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How to make:
1.Setup ofxAndroid's Development Environment
Please refer to the following site:
ofxAndroid setup manual
http://www.openframeworks.cc/setup/android-eclipse
If you can read Japanese & want to setup it on Windows, you should refer to this site.
http://blog.goo.ne.jp/tuninghigh/e/637821f5b76b370876e3092e860ce7db
2.Merge ofxKinect to ofxAndroid
2-1.Download & Setup to Eclipse
Please download soruce code from the following site:
https://github.com/ofTheo/ofxKinect
Next, Copy [ofxKinect directory]/src/ofxKinect/ to [ofxAndroid directory]/addons/ .
Final, Add include path to Eclipse's "(ofxAndroid's)addons" project.
Please run Eclipse and add the folloing place & path:
Place: Properties -> C/C++ General -> Pths and Symbols -> Includes tab(GNU C++)
Path: [ofxAndroid directory]/addons/src/ofxKinect/src/
2-2.Fix compile error
If ofxAndroid doesn't have ofxThread::waitForThread(bool) function.
Please add the following source:
[ofxAndroid directory]/addons/ofxThread/src/ofxThread.h
void waitForThread(bool stop = true);
[ofxAndroid directory]/addons/ofxThread/src/ofxThread.c
void ofxThread::waitForThread(bool stop){
if (threadRunning){
// Reset the thread state
if(stop){
threadRunning = false;
if(verbose)printf("ofxThread: stopping thread\n");
}
if(verbose)printf("ofxThread: waiting for thread to stop\n");
// Wait for the thread to finish
#ifdef TARGET_WIN32
WaitForSingleObject(myThread, INFINITE);
CloseHandle(myThread);
#else
if(pthread_self()==myThread) printf("ofxThread: error, waitForThread should only be called from outside the thread");
pthread_join(myThread, NULL);
#endif
if(verbose)printf("ofxThread: thread stopped\n");
myThread = NULL;
}else{
if(verbose)printf("ofxThread: thread already stopped\n");
}
}
2-3.Do customize source code for Android
Please remove the following code in ofxKinect::threadedFunction() function:
ofSleepMillis(20);
Please add the following code in [ofxKinect directory]/libs/lubusb/io.c file:
#define TIMESPEC_TO_TIMEVAL(tv, ts) \
do { \
(tv)->tv_sec = (ts)->tv_sec; \
(tv)->tv_usec = (ts)->tv_nsec / 1000; \
} while (0)
2-4.Create your application project
Please choose sample programs from the following directory:
[ofxAndroid directory]/apps/androidExamples/
And copy it to the following directory:
[NDK directory]/apps/
Final, export this project on Eclipse.
2-5.Build project
You must build JNI at first.
You execute the following commands:
cd [NDK directory]/apps/[your app directory]
[NDK directory]/ndk-build -B
And, you build android application on Eclipse.
*If you don't know how to use ofxKinect framework, please refer to "[ofxKinect directory]/src/testApp.cpp".
3.Change Android's configuration
Please add the following line to init.rc:
mount usbfs none /proc/bus/usb -o devmode=0666
4.Upgrade Android's kernel
libusb MUST neet "USB FS". And Kinect MUST neet "High Speed USB(USB2.0)".
Therefore, you check the following kernel options:
.config
CONFIG_USB_DEVICEFS=y
CONFIG_USB_EHCI_ARC_OTG_ALLOW_HS=y (only armadillo)
Appendix
If your device can not draw normal Z-camera image and RGB-camera image, you MUST need to build optimized kernel & userland.
I used the following optimization option for building kernel, userland & "OpenFrameworks x kinect x Android".
for armadillo
-O3 -march=armv6 -mtune=arm1136jf-s -mfpu=vfp -ffast-math -fno-math-errno -mfloat-abi=softfp -ftree-vectorize -fomit-frame-pointer -funroll-loops -fstrict-aliasing -funswitch-loops
for beagleboard
-O3 -ffast-math -fno-math-errno -march=armv7-a -mtune=cortex-a8 -mfloat-abi=softfp -mfpu=neon -ftree-vectorize -fomit-frame-pointer -funroll-loops -fstrict-aliasing -funswitch-loops
*Download
Full "OpenFrameworks x kinect x Android" Development Environment for Armadillo
Full "OpenFrameworks x kinect x Android" Development Environment for beagleboard
Only source code "OpenFrameworks x kinect x Android
Full "OpenFrameworks x kinect x Android" Development Environment has:
Android NDK crystax version for Linux
Android SDK for Linux
C/C++ Eclipse for Linux
ofxKinect(Kinect for OpenFrameworks)'s source codes
ofxAndroid(Android for OpenFrameworks)'s source codes
"OpenFrameworks x kinect x Android" 's source codes
sample program Eclipse's workspace
OpenFrameworks + kinect + Android项目源码下载
原文链接:http://www.cnkinect.com/thread-2953-1-1.html
发表评论
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AOSP source code build error: Virtual memory exhausted: Cannot allocate memory
2014-01-02 15:47 1385Sometimes compiling certain thi ... -
What is the purpose of different Android partitions
2014-01-02 09:57 745-- Boot partition stores the An ... -
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error: gnutls_handshake() falied when you sync chip code in ubuntu
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unix2dos dos2unix
2013-03-04 20:12 798sudo aptitude install tofrodos ... -
How to make resources added in frameworks/base/core/res/res
2013-02-23 10:19 10891) add the new id to your xml 2 ... -
JDK6 installed in Ubuntu
2012-11-10 15:23 858按照网上的方法apt-get并不成功,我这里采用的方法是手工安 ... -
Android source sync问题汇总(since 2012)
2012-11-04 16:00 18391. [repo init] fetch address is ... -
Android Partitions Explained: boot, system, recovery, data, cache & misc
2012-09-06 16:17 1108Unless you have been using your ... -
Android IPC AudioFlinger binder实例
2012-06-20 13:32 1021一篇 android 的 IPC 机制 binder ... -
Eclipse Android project name有错误, source tree无红叉解决办法
2012-06-07 13:22 1320linux: Window -> Preference ... -
Android内核开发的几个常用命令
2012-02-23 15:29 1023在android源码的根目录下执行: . build/env ... -
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2012-02-07 14:46 2321微軟制訂了一套名 ... -
Why is Android laggy, while iOS, Windows Phone 7, QNX, and WebOS are fluid?
2011-12-12 17:55 1044The Root Cause It’s not GC p ... -
Writing Native Code for Android Systems
2011-09-26 17:53 812Writing Native Code for Android ... -
Android JNI 使用的数据结构JNINativeMethod详解
2011-09-13 10:26 900Andoird 中使用了一种不同传统Java JNI的方 ... -
Android property system
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