`
fosa0989
  • 浏览: 110209 次
  • 性别: Icon_minigender_1
  • 来自: 北京
社区版块
存档分类
最新评论

Android的System Server

阅读更多

System Server是Android系统的核心,他在Dalvik虚拟机启动后立即开始初始化和运行。其它的系统服务在System Server进程的环境中运行。/base/services/java/com/android/server/SystemServer.java

    /**
     * This method is called from Zygote to initialize the system. This will cause the native
     * services (SurfaceFlinger, AudioFlinger, etc..) to be started. After that it will call back
     * up into init2() to start the Android services.
     */
    native public static void init1(String[] args);

    public static void main(String[] args) {
        if (System.currentTimeMillis() < EARLIEST_SUPPORTED_TIME) {
            // If a device's clock is before 1970 (before 0), a lot of
            // APIs crash dealing with negative numbers, notably
            // java.io.File#setLastModified, so instead we fake it and
            // hope that time from cell towers or NTP fixes it
            // shortly.
            Slog.w(TAG, "System clock is before 1970; setting to 1970.");
            SystemClock.setCurrentTimeMillis(EARLIEST_SUPPORTED_TIME);
        }

        if (SamplingProfilerIntegration.isEnabled()) {
            SamplingProfilerIntegration.start();
            timer = new Timer();
            timer.schedule(new TimerTask() {
                @Override
                public void run() {
                    SamplingProfilerIntegration.writeSnapshot("system_server");
                }
            }, SNAPSHOT_INTERVAL, SNAPSHOT_INTERVAL);
        }

        // The system server has to run all of the time, so it needs to be
        // as efficient as possible with its memory usage.
        VMRuntime.getRuntime().setTargetHeapUtilization(0.8f);
        
        System.loadLibrary("android_servers");
        init1(args);
    }

    public static final void init2() {
        Slog.i(TAG, "Entered the Android system server!");
        Thread thr = new ServerThread();
        thr.setName("android.server.ServerThread");
        thr.start();
    }

 在main函数中,首先检查系统时间设置和SamplingProfiler。然后加载一个叫android_servers的本地库,他提供本地方法的接口(源程序在framework/base/services/jni/目录中)。然后调用本地方法设置服务。具体执行设置的代码在frameworks/base/cmds/system_server/library/system_init.cpp中。

extern "C" status_t system_init()
{
    LOGI("Entered system_init()");
    
    sp<ProcessState> proc(ProcessState::self());
    
    sp<IServiceManager> sm = defaultServiceManager();
    LOGI("ServiceManager: %p\n", sm.get());
    
    sp<GrimReaper> grim = new GrimReaper();
    sm->asBinder()->linkToDeath(grim, grim.get(), 0);
    
    char propBuf[PROPERTY_VALUE_MAX];
    property_get("system_init.startsurfaceflinger", propBuf, "1");
    if (strcmp(propBuf, "1") == 0) {
        // Start the SurfaceFlinger
        SurfaceFlinger::instantiate();
    }

    // Start the sensor service
    SensorService::instantiate();

    // On the simulator, audioflinger et al don't get started the
    // same way as on the device, and we need to start them here
    if (!proc->supportsProcesses()) {

        // Start the AudioFlinger
        AudioFlinger::instantiate();

        // Start the media playback service
        MediaPlayerService::instantiate();

        // Start the camera service
        CameraService::instantiate();

        // Start the audio policy service
        AudioPolicyService::instantiate();
    }

    // And now start the Android runtime.  We have to do this bit
    // of nastiness because the Android runtime initialization requires
    // some of the core system services to already be started.
    // All other servers should just start the Android runtime at
    // the beginning of their processes's main(), before calling
    // the init function.
    LOGI("System server: starting Android runtime.\n");
    
    AndroidRuntime* runtime = AndroidRuntime::getRuntime();

    LOGI("System server: starting Android services.\n");
    runtime->callStatic("com/android/server/SystemServer", "init2");
        
    // If running in our own process, just go into the thread
    // pool.  Otherwise, call the initialization finished
    // func to let this process continue its initilization.
    if (proc->supportsProcesses()) {
        LOGI("System server: entering thread pool.\n");
        ProcessState::self()->startThreadPool();
        IPCThreadState::self()->joinThreadPool();
        LOGI("System server: exiting thread pool.\n");
    }
    return NO_ERROR;
}

 等初始化传感器,视频,音频等服务后,调用一个回调方法init2 (在SystemServer.java中)。在上面的代码可以看到,这个方法开启了ServerThread来初始化其它的服务。

   public void run() {
        EventLog.writeEvent(EventLogTags.BOOT_PROGRESS_SYSTEM_RUN,
            SystemClock.uptimeMillis());

        Looper.prepare();

        android.os.Process.setThreadPriority(
                android.os.Process.THREAD_PRIORITY_FOREGROUND);

        BinderInternal.disableBackgroundScheduling(true);
        android.os.Process.setCanSelfBackground(false);

        // Check whether we failed to shut down last time we tried.
        {
            final String shutdownAction = SystemProperties.get(
                    ShutdownThread.SHUTDOWN_ACTION_PROPERTY, "");
            if (shutdownAction != null && shutdownAction.length() > 0) {
                boolean reboot = (shutdownAction.charAt(0) == '1');

                final String reason;
                if (shutdownAction.length() > 1) {
                    reason = shutdownAction.substring(1, shutdownAction.length());
                } else {
                    reason = null;
                }

                ShutdownThread.rebootOrShutdown(reboot, reason);
            }
        }

        String factoryTestStr = SystemProperties.get("ro.factorytest");
        int factoryTest = "".equals(factoryTestStr) ? SystemServer.FACTORY_TEST_OFF
                : Integer.parseInt(factoryTestStr);

        LightsService lights = null;
        PowerManagerService power = null;
        BatteryService battery = null;
        ConnectivityService connectivity = null;
        IPackageManager pm = null;
        Context context = null;
        WindowManagerService wm = null;
        BluetoothService bluetooth = null;
        BluetoothA2dpService bluetoothA2dp = null;
        HeadsetObserver headset = null;
        DockObserver dock = null;
        UsbService usb = null;
        UiModeManagerService uiMode = null;
        RecognitionManagerService recognition = null;
        ThrottleService throttle = null;

        // Critical services...
        try {
            Slog.i(TAG, "Entropy Service");
            ServiceManager.addService("entropy", new EntropyService());

            Slog.i(TAG, "Power Manager");
            power = new PowerManagerService();
            ServiceManager.addService(Context.POWER_SERVICE, power);

            Slog.i(TAG, "Activity Manager");
            context = ActivityManagerService.main(factoryTest);

            Slog.i(TAG, "Telephony Registry");
            ServiceManager.addService("telephony.registry", new TelephonyRegistry(context));

            AttributeCache.init(context);

            Slog.i(TAG, "Package Manager");
            pm = PackageManagerService.main(context,
                    factoryTest != SystemServer.FACTORY_TEST_OFF);

            ActivityManagerService.setSystemProcess();

            mContentResolver = context.getContentResolver();

            // The AccountManager must come before the ContentService
            try {
                Slog.i(TAG, "Account Manager");
                ServiceManager.addService(Context.ACCOUNT_SERVICE,
                        new AccountManagerService(context));
            } catch (Throwable e) {
                Slog.e(TAG, "Failure starting Account Manager", e);
            }

            Slog.i(TAG, "Content Manager");
            ContentService.main(context,
                    factoryTest == SystemServer.FACTORY_TEST_LOW_LEVEL);

            Slog.i(TAG, "System Content Providers");
            ActivityManagerService.installSystemProviders();

            Slog.i(TAG, "Battery Service");
            battery = new BatteryService(context);
            ServiceManager.addService("battery", battery);

            Slog.i(TAG, "Lights Service");
            lights = new LightsService(context);

            Slog.i(TAG, "Vibrator Service");
            ServiceManager.addService("vibrator", new VibratorService(context));

            // only initialize the power service after we have started the
            // lights service, content providers and the battery service.
            power.init(context, lights, ActivityManagerService.getDefault(), battery);

            Slog.i(TAG, "Alarm Manager");
            AlarmManagerService alarm = new AlarmManagerService(context);
            ServiceManager.addService(Context.ALARM_SERVICE, alarm);

            Slog.i(TAG, "Init Watchdog");
            Watchdog.getInstance().init(context, battery, power, alarm,
                    ActivityManagerService.self());

            Slog.i(TAG, "Window Manager");
            wm = WindowManagerService.main(context, power,
                    factoryTest != SystemServer.FACTORY_TEST_LOW_LEVEL);
            ServiceManager.addService(Context.WINDOW_SERVICE, wm);

            ((ActivityManagerService)ServiceManager.getService("activity"))
                    .setWindowManager(wm);

            // Skip Bluetooth if we have an emulator kernel
            // TODO: Use a more reliable check to see if this product should
            // support Bluetooth - see bug 988521
            if (SystemProperties.get("ro.kernel.qemu").equals("1")) {
                Slog.i(TAG, "Registering null Bluetooth Service (emulator)");
                ServiceManager.addService(BluetoothAdapter.BLUETOOTH_SERVICE, null);
            } else if (factoryTest == SystemServer.FACTORY_TEST_LOW_LEVEL) {
                Slog.i(TAG, "Registering null Bluetooth Service (factory test)");
                ServiceManager.addService(BluetoothAdapter.BLUETOOTH_SERVICE, null);
            } else {
                Slog.i(TAG, "Bluetooth Service");
                bluetooth = new BluetoothService(context);
                ServiceManager.addService(BluetoothAdapter.BLUETOOTH_SERVICE, bluetooth);
                bluetooth.initAfterRegistration();
                bluetoothA2dp = new BluetoothA2dpService(context, bluetooth);
                ServiceManager.addService(BluetoothA2dpService.BLUETOOTH_A2DP_SERVICE,
                                          bluetoothA2dp);

                int bluetoothOn = Settings.Secure.getInt(mContentResolver,
                    Settings.Secure.BLUETOOTH_ON, 0);
                if (bluetoothOn > 0) {
                    bluetooth.enable();
                }
            }

        } catch (RuntimeException e) {
            Slog.e("System", "Failure starting core service", e);
        }

        DevicePolicyManagerService devicePolicy = null;
        StatusBarManagerService statusBar = null;
        InputMethodManagerService imm = null;
        AppWidgetService appWidget = null;
        NotificationManagerService notification = null;
        WallpaperManagerService wallpaper = null;
        LocationManagerService location = null;

        if (factoryTest != SystemServer.FACTORY_TEST_LOW_LEVEL) {
            try {
                Slog.i(TAG, "Device Policy");
                devicePolicy = new DevicePolicyManagerService(context);
                ServiceManager.addService(Context.DEVICE_POLICY_SERVICE, devicePolicy);
            } catch (Throwable e) {
                Slog.e(TAG, "Failure starting DevicePolicyService", e);
            }

            try {
                Slog.i(TAG, "Status Bar");
                statusBar = new StatusBarManagerService(context);
                ServiceManager.addService(Context.STATUS_BAR_SERVICE, statusBar);
            } catch (Throwable e) {
                Slog.e(TAG, "Failure starting StatusBarManagerService", e);
            }

            try {
                Slog.i(TAG, "Clipboard Service");
                ServiceManager.addService(Context.CLIPBOARD_SERVICE,
                        new ClipboardService(context));
            } catch (Throwable e) {
                Slog.e(TAG, "Failure starting Clipboard Service", e);
            }

            try {
                Slog.i(TAG, "Input Method Service");
                imm = new InputMethodManagerService(context, statusBar);
                ServiceManager.addService(Context.INPUT_METHOD_SERVICE, imm);
            } catch (Throwable e) {
                Slog.e(TAG, "Failure starting Input Manager Service", e);
            }

            try {
                Slog.i(TAG, "NetStat Service");
                ServiceManager.addService("netstat", new NetStatService(context));
            } catch (Throwable e) {
                Slog.e(TAG, "Failure starting NetStat Service", e);
            }

            try {
                Slog.i(TAG, "NetworkManagement Service");
                ServiceManager.addService(
                        Context.NETWORKMANAGEMENT_SERVICE,
                        NetworkManagementService.create(context));
            } catch (Throwable e) {
                Slog.e(TAG, "Failure starting NetworkManagement Service", e);
            }

            try {
                Slog.i(TAG, "Connectivity Service");
                connectivity = ConnectivityService.getInstance(context);
                ServiceManager.addService(Context.CONNECTIVITY_SERVICE, connectivity);
            } catch (Throwable e) {
                Slog.e(TAG, "Failure starting Connectivity Service", e);
            }

            try {
                Slog.i(TAG, "Throttle Service");
                throttle = new ThrottleService(context);
                ServiceManager.addService(
                        Context.THROTTLE_SERVICE, throttle);
            } catch (Throwable e) {
                Slog.e(TAG, "Failure starting ThrottleService", e);
            }

            try {
              Slog.i(TAG, "Accessibility Manager");
              ServiceManager.addService(Context.ACCESSIBILITY_SERVICE,
                      new AccessibilityManagerService(context));
            } catch (Throwable e) {
              Slog.e(TAG, "Failure starting Accessibility Manager", e);
            }

            try {
                /*
                 * NotificationManagerService is dependant on MountService,
                 * (for media / usb notifications) so we must start MountService first.
                 */
                Slog.i(TAG, "Mount Service");
                ServiceManager.addService("mount", new MountService(context));
            } catch (Throwable e) {
                Slog.e(TAG, "Failure starting Mount Service", e);
            }

            try {
                Slog.i(TAG, "Notification Manager");
                notification = new NotificationManagerService(context, statusBar, lights);
                ServiceManager.addService(Context.NOTIFICATION_SERVICE, notification);
            } catch (Throwable e) {
                Slog.e(TAG, "Failure starting Notification Manager", e);
            }

            try {
                Slog.i(TAG, "Device Storage Monitor");
                ServiceManager.addService(DeviceStorageMonitorService.SERVICE,
                        new DeviceStorageMonitorService(context));
            } catch (Throwable e) {
                Slog.e(TAG, "Failure starting DeviceStorageMonitor service", e);
            }

            try {
                Slog.i(TAG, "Location Manager");
                location = new LocationManagerService(context);
                ServiceManager.addService(Context.LOCATION_SERVICE, location);
            } catch (Throwable e) {
                Slog.e(TAG, "Failure starting Location Manager", e);
            }

            try {
                Slog.i(TAG, "Search Service");
                ServiceManager.addService(Context.SEARCH_SERVICE,
                        new SearchManagerService(context));
            } catch (Throwable e) {
                Slog.e(TAG, "Failure starting Search Service", e);
            }

            if (INCLUDE_DEMO) {
                Slog.i(TAG, "Installing demo data...");
                (new DemoThread(context)).start();
            }

            try {
                Slog.i(TAG, "DropBox Service");
                ServiceManager.addService(Context.DROPBOX_SERVICE,
                        new DropBoxManagerService(context, new File("/data/system/dropbox")));
            } catch (Throwable e) {
                Slog.e(TAG, "Failure starting DropBoxManagerService", e);
            }

            try {
                Slog.i(TAG, "Wallpaper Service");
                wallpaper = new WallpaperManagerService(context);
                ServiceManager.addService(Context.WALLPAPER_SERVICE, wallpaper);
            } catch (Throwable e) {
                Slog.e(TAG, "Failure starting Wallpaper Service", e);
            }

            try {
                Slog.i(TAG, "Audio Service");
                ServiceManager.addService(Context.AUDIO_SERVICE, new AudioService(context));
            } catch (Throwable e) {
                Slog.e(TAG, "Failure starting Audio Service", e);
            }

            try {
                Slog.i(TAG, "Headset Observer");
                // Listen for wired headset changes
                headset = new HeadsetObserver(context);
            } catch (Throwable e) {
                Slog.e(TAG, "Failure starting HeadsetObserver", e);
            }

            try {
                Slog.i(TAG, "Dock Observer");
                // Listen for dock station changes
                dock = new DockObserver(context, power);
            } catch (Throwable e) {
                Slog.e(TAG, "Failure starting DockObserver", e);
            }

            try {
                Slog.i(TAG, "USB Service");
                // Listen for USB changes
                usb = new UsbService(context);
                ServiceManager.addService(Context.USB_SERVICE, usb);
            } catch (Throwable e) {
                Slog.e(TAG, "Failure starting UsbService", e);
            }

            try {
                Slog.i(TAG, "UI Mode Manager Service");
                // Listen for UI mode changes
                uiMode = new UiModeManagerService(context);
            } catch (Throwable e) {
                Slog.e(TAG, "Failure starting UiModeManagerService", e);
            }

            try {
                Slog.i(TAG, "Backup Service");
                ServiceManager.addService(Context.BACKUP_SERVICE,
                        new BackupManagerService(context));
            } catch (Throwable e) {
                Slog.e(TAG, "Failure starting Backup Service", e);
            }

            try {
                Slog.i(TAG, "AppWidget Service");
                appWidget = new AppWidgetService(context);
                ServiceManager.addService(Context.APPWIDGET_SERVICE, appWidget);
            } catch (Throwable e) {
                Slog.e(TAG, "Failure starting AppWidget Service", e);
            }

            try {
                Slog.i(TAG, "Recognition Service");
                recognition = new RecognitionManagerService(context);
            } catch (Throwable e) {
                Slog.e(TAG, "Failure starting Recognition Service", e);
            }
            
            try {
                Slog.i(TAG, "DiskStats Service");
                ServiceManager.addService("diskstats", new DiskStatsService(context));
            } catch (Throwable e) {
                Slog.e(TAG, "Failure starting DiskStats Service", e);
            }
        }

        // make sure the ADB_ENABLED setting value matches the secure property value
        Settings.Secure.putInt(mContentResolver, Settings.Secure.ADB_ENABLED,
                "1".equals(SystemProperties.get("persist.service.adb.enable")) ? 1 : 0);

        // register observer to listen for settings changes
        mContentResolver.registerContentObserver(Settings.Secure.getUriFor(Settings.Secure.ADB_ENABLED),
                false, new AdbSettingsObserver());

        // Before things start rolling, be sure we have decided whether
        // we are in safe mode.
        final boolean safeMode = wm.detectSafeMode();
        if (safeMode) {
            try {
                ActivityManagerNative.getDefault().enterSafeMode();
                // Post the safe mode state in the Zygote class
                Zygote.systemInSafeMode = true;
                // Disable the JIT for the system_server process
                VMRuntime.getRuntime().disableJitCompilation();
            } catch (RemoteException e) {
            }
        } else {
            // Enable the JIT for the system_server process
            VMRuntime.getRuntime().startJitCompilation();
        }

        // It is now time to start up the app processes...

        if (devicePolicy != null) {
            devicePolicy.systemReady();
        }

        if (notification != null) {
            notification.systemReady();
        }

        if (statusBar != null) {
            statusBar.systemReady();
        }
        wm.systemReady();
        power.systemReady();
        try {
            pm.systemReady();
        } catch (RemoteException e) {
        }

        // These are needed to propagate to the runnable below.
        final StatusBarManagerService statusBarF = statusBar;
        final BatteryService batteryF = battery;
        final ConnectivityService connectivityF = connectivity;
        final DockObserver dockF = dock;
        final UsbService usbF = usb;
        final ThrottleService throttleF = throttle;
        final UiModeManagerService uiModeF = uiMode;
        final AppWidgetService appWidgetF = appWidget;
        final WallpaperManagerService wallpaperF = wallpaper;
        final InputMethodManagerService immF = imm;
        final RecognitionManagerService recognitionF = recognition;
        final LocationManagerService locationF = location;

        // We now tell the activity manager it is okay to run third party
        // code.  It will call back into us once it has gotten to the state
        // where third party code can really run (but before it has actually
        // started launching the initial applications), for us to complete our
        // initialization.
        ((ActivityManagerService)ActivityManagerNative.getDefault())
                .systemReady(new Runnable() {
            public void run() {
                Slog.i(TAG, "Making services ready");

                if (statusBarF != null) statusBarF.systemReady2();
                if (batteryF != null) batteryF.systemReady();
                if (connectivityF != null) connectivityF.systemReady();
                if (dockF != null) dockF.systemReady();
                if (usbF != null) usbF.systemReady();
                if (uiModeF != null) uiModeF.systemReady();
                if (recognitionF != null) recognitionF.systemReady();
                Watchdog.getInstance().start();

                // It is now okay to let the various system services start their
                // third party code...

                if (appWidgetF != null) appWidgetF.systemReady(safeMode);
                if (wallpaperF != null) wallpaperF.systemReady();
                if (immF != null) immF.systemReady();
                if (locationF != null) locationF.systemReady();
                if (throttleF != null) throttleF.systemReady();
            }
        });

        // For debug builds, log event loop stalls to dropbox for analysis.
        if (StrictMode.conditionallyEnableDebugLogging()) {
            Slog.i(TAG, "Enabled StrictMode for system server main thread.");
        }

        Looper.loop();
        Slog.d(TAG, "System ServerThread is exiting!");
    }

这里启动的没一个进程都作为一个Dalvik线程而存在于SystemServer进程里面。




 

 

  • 大小: 58.2 KB
  • 大小: 47.6 KB
  • 大小: 32.9 KB
分享到:
评论

相关推荐

    修改system读取sdcard权限.rar

    在manifest文件中添加`android:sharedUserId="android.uid.system"`属性到`&lt;application&gt;`标签,这将使应用与系统共享用户ID。 2. **添加权限声明**:在同一个`&lt;application&gt;`标签下,声明`android.permission....

    Android启动-SystemServer的启动过程介绍

    Android启动,第三阶段,SystemServer创建。 紧接上两篇《 Android启动-init介绍》和《Android启动-Zygote启动介绍》Linux内核启动之后,执行第一个进程 Init--&gt;init创建Zygote--&gt;fork出SystemServer。 这里...

    IDA 调试Android android_server nonpie

    2. **获取二进制文件**:`android_server_nonpie`通常位于系统镜像的`system_server`进程中,需要通过ADB(Android Debug Bridge)将其导出到本地进行分析。 3. **加载二进制**:在IDA中打开`android_server_nonpie...

    android字样的开机动画

    - 内核启动后,Android System Server进程开始运行,这是Android系统的心脏,负责管理所有其他服务和进程。 - 在System Server启动的同时,会加载各种系统服务,包括Display服务,此时开机动画开始播放。 2. **...

    究浅意深-Android-高通-boot流程合集

    - Android System Server是Android系统的主进程,负责用户界面、权限管理等。 - Zygote进程是System Server的父进程,它是所有Java应用的起点,预先加载Dalvik或ART运行时环境。 7. **设备初始化和服务启动**: ...

    EMUELEC 默认开机启动安卓系统

    4. Android System Server:在EMUELEC中,init会启动Android的System Server,这是Android框架的核心服务进程。 5. 用户界面启动:Android System Server接着启动SurfaceFlinger服务,构建图形界面,并启动关键的...

    android源码中system 部分

    6. **系统启动流程**: 在Android启动过程中,system_server进程是核心组件,它负责初始化系统服务和执行各种设置。这个过程涉及到大量的C++接口调用,如Zygote进程的创建,用于孵化新的应用程序进程。 7. **Android...

    Android_SystemSetting源码

    在Android源码中,`com.android.server.SystemSettingsService`是SystemSetting的主要实现类,它继承自`android.app.settings.ISystemSettingsService$Stub`,实现了远程服务接口,使得其他进程可以通过Binder机制...

    Android下通过root实现对system_server中binder的ioctl调用拦截

    Android下通过root实现对system_server中binder的ioctl调用拦截

    frida-server-16.0.13-android-arm64

    标题中的"frida-server-16.0.13-android-arm64"指的是Frida Server的一个特定版本,这是用于Android设备的动态代码插桩工具。Frida是由 Ole André Vadla Rønning 开发的一款强大的开源软件,它允许开发者在运行时...

    Android连接sqlserver2008

    在Android平台上连接并操作SQL Server 2008是一项技术性较强的任务,涉及到多个关键知识点。首先,我们需要了解Android系统如何与远程服务器交互,以及如何处理SQL Server的数据库操作。以下是一些核心概念和步骤: ...

    android-native-server.rar_Android Native_android_android server

    在Android系统中,"Android Native"指的是使用C/C++等原生代码开发的组件,而"Android Server"则指的是在Android设备上运行的服务程序。"android-native-server.rar"这个压缩包提供了一个实例,展示了如何在Android ...

    Android AccountManager账户管理详解

    Slog.i(TAG, "Entered the Android system server!"); Thread thr = new ServerThread(); thr.setName("android.server.ServerThread"); thr.start(); } class ServerThread extends Thread { private ...

    [Android][frameworks][HIDL]使用HIDL新建虚拟HAL以实现system_server与native进程双向通信(三)——JAVA客户端

    接下来我们就要实现我们的终极目标了:system_server(JAVA端)与服务端相互通信; 预处理 首先先解释下一个“玄学”的情况:在前两章的操作完成后,我们不需要添加任何JAVA类,即可直接使用; 究其原因,是因为在我们...

    ADB源码(android / platform / system / core)

    ADB(Android Debug Bridge)...总之,对`android / platform / system / core`目录下的ADB源码进行深入研究,将有助于开发者提升对Android系统的整体理解和定制能力,对于从事Android开发的人员来说是一项宝贵的资源。

    展锐Android11.0开机启动流程介绍V1.0-nowatermark

    本文档对 Android 11.0 平台开机启动流程进行了详细的介绍,涵盖了 Android 架构图、系统启动流程、init 启动流程、Zygote 启动流程、System Server 启动流程等关键部分。 Android 架构图 Android 系统架构图主要...

    system_server_1471堆栈1471.txt

    system_server_1471堆栈

    frida-server-14.0.8-android-arm64

    frida-server-14.0.8-android-arm64 ,frida 14.0.8 对应的安卓server内容,下载之后push到手机即可开始使用

    Embedded Programming with android Bringing up and android system from scratch

    7. **System Server**:这是Android系统的另一核心组件,负责处理系统级别的服务、窗口管理和应用管理等。 8. **HAL(Hardware Abstraction Layer)**:硬件抽象层提供了对硬件设备的操作接口,使得上层软件可以...

    frida-server-14.2.18-android-arm64.xz

    frida-server-14.2.18-android-arm64

Global site tag (gtag.js) - Google Analytics