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编译校验【代码笔记】

阅读更多

 

1、版本编译控制(比如多项目)

2、编译校验

3、static_cast

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// static_check.cpp : Defines the entry point for the console application.
//

#include "stdafx.h"
#include <string>

using namespace std;

namespace Loki
{
////////////////////////////////////////////////////////////////////////////////
// Helper structure for the STATIC_CHECK macro
////////////////////////////////////////////////////////////////////////////////

    template<int> struct CompileTimeError;
    template<> struct CompileTimeError<true> {};
}

////////////////////////////////////////////////////////////////////////////////
// macro STATIC_CHECK
// Invocation: STATIC_CHECK(expr, id)
// where:
// expr is a compile-time integral or pointer expression
// id is a C++ identifier that does not need to be defined
// If expr is zero, id will appear in a compile-time error message.
////////////////////////////////////////////////////////////////////////////////

#define STATIC_CHECK(expr, msg) \
    { Loki::CompileTimeError<((expr) != 0)> ERROR_##msg; (void)ERROR_##msg; } 

int _tmain(int argc, _TCHAR* argv[])
{
	STATIC_CHECK((sizeof(int) == 4 && sizeof(long) == 4), 32bit);
	STATIC_CHECK((sizeof(int) != sizeof(long)), 64bit);
	return 0;
}

  ////////////////////////////////////////////////////////////////////////////////

// The Loki Library
// Copyright (c) 2001 by Andrei Alexandrescu
// This code accompanies the book:
// Alexandrescu, Andrei. "Modern C++ Design: Generic Programming and Design 
//     Patterns Applied". Copyright (c) 2001. Addison-Wesley.
// Permission to use, copy, modify, distribute and sell this software for any 
//     purpose is hereby granted without fee, provided that the above copyright 
//     notice appear in all copies and that both that copyright notice and this 
//     permission notice appear in supporting documentation.
// The author or Addison-Welsey Longman make no representations about the 
//     suitability of this software for any purpose. It is provided "as is" 
//     without express or implied warranty.
////////////////////////////////////////////////////////////////////////////////

// Last update: November 22, 2001

#ifndef TYPEMANIP_INC_
#define TYPEMANIP_INC_

namespace Loki
{
////////////////////////////////////////////////////////////////////////////////
// class template Int2Type
// Converts each integral constant into a unique type
// Invocation: Int2Type<v> where v is a compile-time constant integral
// Defines 'value', an enum that evaluates to v
////////////////////////////////////////////////////////////////////////////////

    template <int v>
    struct Int2Type
    {
        enum { value = v };
    };
    
////////////////////////////////////////////////////////////////////////////////
// class template Type2Type
// Converts each type into a unique, insipid type
// Invocation Type2Type<T> where T is a type
// Defines the type OriginalType which maps back to T
////////////////////////////////////////////////////////////////////////////////

    template <typename T>
    struct Type2Type
    {
        typedef T OriginalType;
    };
    
////////////////////////////////////////////////////////////////////////////////
// class template Select
// Selects one of two types based upon a boolean constant
// Invocation: Select<flag, T, U>::Result
// where:
// flag is a compile-time boolean constant
// T and U are types
// Result evaluates to T if flag is true, and to U otherwise.
////////////////////////////////////////////////////////////////////////////////

    template <bool flag, typename T, typename U>
    struct Select
    {
        typedef T Result;
    };
    template <typename T, typename U>
    struct Select<false, T, U>
    {
        typedef U Result;
    };
    
////////////////////////////////////////////////////////////////////////////////
// class template IsSameType
// Return true iff two given types are the same
// Invocation: SameType<T, U>::value
// where:
// T and U are types
// Result evaluates to true iff U == T (types equal)
////////////////////////////////////////////////////////////////////////////////

    template <typename T, typename U>
    struct IsSameType
    {
        enum { value = false };
    };
    
    template <typename T>
    struct IsSameType<T,T>
    {
        enum { value = true };
    };

////////////////////////////////////////////////////////////////////////////////
// Helper types Small and Big - guarantee that sizeof(Small) < sizeof(Big)
////////////////////////////////////////////////////////////////////////////////

    namespace Private
    {
        template <class T, class U>
        struct ConversionHelper
        {
            typedef char Small;
            struct Big { char dummy[2]; };
            static Big   Test(...);
            static Small Test(U);
            static T MakeT();
        };
    }

////////////////////////////////////////////////////////////////////////////////
// class template Conversion
// Figures out the conversion relationships between two types
// Invocations (T and U are types):
// a) Conversion<T, U>::exists
// returns (at compile time) true if there is an implicit conversion from T
// to U (example: Derived to Base)
// b) Conversion<T, U>::exists2Way
// returns (at compile time) true if there are both conversions from T
// to U and from U to T (example: int to char and back)
// c) Conversion<T, U>::sameType
// returns (at compile time) true if T and U represent the same type
//
// Caveat: might not work if T and U are in a private inheritance hierarchy.
////////////////////////////////////////////////////////////////////////////////

    template <class T, class U>
    struct Conversion
    {
        typedef Private::ConversionHelper<T, U> H;
#ifndef __MWERKS__
        enum { exists = sizeof(typename H::Small) == sizeof((H::Test(H::MakeT()))) };
#else
        enum { exists = false };
#endif
        enum { exists2Way = exists && Conversion<U, T>::exists };
        enum { sameType = false };
    };
    
    template <class T>
    struct Conversion<T, T>    
    {
        enum { exists = 1, exists2Way = 1, sameType = 1 };
    };
    
    template <class T>
    struct Conversion<void, T>    
    {
        enum { exists = 0, exists2Way = 0, sameType = 0 };
    };
    
    template <class T>
    struct Conversion<T, void>    
    {
        enum { exists = 0, exists2Way = 0, sameType = 0 };
    };
    
    template <>
    struct Conversion<void, void>    
    {
    public:
        enum { exists = 1, exists2Way = 1, sameType = 1 };
    };

////////////////////////////////////////////////////////////////////////////////
// class template SuperSubclass
// Invocation: SuperSubclass<B, D>::value where B and D are types. 
// Returns true if B is a public base of D, or if B and D are aliases of the 
// same type.
//
// Caveat: might not work if T and U are in a private inheritance hierarchy.
////////////////////////////////////////////////////////////////////////////////

template <class T, class U>
struct SuperSubclass
{
  enum { value = (::Loki::Conversion<const volatile U*, const volatile T*>::exists &&
                  !::Loki::Conversion<const volatile T*, const volatile void*>::sameType) };
};

////////////////////////////////////////////////////////////////////////////////
// class template SuperSubclassStrict
// Invocation: SuperSubclassStrict<B, D>::value where B and D are types. 
// Returns true if B is a public base of D.
//
// Caveat: might not work if T and U are in a private inheritance hierarchy.
////////////////////////////////////////////////////////////////////////////////

template<class T,class U>
struct SuperSubclassStrict
{
  enum { value = (::Loki::Conversion<const volatile U*, const volatile T*>::exists &&
                 !::Loki::Conversion<const volatile T*, const volatile void*>::sameType &&
                 !::Loki::Conversion<const volatile T*, const volatile U*>::sameType) };
};

}   // namespace Loki

////////////////////////////////////////////////////////////////////////////////
// macro SUPERSUBCLASS
// Invocation: SUPERSUBCLASS(B, D) where B and D are types. 
// Returns true if B is a public base of D, or if B and D are aliases of the 
// same type.
//
// Caveat: might not work if T and U are in a private inheritance hierarchy.
// Deprecated: Use SuperSubclass class template instead.
////////////////////////////////////////////////////////////////////////////////

#define SUPERSUBCLASS(T, U) \
    ::Loki::SuperSubclass<T,U>::value

////////////////////////////////////////////////////////////////////////////////
// macro SUPERSUBCLASS_STRICT
// Invocation: SUPERSUBCLASS(B, D) where B and D are types. 
// Returns true if B is a public base of D.
//
// Caveat: might not work if T and U are in a private inheritance hierarchy.
// Deprecated: Use SuperSubclassStrict class template instead.
////////////////////////////////////////////////////////////////////////////////

#define SUPERSUBCLASS_STRICT(T, U) \
    ::Loki::SuperSubclassStrict<T,U>::value

////////////////////////////////////////////////////////////////////////////////
// Change log:
// June 20, 2001: ported by Nick Thurn to gcc 2.95.3. Kudos, Nick!!!
// November 22, 2001: minor change to support porting to boost
// November 22, 2001: fixed bug in Conversion<void, T>
//      (credit due to Brad Town)
// November 23, 2001: (well it's 12:01 am) fixed bug in SUPERSUBCLASS - added
//      the volatile qualifier to be 100% politically correct
// September 16, 2002: Changed "const volatile" to "const volatile *", to enable
//     conversion to succeed. Done earlier by MKH.
//     Added SuperSubclass and SuperSubclassStrict templates. The corresponding
//     macros are deprecated.
//     Added extra parenthesis in sizeof in Conversion, to disambiguate function
//     call from function declaration. T.S.
////////////////////////////////////////////////////////////////////////////////

#endif // TYPEMANIP_INC_
 

 

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