Applications use the UIImagePickerController interface to control the enabling of this feature. video-camera Include this key if your application requires (or specifically prohibits) the presence of a camera with video capabilities on the device. Applications use the UIImagePickerController interface to capture video from the device’s camera. accelerometer Include this key if your application requires (or specifically prohibits) the presence of accelerometers on the device. Applications use the classes of the Core Motion framework to receive accelerometer events. You do not need to include this key if your application detects only device orientation changes. gyroscope Include this key if your application requires (or specifically prohibits) the presence of a gyroscope on the device. Applications use the Core Motion framework to retrieve information from gyroscope hardware. location-services Include this key if your application requires (or specifically prohibits) the ability to retrieve the device’s current location using the Core Location framework. (This key refers to the general location services feature. If you specifically need GPS-level accuracy, you should also include the gps key.) gps Include this key if your application requires (or specifically prohibits) the presence of GPS (or AGPS) hardware for greater accuracy when tracking locations. If you include this key, you should also include the location-services key. You should require GPS only if your application needs more accurate location data than the cell or Wi-fi radios might otherwise allow. magnetometer Include this key if your application requires (or specifically prohibits) the presence of magnetometer hardware. Applications use this hardware to receive heading-related events through the Core Location framework. gamekit Include this key if your application requires (or specifically prohibits) Game Center (iOS 4.1 and later.) microphone Include this key if your application uses the built-in microphone or supports accessories that provide a microphone. opengles-1 Include this key if your application requires (or specifically prohibits) the presence of the OpenGL ES 1.1 interfaces. opengles-2 Include this key if your application requires (or specifically prohibits) the presence of the OpenGL ES 2.0 interfaces. armv6 Include this key if your application is compiled only for the armv6 instruction set. (iOS v3.1 and later.) armv7 Include this key if your application is compiled only for the armv7 instruction set. (iOS v3.1 and later.) peer-peer Include this key if your application requires (or specifically prohibits) peer-to-peer connectivity over Bluetooth. (iOS v3.1 and later.) This key is supported in iOS 3.0 and later. UIRequiresPersistentWiFi UIRequiresPersistentWiFi (Boolean - iOS) specifies whether the application requires a Wi-Fi connection. iOS maintains the active Wi-Fi connection open while the application is running. Value Description YES iOS opens a Wi-Fi connection when this application is launched and keeps it open while the application is running. Use with Wi-Fi–based applications. NO (Default) iOS closes the active Wi-Fi connection after 30 minutes. Note: If an iPad contains applications that use push notifications and subsequently goes to sleep, the device’s active WiFi connection automatically remains associated with the current access point if cellular service is unavailable or out of range. UIStatusBarHidden UIStatusBarHidden (Boolean - iOS) specifies whether the status bar is initially hidden when the application launches. Value Description YES Hides the status bar. NO Shows the status bar. UIStatusBarStyle UIStatusBarStyle (String - iOS) specifies the style of the status bar as the application launches. This value is based on the UIStatusBarStyle constants declared in UIApplication.h header file. The default style is UIStatusBarStyleDefault. UISupportedExternalAccessoryProtocols UISupportedExternalAccessoryProtocols (Array - iOS) specifies the protocols that your application supports and can use to communicate with external accessory hardware. Each item in the array is a string listing the name of a supported communications protocol. Your application can include any number of protocols in this list and the protocols can be in any order. The system does not use this list to determine which protocol your application should choose; it uses it only to determine if your application is capable of communicating with the accessory. It is up to your code to choose an appropriate communications protocol when it begins talking to the accessory. This key is supported in iOS 3.0 and later. For more information about communicating with external accessories, see “Communicating with External Accessories” in iOS Application Programming Guide. UISupportedInterfaceOrientations UISupportedInterfaceOrientations (Array - iOS) specifies the interface orientations your application supports. The system uses this information (along with the current device orientation) to choose the initial orientation in which to launch your application. The value for this key is an array of strings. Table 5 lists the possible string values you can include in the array. Table 5 Supported orientations Value Description UIInterfaceOrientationPortrait The device is in portrait mode, with the device held upright and the home button at the bottom. If you do not specify any orientations, this orientation is assumed by default. UIInterfaceOrientationPortraitUpsideDown The device is in portrait mode but upside down, with the device held upright and the home button at the top. UIInterfaceOrientationLandscapeLeft The device is in landscape mode, with the device held upright and the home button on the left side. UIInterfaceOrientationLandscapeRight The device is in landscape mode, with the device held upright and the home button on the right side. This key is supported in iOS 3.2 and later. UIViewEdgeAntialiasing UIViewEdgeAntialiasing (Boolean - iOS) specifies whether Core Animation layers use antialiasing when drawing a layer that is not aligned to pixel boundaries. Value Description YES Use antialiasing when drawing a layer that is not aligned to pixel boundaries. This option allows for more sophisticated rendering in the simulator but can have a noticeable impact on performance. NO (Default) Do not use antialiasing. This key is supported in iOS 3.0 and later. UIViewGroupOpacity UIViewGroupOpacity (Boolean - iOS) specifies whether Core Animation sublayers inherit the opacity of their superlayer. Value Description YES Inherit the opacity of the superlayer. This option allows for more sophisticated rendering in the simulator but can have a noticeable impact on performance. NO (Default) Do not inherit the opacity of the superlayer. This key is supported in iOS 3.0 and later.
发表评论
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extjs结合flex(flash)的注意事项.
2014-01-02 17:11 2443//for fix bug //flash里使 ... -
flash(flex)crossdomain dtd规范
2013-12-27 13:38 991dtd文件位置: http://www.macromedia. ... -
flash内嵌在html里面的代码
2013-12-27 09:19 1235<!-- 除IE外都可识别 --> < ... -
FlashBuilder4.5 ADT命令详解(官方)
2011-12-16 17:45 1288http://help.adobe.com/en_US/air ... -
FlashBuilder4.5加入ADT插件
2011-12-16 17:24 1864参考: http://renaun.com/blog/2011 ... -
Flex as3commons log的简单使用
2011-11-28 20:26 1635http://www.as3commons.org/ &l ... -
Flex日志工具汇总
2011-11-27 16:29 1296巨兽 monster [能调试 mobile和web air] ... -
【转】[Flex]我经常使用的Flex Tools 和 Resource
2011-11-22 08:36 1342http://www.k-zone.cn/zblog/post ... -
[转]Flex Socket安全策略<policy-file-request/>及应对方法
2011-08-27 16:43 1779http://hi.baidu.com/dobodo/blog ... -
flash 安全策略文件
2011-08-27 16:31 2187<?xml version="1.0&qu ... -
Request请求头的格式
2011-08-27 15:38 2399每次提交http请求时,请求头是什么样的的格式呢? GET方 ... -
flash Tooltip类
2011-08-27 15:06 1176http://www.flepstudio.com/flash ... -
flash SQLite包装类
2011-08-27 15:00 2268[转]http://www.flepstudio.com/fl ... -
[转](原创)flex解决跨域问题的策略文件的写法
2011-08-04 09:59 1602http://hi.baidu.com/wosinmaiken ... -
[转](整理)flex常用验证控件
2011-08-04 08:30 1422http://hi.baidu.com/wosinmaiken ... -
Flex4.5 skin组建皮肤的应用
2011-07-28 08:52 2857http://www.iyoya.com/2011/06/04 ... -
如何成为一个合格的iOS开发者?
2011-07-17 14:59 1385转:http://www.adobe.com/cn/devne ... -
flex4.5移动设备开发-添加应用背景图片
2011-07-17 10:50 2319【转】http://spy6.blogspot.com/201 ... -
flex4.5移动设备开发-应用访问权限设置
2011-07-16 14:19 1400在构建flex4.5 mobile application的时 ... -
flex4.5移动设备开发-表格效果
2011-07-15 23:12 1852做了个实验,没想到做出表格的效果
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